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you have got to be freaking kidding me??

  • Cogo
    Cogo
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    Syntse wrote: »
    MichaelD wrote: »
    C'mon people its an MMO in MMOs you get to kill things,

    alone.

    Yeah, I am sadly aware that ESO is not getting a part of the TES fans, just because they like to play alone. A friend of mine is like that, and it doesnt matter how much I tell him he can solo as much as he wants, it just gets harder.

    He is a long time TES fan and simply just want single play. :-(
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • murklor007neb18_ESO
    If you insist on playing 100% healer when that take like 10% of your skillpoints... You're doing it wrong.
  • steveb16_ESO46
    steveb16_ESO46
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    Cogo wrote: »

    What you do is up to you. And you are dead wrong among TES fans. We love solo stuff. There has even, sadly, been TES fans who written on several forums (not ESO), that they feel bad that ESO can not be played without a lot of other people around. Google it if you do not believe me.

    I like to play alone and i like to group. Trouble is that most times as you walk the lonely hero path there's 15 other Lone Heroes all around you. Even in vision sequences - which is utterly absurd.

    Lone hero plots require more instancing than we get here. I'd have gone way more down the route of instancing practically everything and allowing up to 4 people into an instance.

    While ESO is a vastly superior game I do prefer the LOTRO approach of instanced plot line adventures where you're told to 'gather up friends' if you need to. Latterly they let you duo up for solo instances.
  • Syntse
    Syntse
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    [snip]

    Well good compromise there is that keep the game challenging but let people take on the challenges together if needed. Though some people seem to be so against that too.

    [edited to remove quote]
    Edited by ZOS_Icy on December 1, 2024 6:38PM
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • Hexagar
    Hexagar
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    I cant believe im reading threads like this.... its off logic... I cant even describe how frustrated I am trying to understand ppl moaning that this games quests are hard to do and asking for loewr difficulty. . I just cant.
  • Islyn
    Islyn
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    It is not a hard fight if you know how to fight it. (I was scared too, that I could never, but you CAN. Google ;-) )
    Member of the Old Guard - Closed Betas 2013
  • tobi01xhorpreeb18_ESO
    tobi01xhorpreeb18_ESO
    Soul Shriven
    You have to be kiddin me! You saying, your wife is a well experienced Heal, she healed over years in all the other mmo's and now she dies @ Molag Bal, whic his atm only a Huge Joke of what it was before?

    How can she ever, ever, ever die on Molag Bal when she runs a full heal?! People beat him with level 47 and equipment with level 35-45 mostly green stuff. Hellya, if you could glyph white items, you can do that boss with white stuff level 40+.

    How can she die anyway?
    How can she think of healing any decent Vet Dungeon or either raids when she dies at Molag Bal...

    Also, most Healers stack 5light 2 Heavy armor.
    Also, if you stack everything into magica, you are wrong and understand nothing. Every heal should have a decent amount of HP to survive some shots you will definiatly get! This is not like the generetic mmo you played before, where you could Heal brainafk with healbot in a raid, which any decent scripted npc could do better i guess then someone who using healbot in lets say wow-raid... a Huge Joke.

    Molag Bal is one of the most easiest Endboss i fighted with. Ok it took some time cause he got a load of HP, but that was all. Due the Meridia-Buff you are so imba ...

    also, i might think your wife is a templar. How can she not survive any burstdamage, that she can heal instant to 100%?
    You could stay forever due the phases which you can evade and leech some mana with the resto-staff ability; per heavy attack "10% mana",
    while heavy attack him to death!????
    This might take some time, but how can you ignore that Heavy Attack?

    You mean she dont want to harm any mob and dont dps? Not even Heavy Attack which is enough for Molag Bal (even if it takes 20 minutes to kill him or something.

    [snip]

    *Edited: Removed filtered word* & for baiting
    Edited by ZOS_Icy on December 1, 2024 6:39PM
  • Razzak
    Razzak
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    [snip]

    In what way is this game more challenging than Rift?
    If your answer is "In lack of options", than we agree, but other than that ... it's a typical MMO with typical difficulty.

    [edited to remove quote]
    Edited by ZOS_Icy on December 1, 2024 6:40PM
  • phairdon
    phairdon
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    Using my healing staff & running in a circle for about 30 minutes was the only way I could take Molag down.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Tripp3r
    Tripp3r
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    Straight up OP, i agree with you for the most part, but honestly i dont think your wife will have much fun in VR's if she even gets past Bol unless she takes an offensive role, this is coming from a VR
    but yeah, i do agree that for a game that tells you to do what ever you want this is frustrating, but really.. in this type of old school fantasy the passive one just trying to help usually dies.
  • zeuseason
    zeuseason
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    Weberda wrote: »
    I took down Molag with my sorc using his healing build. Resto staff - zap, zap, run, heal, repeat. Takes about 10 minutes. And be sure to block the titans and their spell balls with the resto staff.

