Maintenance for the week of September 22:
· [COMPLETE] NA megaservers for maintenance – September 22, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – September 22, 8:00 UTC (4:00AM EDT) - 14:00 UTC (10:00AM EDT)
The maintenance is complete, and the PTS is now back online and patch 11.2.1 is available.
Necromancer summons are still bugged in PTS 11.1.3 despite the Flame Skull bug fix.
UPDATE: I just tested it in PVE (where the pet limit cap is 10, double that of PVP), and still am getting the failed to summon combat pet: Capacity reached:

In live I currently get this issue in PvE where the "pet" cap is 10, and I know in PvP I'm having issues with my abilities not working as well due to what I believe to be the U46 "pet" cap changes:

So my question is, did this Flame Skull fix from U47 PTS week one actually fix this issue so that I can play the Necromancer class? If you still cannot use Skeletal Mage + Blastbones + Animate Blastbones 3 summons + Spirit Guardian, in the most limited case (PvP with "pet" cap of 5), then the class is still fundamentally broken.
Edited by randconfig on August 2, 2025 8:22AM