Alphashado wrote: »Allow people to invite friends/loved ones to help them with quests. Such a small thing would hurt nobody and it would make so many people content. It is foolish to lock casual players behind difficult content that MUST be solo'd. This is an MMO... Right?
I would only change this to "Allow people to invite ONE friend/loved one to help them with quests."
If it takes more than two then probably any further progression past 50 is hopeless anyway.
Alphashado wrote: »That would be fine with me as well. You could even program the solo phases so that if you tried to enter with more than 2 people, you would get an error message.
Sorry to see you go. The work-around (and it is no doubt a work-around for something broken) to this for me and my wife is to ignore the main storyline and just work side-quests together, so we're not forced into solo-only instances.Well I just closed my account because of this.
I have been playing MMO’s since Acheron’s Call beta and I play a: nuke mage, 10 sec mage, or whatever you want to call but basically I run around in a pajama killing mobs.
Sorry to see you go. The work-around (and it is no doubt a work-around for something broken) to this for me and my wife is to ignore the main storyline and just work side-quests together, so we're not forced into solo-only instances.Well I just closed my account because of this.
I have been playing MMO’s since Acheron’s Call beta and I play a: nuke mage, 10 sec mage, or whatever you want to call but basically I run around in a pajama killing mobs.
I still hold out hope that they'll un-screw this.
Yes, but they specifically said "Play the way you want" when advertising it.. Which means that the class that you choose to play with SHOULD be able to handle everything thrown at them..
My wife and I came from wow, but have played many mmos for years , my wife pretty much plays a healer class , I'm a hybrid healing/dps, .......so I get to the end of the story line and I have to take down the big man, and its a very hard fight , one I've not yet finished and I was saying to the wife how hard it is, she replies then how is she going to do it? being a totally healer class she has no idea how to dps , has never had a interest in being a dps or a tank , we also find out we cannot progress in the game until bol is taken down? So ESO what do the healers and the non combat player's do?
I thought a mmo was about being what ever I want to be, and yet here we have a mmo that you can but you will have to repec and re learn all new skills so you can do what you want your way, I can understand you want everyone to finish the story but what if we cannot??? we just get stuck at rank one and do nothing? we cannot even group up and do it , it seems really freaking silly
my 2 cents
the little guy and his wife
seneferab16_ESO wrote: »Actually, you can have quite fun playing the solo quests "together" by doing them at the same time. Might not be exactly what you want, and you still have to do all the work by yourself, but you can have the conversation and similar that you are used to from questing together. If one of you get stuck the other could come with suggestions etc.
Solo quests are an exellent way to test your own skills.
ESO appeals to players who want to get rid of restrictions, get a good story, a vast open environment and not the standard set today with tank/dps/healer.
What you do is up to you. And you are dead wrong among TES fans. We love solo stuff. There has even, sadly, been TES fans who written on several forums (not ESO), that they feel bad that ESO can not be played without a lot of other people around. Google it if you do not believe me.
ESO is providing a world that has been needed for years. Challenges!
I am sorry if you can not do something specific, no matter how many times you try. Maybe that challenge simply is to hard for YOU, as a player.
Everything is not meant to be doable easy for everyone.
Bromburak wrote: »
does it not occur to people like Bromburak that people play games to relax? I have enough challenges in real life. I do NOT need to add virtual challenges to my life.
The very statement "some players can't handle it because they don't know how to deal with challenges...." Is such manure that it borders on an insane statement. I get seldom steamed up, however... Bromburak...me thinks you are a very immature person to make such a statement.
getty.adam_ESO wrote: »I don't remember being forced into any quests.
getty.adam_ESO wrote: »I don't remember being forced into any quests.
getty.adam_ESO wrote: »I don't remember being forced into any quests.
You just don't get to progress to other areas of the game if you don't finish certain quests.
I have to agree with the OP. On the survey forms following each beta test weekend the primary question we were asked was if we had FUN playing the game. It was fun then. Now it is work. I do not pay to work. I get paid for it. I pay to play and have fun. This degree of difficulty, particularly for a senior citizen, replaces fun and excitement with drudgery and death. I am close enough to RL death as it is. This many solo boss fight deaths is just too close a reminder of that.
getty.adam_ESO wrote: »getty.adam_ESO wrote: »I don't remember being forced into any quests.
You just don't get to progress to other areas of the game if you don't finish certain quests.
Which is fine.
See, the difference here is, I'm understanding that I'm exercising a choice by doing or not doing these quests. Other folks are acting like they've got a gun to their head.
I appreciate the solo quests, so perhaps I'm biased. But I've also walked away from numerous quests just because I didn't feel like doing them.
Also, level cap is 50... Vet Ranks are like lateral moves. You get better stuff for completing more content; but the level cap is 50.
Honestly, I think you guys a really under estimating your fellow player. Sure there will be those who have a really hard time, but I can't recall the last time anyone I know walked away from a game because it was too hard.
My wife and I came from wow, but have played many mmos for years , my wife pretty much plays a healer class , I'm a hybrid healing/dps, .......so I get to the end of the story line and I have to take down the big man, and its a very hard fight , one I've not yet finished and I was saying to the wife how hard it is, she replies then how is she going to do it? being a totally healer class she has no idea how to dps , has never had a interest in being a dps or a tank , we also find out we cannot progress in the game until bol is taken down? So ESO what do the healers and the non combat player's do?
I thought a mmo was about being what ever I want to be, and yet here we have a mmo that you can but you will have to repec and re learn all new skills so you can do what you want your way, I can understand you want everyone to finish the story but what if we cannot??? we just get stuck at rank one and do nothing? we cannot even group up and do it , it seems really freaking silly
my 2 cents
the little guy and his wife