Well, they did say years ago that ESO+ doesn't keep the lights on... and as a 'for profit' company, they need to find more ways to bring in extra money. I don't fault them for that. I don't think people understand how much it costs to keep a modern MMO running, adding content, upkeep, etc... and all of that requires a LOT of money. With player population dropping as other games come out, players get bored, etc... they need to find ways of replacing the revenue lost when players leave.
So it doesn't surprise me that they are trying to find ways to get ESO+ members to pay more- by not including content or making some content redundant. Again, I don't fault them for this- they are a business and not a charity. If population was high, they could afford to be more generous... but at this point, they are in need of constant cash flow coming in to keep the game going and continue further development.
Well, they did say years ago that ESO+ doesn't keep the lights on... and as a 'for profit' company, they need to find more ways to bring in extra money. I don't fault them for that. I don't think people understand how much it costs to keep a modern MMO running, adding content, upkeep, etc... and all of that requires a LOT of money. With player population dropping as other games come out, players get bored, etc... they need to find ways of replacing the revenue lost when players leave.
So it doesn't surprise me that they are trying to find ways to get ESO+ members to pay more- by not including content or making some content redundant. Again, I don't fault them for this- they are a business and not a charity. If population was high, they could afford to be more generous... but at this point, they are in need of constant cash flow coming in to keep the game going and continue further development.
I’d love to know the current leaderships and board members earnings, compared to the total profit made by ESO in comparison to what is being put back into the game for those.. expenses.Veinblood1965 wrote: »It's just natural. We all know the game has been bleeding players for a while now as least on PS4/5 ever since core skill changes and especially the changes to the vendor system listings from one month to two weeks went live. You don't GAIN players by messing around with core gaming styles. No one said hey ZoS changed this skill so I'm going to start playing, but many left.
The company still needs to pay for expenses which most likely have not gone down yet revenue has. It's just a dart at the wall to see if new revenue can be brought in from existing players. It may even bring in a few new ones.
I've been getting major change fatigue for a while now and I like the game. It usually is the reason I leave a game and move on when my favorite class gets changed so much it no longer resembles the reason I started playing it to begin with.
celner4_ESO wrote: »I’d love to know the current leaderships and board members earnings, compared to the total profit made by ESO in comparison to what is being put back into the game for those.. expenses.Veinblood1965 wrote: »It's just natural. We all know the game has been bleeding players for a while now as least on PS4/5 ever since core skill changes and especially the changes to the vendor system listings from one month to two weeks went live. You don't GAIN players by messing around with core gaming styles. No one said hey ZoS changed this skill so I'm going to start playing, but many left.
The company still needs to pay for expenses which most likely have not gone down yet revenue has. It's just a dart at the wall to see if new revenue can be brought in from existing players. It may even bring in a few new ones.
I've been getting major change fatigue for a while now and I like the game. It usually is the reason I leave a game and move on when my favorite class gets changed so much it no longer resembles the reason I started playing it to begin with.