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Request: New Werewolf colors

Omegacron
Omegacron
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Now that we have styles to change the colors of spells, would it be possible to finally get some different colors for your werewolf? Ideally, it should work just like the styles for the Warden bear pet, only instead it affects what color your werewolf form is. Black, brown, grey, etc. It would be nice to have the same choices for the direwolves you summon, but that's much lower priority.

Thanks!
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Here is a better idea: Tie the look of your transformation to your character skins.

    If you wear the Soul Shriven Skin you will have a Soul Shriven Werewolf, if you wear the Void Pathosis skin your Werewolf will have Void Pathosis, apply it to Blood Scion's as well.
  • tomofhyrule
    tomofhyrule
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    I'm always up for more customization.

    I do think that werewolf color should be divorced from transformation morph - it's obvious enough that the wolf with the pets is the Pack Leader morph; you don't need them to be white for that. The three base colors (black, white, brownish-grey) should be available free, and then we can get others in time.

    But what I really want is other wereforms as premium options. We have polymorphs to turn our humanoid characters into minotaurs, spriggans, or even Molag Bal himself, so let's get some premium versions to make werebears or wereboars. Both are majorly in the lore (Daggerfall introduced several wereforms in a lorebook and had playable wolves and boars, while Skyrim's Dragonborn DLC added NPC bears), and the skeletons would fit the animations we already have so it would be an easy mod.

    I totally got the Skyrim mod to replace the werewolf model with the werebear model and it was so much fun. Even the wolf animations look totally natural.
    v92y7za6wt90.gif

    It'd be a dream come true if I could have my characters bear out instead of wolf out. My secondary is a brown werebear in lore so playing him in wolf mode has lost a lot of fun for me since he doesn't at all look right (and his brother is supposed to be a white wolf, but his lore is that he's not a fan of the transformations in the first place so that also feels awkward to play). I would pay ZOS an inordinate amount of money if we got a werebear polymorph.
  • whitecrow
    whitecrow
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    It would be nice if they could match our hair color, at least to some extent. A red werewolf would look odd but it could be a reddish brown.
  • Erickson9610
    Erickson9610
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    I play Werewolf to play as a werewolf. The first few cosmetics for Werewolf should be to change how your werewolf looks, not to make them a completely different beast.

    Before we get a cosmetic to change the werebeast type, we should at least get cosmetics to change things about our werewolf's appearance, such as the fur color/pattern, eye color, body markings (like tattoos and scars), and whether our werewolf form wears any tattered clothing or armor. Maybe even a way to swap to the undead or skeletal werewolf models would be sick, especially if we got Skill Styles for the other Werewolf abilities to make the VFX look like blue necrotic energy.

    Once we start getting model swaps between existing werewolf models, then we can assume we'll get model swaps to werebeasts which aren't in the game yet.


    I personally would very much like to use the grey fur that NPCs use, as it looks even better than the brown fur that the unmorphed Werewolf Transformation ability uses.

    Anything to let Werewolf players express themselves more would go a long way to making werewolf packs a little less black and white, figuratively and literally speaking.
    Edited by Erickson9610 on August 18, 2025 1:27AM
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
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