Gold Road/General Gameplay

Sirlorg
Sirlorg
Very sad to go through all the work only to come to the final quest and not able to complete it. Fine did beat Ithelia and you would think that would be the end battle, but on no Torvesard is even worse and at a time when your resources are depleated. ESO it is game killing action like this that is a game killer. It would be nice to be able to finish a story line. On other threads people cream other people because it is easy. I don't play PVP, don't do Trails, have done some Dungeons with good random groups. So for those "good" players, go ahead tell me the DPS build for a twin blade, back bar bow that will easily defeat Torvesard. ESO it would sure be nice if you incorporated an Easy, Medium, Hard mode so players could at LEAST complete the story lines. And then too in this battle the player just can't use a soul shard and revive at that point but instead are sent back to the beginning of the Torvesard battle. Or even worse if the player exits the game for dinner or another commitment, the player is pushed clear back to the start of the quest. Have to defeat Ithelia yet again. ESO come on get a freaking clue. I don't play Destiny anymore because it became impossible to complete a story line. It looks like ESO is maybe headed in the same direction. Again, ESO get a CLUE. At this point very sorry I purchased the latest DLC.
  • LootAllTheStuff
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    I don't do PvP or trials either, but I did get through the quest on a Nightblade (level 50+) and a Dragon Knight (level 20-something?), so it is doable. I would suggest posting your build (you can use the UESP build editor - start here for a description and follow the iinks). There could well be some tweaks you can make without too much difficulty or easy-to-get gear. The other thing is just making sure you fully understand the fight mechanics - I don't remember specifics for that fight, but I do remember having a couple of goes at the Ithelia fight before I figured out what was going on.
  • Liukke
    Liukke
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    Sirlorg wrote: »
    Very sad to go through all the work only to come to the final quest and not able to complete it. Fine did beat Ithelia and you would think that would be the end battle, but on no Torvesard is even worse and at a time when your resources are depleated. ESO it is game killing action like this that is a game killer. It would be nice to be able to finish a story line. On other threads people cream other people because it is easy. I don't play PVP, don't do Trails, have done some Dungeons with good random groups. So for those "good" players, go ahead tell me the DPS build for a twin blade, back bar bow that will easily defeat Torvesard. ESO it would sure be nice if you incorporated an Easy, Medium, Hard mode so players could at LEAST complete the story lines. And then too in this battle the player just can't use a soul shard and revive at that point but instead are sent back to the beginning of the Torvesard battle. Or even worse if the player exits the game for dinner or another commitment, the player is pushed clear back to the start of the quest. Have to defeat Ithelia yet again. ESO come on get a freaking clue. I don't play Destiny anymore because it became impossible to complete a story line. It looks like ESO is maybe headed in the same direction. Again, ESO get a CLUE. At this point very sorry I purchased the latest DLC.

    I hated that last fight, not because I struggled but by how BAD it is scripted. All those mirrors to break, never understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore). It felt like such a chore, it doesn't matter how strong you really are, you fight this fake cinematic battle where it's so clear that everything is scripted X_X

    And yeah, be sorry about the purchase because that's the future content you're going to get, I'm sorry but with subclasses and DPS almost reaching the 200k you'll be bound to find harder and harder story content, especially overland. And by harder I just mean bigger numbers and more immortality phases for bosses. Yay.

    P.s.
    The quest is easy, but not because you're stupid. Feel free to reach to somebody for some happy ideas on how to improve your gameplay, probably between good equip (more resistances) and better skills (healing, buffs/debuffs) you'll see how easier things become.
  • katanagirl1
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    It’s a tough fight for those who don’t have a lot of group dungeon or trials experience. I was watching the hubby go through this quest recently, and he was struggling. I told him to bash the boss because of the red lines coming out of him, and he didn’t know what I was talking about, he literally couldn’t see them.

    I did this on my stamblade with bow and dual wield, but I am using an old build that I would surely get laughed at if I recommended it. If you are having trouble with resources, slot some potions or do some heavy attacks to get them back. Be sure you don’t ignore the adds if there are too many of them, the damage can ramp up quickly.

    Also about the immune stages, if the bosses health bar turns from red to a gold metal color, he cannot be damaged. Look around for some mobs to attack or some other mechanic or synergy to activate until his health bar reverts to red. Many players don’t seem to notice when this happens.

    Good luck next try.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • darkriketz
    darkriketz
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    Sirlorg wrote: »
    Very sad to go through all the work only to come to the final quest and not able to complete it. Fine did beat Ithelia and you would think that would be the end battle, but on no Torvesard is even worse and at a time when your resources are depleated. ESO it is game killing action like this that is a game killer. It would be nice to be able to finish a story line. On other threads people cream other people because it is easy. I don't play PVP, don't do Trails, have done some Dungeons with good random groups. So for those "good" players, go ahead tell me the DPS build for a twin blade, back bar bow that will easily defeat Torvesard. ESO it would sure be nice if you incorporated an Easy, Medium, Hard mode so players could at LEAST complete the story lines. And then too in this battle the player just can't use a soul shard and revive at that point but instead are sent back to the beginning of the Torvesard battle. Or even worse if the player exits the game for dinner or another commitment, the player is pushed clear back to the start of the quest. Have to defeat Ithelia yet again. ESO come on get a freaking clue. I don't play Destiny anymore because it became impossible to complete a story line. It looks like ESO is maybe headed in the same direction. Again, ESO get a CLUE. At this point very sorry I purchased the latest DLC.