    This. A healer character can still easily take down Molag, it'll just take longer than other dps builds.

  • seneferab16_ESO
    seneferab16_ESO
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    bigjeff wrote: »
    my wife heals only , much like in ever quest I think she never did a point of damage past level 15, she likes to group likes to help out others that like to fight she has no interest in actually hitting a mob

    You are talking about her like she is some kind of clueless, helpless fragile little thing you have to protect and basically carry through PvE. I don't like it, and if it actually is this way, I am glad that she has to fight Molag Bal by herself. It will be a great experience for her knowing that she can do things on her own.

    I might be wrong on that, but one thing I am not wrong on is my advice that your wife starts picking up a habit of dealing damage for more reason than just Molag Bal. One would be the 10% magicka you get back every time you do a heavy attack with the resto staff and another would be passing damage checks in Veteran dungeons. In this game, only healbotting = bad healer. If she's been healing for so long, I am sure she prides herself to not be part of that group.


    Also, if she already dealt with Mannimarco and the frikkin Lyris Doppelganger she will have no problem at all with Molly. It was the easiest fight of them all.

    I died like 5 times to Lyris, once to Mannimarco and wasn't even close to dying to Molag Bal. I am a NB healer.
    Aerin Treerunner, pre dinner snack
  • Shillen
    Shillen
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    zeuseason wrote: »
    Weberda wrote: »
    I took down Molag with my sorc using his healing build. Resto staff - zap, zap, run, heal, repeat. Takes about 10 minutes. And be sure to block the titans and their spell balls with the resto staff.

    This. A healer character can still easily take down Molag, it'll just take longer than other dps builds.

    I honestly think if you want the easiest no chance of dying build to kill molag bal with it's a healer spec. If anything, the people that will struggle with the fight are people who have no heal spells at all.
    Please LOL my comments. I'm an aspiring comedian.
  • WingZer0
    WingZer0
    If Molag Bal is hard, you will have a harder time come VR content, especially skull bosses. It's possible to be a full healer, but you may want to consider unlocking some non-healing spells to swap out for bosses, dungeons, etc. different skills for different scenarios.
  • Zaxq
    Zaxq
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    RobShu wrote: »
    So, why can't we use the build we want ("play the way YOU want"), and be able to beat these bosses? It's ridiculous Zeni! Like I said, we should at least be able to group with a friend on the stupid "solo only" quests, so we don't have to get killed and yet still be able to "play the way we want".

    So by your logic, i should be able to beat any part of the game by only slotting Dark Cloak on my skillbar?

    Because I choose only to stealth whenever i see bad guys. I like to RP scared conscientious Objectors. I dont want to fight any mobs or press any other buttons.

    I also dont like the feel of armor. and weapons. So I shouldnt have to equip anything. Except Rings.

    I paid for the game and the sub ZoS! Why should I be forced into a specific playstyle! I like standing in the fire on the floor. I hate blocking!

    Its sooooo unfair ZoS - you told me i could play anyway i want!!

    Thats the extreme version of your rather flawed argument.



  • LadyDestiny
    LadyDestiny
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    I can relate to this somewhat. Not just the fact that some may have trouble completing quests solo, or do not care for being a combat class but supportive. I trudge on doing most everything solo myself, as I am one of those that does not like to depend on others to kill my stuff for me unless we are running dungeons, world bosses etc.....lol, but as a wife that has a husband who also plays, it would just be nice to be able to do things as a group effort instead of always phasing into different instances. Giving the option to group would be nice to have. At least it would be there for those that want and need to group. If you don't want to group, plain and simple don't. I think it would be better to have the option, because it stands now you don't even have a choice. I find it quite odd and amusing that you can not be grouped for a main quest, but somehow some other player can update your quest or give you credit on a kill (dungeon boss, world boss etc..),......quite annoying sometimes when someone takes away the satisfaction of gaining that achievement and you didn't even do anything to get it.
    Edited by LadyDestiny on May 15, 2014 12:38PM
  • Zaxq
    Zaxq
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    Okay, /speech. Don't nerf bosses, but I would like the option to ask for help sometimes. Lyris gets to bring all her useless friends into Coldharbour for a nice tour and I can't even bring help? For everyone's benefit, questing alone should be optional.

    This bit is fine though. Helps you get through, doesnt impact on anyone elses game.

    Seems fair.
    it sure seems to be flipping the bird to anyone not interested in min/maxing.

    This bit is not fine though. You dont have to be "hardcore" or a min/maxer to beat these quests.

    Most people I know did it in green drops they found whilst levelling (we were saving mats up for when we hit vet levels. and post-release didnt really have the time or skilsl to go faffing about trying to craft sets etc).

