I'm working to compile a list of bugs that I am able to reproduce in the game, and that have not been acknowledge or addressed by ZOS since being reported on. If you have a detailed post on a bug with a combat ability, please share below and I'll attempt to reproduce it in-game, and if I can I will add it to the list. Please do not flame ZOS/get the thread locked, the goal is to make the game better by helping organize and validate existing problems with game abilities, so that hopefully the game dev team can more quickly identify the problems in the code and fix them.
Necromancer Summons Fail To Summon
Known since 4/13/2025; 1) PvP pet limit set to 5 despite Necromancer having 6 summons in their kit, devs never talked about this. 2) The combat pet limit with corpses in PVP and PVE environments prevents summoning 4 Blastbones (Animate Blastbones + Blastbones), in addition to causing issues summoning skeletal mage and spirit mender.
https://forums.elderscrollsonline.com/en/discussion/676232/pts-update-46-feedback-thread-for-classes-abilities/p1https://forums.elderscrollsonline.com/en/discussion/678437/surprise-surprise-blastbones-and-animate-blastbones-ulti-are-unusable-in-pvp-now/p1https://forums.elderscrollsonline.com/en/discussion/681375/necromancer-summons-are-still-bugged-in-pts-11-1-3-despite-the-flame-skull-bug-fix#latestFighters Guild Torchbearer + Evil Hunter Interaction Fixed in U47Known since 5/5/2025; the Torchbearer scribing ability does not benefit from the Evil Hunter buff that states, "increases the damage of your Stamina costing Fighters Guild abilities by 25%."
https://forums.elderscrollsonline.com/en/discussion/677403/evil-hunter-and-torchbearer#latestArcanist's Tentacular Dread + Inspired Scholarship Interaction Appears to have been fixed in U47 or U46 despite not being mentioned in patch notesKnown since 3/3/2025; fails to grant either a 33% bonus damage from consuming a crux or to generate a crux when you have none:
https://forums.elderscrollsonline.com/en/discussion/674297/bug-arcanist-tentacular-dreads-33-not-applying-when-inspired-scholarship-generates-a-crux/p1?new=1Sorcerer's Daedric Mines Failing To Activate
Known since 2/21/2025; only one random mine will trigger at a time, so you have to run around all the mines to find it, which is not how the ability is supposed to work:
https://forums.elderscrollsonline.com/en/discussion/673673/bug-daedric-mines-only-proc-a-single-time-against-enemies#latest Sorcerer's Power Overload Ultimate Light Attacks & Bow's Focused Aim Ability Cause Broken Animations & Enemy Desyncs (Both In PvE & PvP)
Known since 4/27/2025, possibly since 2015; currently if you light attack weave with the Focused Aim ability while Power Overload ultimate is active, the bow sniping animation appears to malfunction with the bow weapon model being invisible, and more importantly, dealing enough damage to kill an enemy in either PvE or PvP causes them to desync (e.g. enemies in PvP will appear to stop moving for a few seconds, while remaining targettable but undamageable, with their current health not reducing on impact, and then after a few seconds, their healthbar updates to empty and they appear on the ground dead).
https://forums.elderscrollsonline.com/en/discussion/677071/has-the-overload-ultimate-light-attack-into-snipe-animation-been-fixed-on-the-pts#latesthttps://forums.elderscrollsonline.com/en/discussion/215445/sorcs-power-energy-overload-light-attackshttps://forums.elderscrollsonline.com/en/discussion/550844/sorcerer-overload-health-desyncForce Pulse Does Not Hit Nearby Enemies If The Initial/Target Enemy Dies When Hit
Known since 1/21/2025;
https://forums.elderscrollsonline.com/en/discussion/672280/bug-force-pulse-does-not-hit-nearby-enemies-if-the-target-enemy-dies#latest
Edited by randconfig on August 29, 2025 8:00PM