    I had no problems regarding difficulty in that fight but as Liukke stated, it's a matter of gear and skills, I think, I'm using both bow and dual daggers and I've followed a nearly-invincible werewolf solo build years ago (not using the WW anymore thanks to subclassing that lets me using other interesting skills instead).
    I disagree with you though, the storyline does have an ending, but it's resolved after the fight and not during, which may be the cause of your disapointment. On my part I found interesting that the writers came up with both a Daedric Prince we had never heard of before and the lore reason why she has never been heard before, in solo TES games that happen way after TESO.

    And again as Liukke said, my problem in that fight was that, as often in TESO, devs came up with one new mechanic (here : the mirror portals) and used it way too often, including in that fight, which was really messy.

    One thing they're often done since... Greymoor I think, is to repeat the pattern of bosses that invoke multiple minions during the fight and become invincible in the meantime. It's like each following chapter had that very pattern at one point or another and it really doesn't help having clear, understandable fights. It's even worse in the (recurring) case of fights so difficult they require multiple players to defeat the boss(es) : you end up running, shooting and striking anything around you just waiting for the boss(es) to stop being invincible.
    I thought Harrowstorms were a total mess, then Mirrormoor events showed up. At least during Skyrim Harrowstorms you know your objective, destroy the pillars. During Mirrormoors, there are like 3 big bosses and one superboss, it's long, painful and messy, ugh, hate it.
    Edited by darkriketz on July 16, 2025 7:30AM
  • whitecrow
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    Liukke wrote: »
    understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).

    I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.
  • darkriketz
    darkriketz
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    whitecrow wrote: »
    Liukke wrote: »
    understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).

    I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.

    The reason why I stopped using the bow ultimate (this, and the Animal Companions ultimate fluffy bear <3). Once the ultimate is used, you can't stop it until it's over :/
  • LootAllTheStuff
    LootAllTheStuff
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    darkriketz wrote: »
    whitecrow wrote: »
    Liukke wrote: »
    understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).

    I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.

    The reason why I stopped using the bow ultimate (this, and the Animal Companions ultimate fluffy bear <3). Once the ultimate is used, you can't stop it until it's over :/

    Technically, you *can* stop Fuzzy Bear (and other summons) at any time. But doing so in combat on console using a controller is... suboptimal. (It takes diving into menus - a quick "unsummon" would be handy.)

    Back to boss invulnerability phases: my suspicion is that these are preset based on health remaining e.g every quarter health removed = invulnerability phase. So a quick check of the health bar might help avoid wasted ultimates. The other thing these phases do (depending on specific fight, build, gear) is give you a chance to recover resources more easily than if the boss was still wailing on you. It can be very confusing, though.


    Edited by LootAllTheStuff on July 16, 2025 2:36PM
  • Malyore
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    I'm no pro, but I'm still a decent player with more solo-focused gear and knowledge of mechanics– have tanked trials and dungeons. If I recall correctly I think I even died to that fight and was surprised that a PvE Quest boss actually killed my character. Usually the gameplay is so casual for those fights. I don't remember any specifics, but I can believe that it's an unorthodox fight for people who usually just do overland content/quests.
  • twisttop138
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    Like someone said, knowing what you're using may help us help you. If you're on PS5 I could help you in real time. Pm me if that's the case. While I'm a end game trial player, I'm in a social guild as well with many casual players that often times need this kind of help and there's nothing wrong with that.
  • darkriketz
    darkriketz
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    darkriketz wrote: »
    whitecrow wrote: »
    Liukke wrote: »
    understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).

    I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.

    The reason why I stopped using the bow ultimate (this, and the Animal Companions ultimate fluffy bear <3). Once the ultimate is used, you can't stop it until it's over :/

    Technically, you *can* stop Fuzzy Bear (and other summons) at any time. But doing so in combat on console using a controller is... suboptimal. (It takes diving into menus - a quick "unsummon" would be handy.)

    Back to boss invulnerability phases: my suspicion is that these are preset based on health remaining e.g every quarter health removed = invulnerability phase. So a quick check of the health bar might help avoid wasted ultimates. The other thing these phases do (depending on specific fight, build, gear) is give you a chance to recover resources more easily than if the boss was still wailing on you. It can be very confusing, though.