    If im honest, I hadnt really tried very many other skills or even thought about different specs. I went with what I had become used to/equipped.
    Edited by Zaxq on May 15, 2014 12:40PM
  • Lovely
    Lovely
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    @OP I think the way you went about this is sort of wrong. I mean, I agree 100% on the fact that you should be able to do everything as a group.

    But the way you put it... there's something missing... you reached Molag Bal you say but what about her, what level is she? Aren't you guys playing together? How about the other bosses - how did she do them?
    Because it seems to me like she's in her VERY early levels (15-ish?) and she hasn't done any bosses yet, but you're complaining about this even before she tried.

    Also, the WoW thing... how about those MoP dailies as a holy priest? Ah, you can party up you say - but see, you complained about a healer not being able to kill something, not about the fact that you can't party up to accommodate people who choose not very self-sufficient specs. So I say this again - I agree with your point, but not with the way you put it.
  • Yankee
    Yankee
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    zeuseason wrote: »
    Weberda wrote: »
    I took down Molag with my sorc using his healing build. Resto staff - zap, zap, run, heal, repeat. Takes about 10 minutes. And be sure to block the titans and their spell balls with the resto staff.

    This. A healer character can still easily take down Molag, it'll just take longer than other dps builds.

    Thing is, one does not have to be a healer for a resto staff to work well. I used only a resto staff up to level 50, but the only points into it was for Rapid Regeneration and a couple of the passives. All the rest of my Sorcerer skill bar was DPS stuff. At almost VR4 I still use a resto staff for my first (one or 2 targets) bar, and destro staff for (3+ mob) AoE bar.

    A heal over time that heals for 60%+ of your health (depending on your crit%) over 16 seconds is nothing to scoff at and it is very cheap on magicka.

    A resto staff with that one heal makes 1-50 content, including main story quests, much easier.

    There are other spells that would heal me, but with regeneration I get to heal others around me.
    Edited by Yankee on May 15, 2014 2:16PM
  • Alphashado
    Alphashado
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    [snip]

    What is wrong with you people? You think everyone that plays this game has to be an elite gaming nerd or go play something else? [snip] All people are asking for is the ability to invite friends to help with difficult solo fights. How is allowing this to happen going to effect you in any way what so ever? You can still solo this content to your hearts content. If you want to make Molag Bal the exception due to the story, then fine. But there are many more solo quests that are even more challenging.

    I am VR2 atm, and I have been doing just fine. But I am not stupid. I can see what is going to happen here and I suggest you guys take your blinders off. People just like this guy's wife are leaving the game in droves. You think thats a good thing? You want a F2P game? Better think real hard about what you are saying.

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on December 1, 2024 6:41PM
  • Rosveen
    Rosveen
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    If your wife refuses to deal damage, you have nothing to worry about. She will never reach Molag Bal because she'll fail spectacularly at the first solo main quest fight.
    Or did she already progress past it? In that case, how did she manage it if she's so utterly helpless on her own?

    This is a very strange story, OP.
  • GreySix
    GreySix
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    bigjeff wrote: »
    My wife and I came from wow, but have played many mmos for years , my wife pretty much plays a healer class , I'm a hybrid healing/dps, .......so I get to the end of the story line and I have to take down the big man, and its a very hard fight , one I've not yet finished and I was saying to the wife how hard it is, she replies then how is she going to do it? being a totally healer class she has no idea how to dps , has never had a interest in being a dps or a tank , we also find out we cannot progress in the game until bol is taken down? So ESO what do the healers and the non combat player's do?
    I thought a mmo was about being what ever I want to be, and yet here we have a mmo that you can but you will have to repec and re learn all new skills so you can do what you want your way, I can understand you want everyone to finish the story but what if we cannot??? we just get stuck at rank one and do nothing? we cannot even group up and do it , it seems really freaking silly
    my 2 cents
    the little guy and his wife

    Yeah, concur with that. I see we had the plethora of, "I did it, so your wife can too" comments - along with the usual, "Forced-soloing is good and necessary training," which completely deflects from the main point of grouping is broken.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Censorious
    Censorious
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    Can I just point out, this is a problem with player expectations.
    WoW-style MMOs all use the trinity concept this one doesn't. (Nor does GW2)

    If you fixate on the holy trinity and roll a 'tank' or 'DPS' or 'healer', you will run into trouble. You need to create a rounded character that can handle multiple situations solo.

    My own main is a Sorcerer, classically that would be a DPS. In fact, I run with a healing staff as well as a destruction staff and I can swap between heavy/medium/light armour or a mix as I please. Same with weapons.