    I was talking about the bow ultimate. You can't stop it until every shot has been launched, unless you roll-dodge, and in that case the ultimate is interrupted and lost.
    Before subclassing I used the bow ultimate while fighting with other players and the werewolf in solo. Now I use the magical bear everytime because without the need to shapeshift to stay healthy I can use a greater variety of skills.
  • LootAllTheStuff
    LootAllTheStuff
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    darkriketz wrote: »
    darkriketz wrote: »
    whitecrow wrote: »
    Liukke wrote: »
    understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).

    I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.

    The reason why I stopped using the bow ultimate (this, and the Animal Companions ultimate fluffy bear <3). Once the ultimate is used, you can't stop it until it's over :/

    Technically, you *can* stop Fuzzy Bear (and other summons) at any time. But doing so in combat on console using a controller is... suboptimal. (It takes diving into menus - a quick "unsummon" would be handy.)

    Back to boss invulnerability phases: my suspicion is that these are preset based on health remaining e.g every quarter health removed = invulnerability phase. So a quick check of the health bar might help avoid wasted ultimates. The other thing these phases do (depending on specific fight, build, gear) is give you a chance to recover resources more easily than if the boss was still wailing on you. It can be very confusing, though.


    I was talking about the bow ultimate. You can't stop it until every shot has been launched, unless you roll-dodge, and in that case the ultimate is interrupted and lost.
    Before subclassing I used the bow ultimate while fighting with other players and the werewolf in solo. Now I use the magical bear everytime because without the need to shapeshift to stay healthy I can use a greater variety of skills.

    Technically, you mentioned both... ;) Anyway yes, the bow ultimate doesn't stop. I didn't know you could cancel it by dodge-rolling, so thanks for mentioning that. Presumably all that does is allow you to start regaining ultimate a little sooner. For PvE at least it might be better to kite another enemy into the AoE? I don't think either really help with the Torvesard fight though.
  • Cooperharley
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    The game is on easy mode as is.

    I’d check out some builds for yourself on Google. Tons of content creators putting together cool DPS builds. Skinnycheeks & Hyperoxies for more META builds, Xynode & HackTheMinotaur for off META
    PS5-NA. For The Queen!
  • shadyjane62
    shadyjane62
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    Sirlorg wrote: »
    Very sad to go through all the work only to come to the final quest and not able to complete it. Fine did beat Ithelia and you would think that would be the end battle, but on no Torvesard is even worse and at a time when your resources are depleated. ESO it is game killing action like this that is a game killer. It would be nice to be able to finish a story line. On other threads people cream other people because it is easy. I don't play PVP, don't do Trails, have done some Dungeons with good random groups. So for those "good" players, go ahead tell me the DPS build for a twin blade, back bar bow that will easily defeat Torvesard. ESO it would sure be nice if you incorporated an Easy, Medium, Hard mode so players could at LEAST complete the story lines. And then too in this battle the player just can't use a soul shard and revive at that point but instead are sent back to the beginning of the Torvesard battle. Or even worse if the player exits the game for dinner or another commitment, the player is pushed clear back to the start of the quest. Have to defeat Ithelia yet again. ESO come on get a freaking clue. I don't play Destiny anymore because it became impossible to complete a story line. It looks like ESO is maybe headed in the same direction. Again, ESO get a CLUE. At this point very sorry I purchased the latest DLC.

    I feel for you really. I could never do the Vaermina fight at the end of Necrom. Because I didn't finish Necrom I could never finish Gold Road.

    It killed ESO for me. Will never buy any more content. I have been playing in MMO'S for 25 years and making the last boss impossible for an average player is just plain rude. This is a content I pay for and I should be able to finish. I am a Grand Overlord and have played this game for 11 years. Till the last fight in Necrom I have always been able to do the content. Some times it was very hard and I never cared about doing dungeons or trials, but I do think I have the right to expect to finish the chapter.

    ESO essentially lost me as a fan and a paying customer. I do choose to buy the craft bag so I am not doing inventory management all day.

    I don't care about the season pass which I see as a bad idea. Don't know where this is all going but I guess I'll find out. Hope it's not the proverbial final straw.
  • katanagirl1
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    I never have used the bow ultimate in PvE. Many times I don’t even bother to use an ultimate unless I am soloing a world boss or running a group dungeon or trial. If other players are around in overland I avoid using it out of courtesy so they can get drops too.

    Again, I’ll probably get laughed at since this isn’t meta, but I don’t do meta on all my characters. I didn’t have a companion up either. I like using aoes on my main toon, I got used to stacking dots in the old days. Endless hail and caltrops, trap, surprise attack, power extraction, poison injection, leeching strikes, and rending slashes on a non-subclassed nightblade. Rinse and repeat.

    EDIT: incapacitating strike and dawnbreaker ultis
    Edited by katanagirl1 on July 17, 2025 6:51PM
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Sirlorg
    Sirlorg
    Thank you, really appreciate all the feedback. I have been working on my build a little and doing some dungeons, even vet ones (do ok on some and killed on others, but working on it). Side note, had one dungeon and the final boss was doing 29,000 damage on a duel weald stab, one shot. Wow, that would be a nice build. Thanks all.
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