    The Molag Bal fight is a classic example. It doesn't take a lot of damage to kill him (well, it does - but not as much as you'd think). In fact, I took him down using a resto staff heavy attack alone and used no spell skills at all. I was wearing all light armour too.
    The trick to it is to avoid his damage by simply running away as fast as you can while you heal and giving him a quick smack when you can spare the breath.
    If you try to tank him face to face, you will die, regardless of class or gear.

    (The adds he calls are ridiculously easy when you know the trick, just block. The projectiles rebound off your block and kill the add.)
    Edited by Censorious on May 15, 2014 4:38PM
    'Clever' sigs get old real fast - just like this one.
  • Reenlister
    Reenlister
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    Sadly there is no answer but, its the way its set up. Its a solo quest line. Its the story line.
    Be it as it may that you don't like it that way, to say they need to go back and change it to accommodate people to group it and move on is just a way of saying I don't like it, so fix it for me.
    Your saying they should rewrite the entire story, and change the whole quest line just so you can group it?
    The point of the story as it stand is you become the hero of the world. Not you and your best buddy.
    This leads to the next ever so dreamed of land of the Vet, and the story line on how you got there. ( along with like it or not, if you cant figure this out alone, then your not going to like Vet areas, you may not want to hear that but its true )
    Sure its an MMO, but you have lots of places to group, and even in many places that you would expect to be alone your not.
    And if they did change the story to make it that you could bring your buddy, then the next thing is that its still to hard, and why is my character not working like I want it to.. and it needs nerfed.
    Ultimately if you want a game that you will be with your buddy all the time, as much as I loathe to say it, you need to find another game more conducive to nothing but group fights and quest lines.
  • GreySix
    GreySix
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    Reenlister wrote: »
    Sadly there is no answer but, its the way its set up. Its a solo quest line. Its the story line.
    ... which is broken, thus the request for a fix to allow grouping ... in an MMO. If we wanted solo-only instances, we've every single TES game released prior to this one from which to choose, all without subscriptions.
    Reenlister wrote: »
    Be it as it may that you don't like it that way, to say they need to go back and change it to accommodate people to group it and move on is just a way of saying I don't like it, so fix it for me.
    Gee, you mean if folks have issues with MMOs or encounter what they perceive to be game-breaking bugs, they should just [snip]

    [edited for profanity bypass]
    Edited by ZOS_Icy on December 1, 2024 6:45PM
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Alphashado
    Alphashado
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    Allow people to invite friends/loved ones to help them with quests. Such a small thing would hurt nobody and it would make so many people content. It is foolish to lock casual players behind difficult content that MUST be solo'd. This is an MMO... Right?
  • Reenlister
    Reenlister
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    No, didn't say [snip]
    Also the line is not broken.
    An issue or a bug would be something not intended.
    This is the scripted story.
    I highly doubt its going to be changed, and sorry that you feel slighted by that, but the story is the story.
    Meanwhile, many of us have offered tons of ideas and advice for how it is now, some good, some not, some just outright bragging to be sure.
    But the ultimate fact is, not every quest is going to be a group run.
    Don't worry, the soon to be released Crag will add plenty of group only places for you, and I suspect many to follow.

    [edited for profanity bypass]
    Edited by ZOS_Icy on December 1, 2024 6:45PM
  • Yankee
    Yankee
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    Alphashado wrote: »
    Allow people to invite friends/loved ones to help them with quests. Such a small thing would hurt nobody and it would make so many people content. It is foolish to lock casual players behind difficult content that MUST be solo'd. This is an MMO... Right?

    I would only change this to "Allow people to invite ONE friend/loved one to help them with quests."

    If it takes more than two then probably any further progression past 50 is hopeless anyway.
    Edited by Yankee on May 15, 2014 5:05PM
  • stefanroeth123neb18_ESO
    RobShu wrote: »
    So, why can't we use the build we want ("play the way YOU want"), and be able to beat these bosses? It's ridiculous Zeni! Like I said, we should at least be able to group with a friend on the stupid "solo only" quests, so we don't have to get killed and yet still be able to "play the way we want".

    I love it when people just take random quotes to justify whatever they want.

    OK, let's take this to the extreme: I want to play by only collecting herbs (the one for alchemy). Why can't I get to VR10 in like a week by just doing that? Fix that ASAP!!
    or: I want to play naked because I'm a nudist in real life. Why can't I kill Molag Bal naked? Fix this ASAP.
  • GreySix
    GreySix
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    Yankee wrote: »
    Alphashado wrote: »
    Allow people to invite friends/loved ones to help them with quests. Such a small thing would hurt nobody and it would make so many people content. It is foolish to lock casual players behind difficult content that MUST be solo'd. This is an MMO... Right?

    I would only change this to "Allow people to invite ONE friend/loved one to help them with quests."

    If it takes more than two then probably any further progression past 50 is hopeless anyway.

    I'd be fine with that. Plenty of couples bought and subscribed to this game for the purpose of questing together.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
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