Very sad to go through all the work only to come to the final quest and not able to complete it. Fine did beat Ithelia and you would think that would be the end battle, but on no Torvesard is even worse and at a time when your resources are depleated. ESO it is game killing action like this that is a game killer. It would be nice to be able to finish a story line. On other threads people cream other people because it is easy. I don't play PVP, don't do Trails, have done some Dungeons with good random groups. So for those "good" players, go ahead tell me the DPS build for a twin blade, back bar bow that will easily defeat Torvesard. ESO it would sure be nice if you incorporated an Easy, Medium, Hard mode so players could at LEAST complete the story lines. And then too in this battle the player just can't use a soul shard and revive at that point but instead are sent back to the beginning of the Torvesard battle. Or even worse if the player exits the game for dinner or another commitment, the player is pushed clear back to the start of the quest. Have to defeat Ithelia yet again. ESO come on get a freaking clue. I don't play Destiny anymore because it became impossible to complete a story line. It looks like ESO is maybe headed in the same direction. Again, ESO get a CLUE. At this point very sorry I purchased the latest DLC.
Very sad to go through all the work only to come to the final quest and not able to complete it. Fine did beat Ithelia and you would think that would be the end battle, but on no Torvesard is even worse and at a time when your resources are depleated. ESO it is game killing action like this that is a game killer. It would be nice to be able to finish a story line. On other threads people cream other people because it is easy. I don't play PVP, don't do Trails, have done some Dungeons with good random groups. So for those "good" players, go ahead tell me the DPS build for a twin blade, back bar bow that will easily defeat Torvesard. ESO it would sure be nice if you incorporated an Easy, Medium, Hard mode so players could at LEAST complete the story lines. And then too in this battle the player just can't use a soul shard and revive at that point but instead are sent back to the beginning of the Torvesard battle. Or even worse if the player exits the game for dinner or another commitment, the player is pushed clear back to the start of the quest. Have to defeat Ithelia yet again. ESO come on get a freaking clue. I don't play Destiny anymore because it became impossible to complete a story line. It looks like ESO is maybe headed in the same direction. Again, ESO get a CLUE. At this point very sorry I purchased the latest DLC.
understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).
understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).
I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.
darkriketz wrote: »understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).
I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.
The reason why I stopped using the bow ultimate (this, and the Animal Companions ultimate fluffy bear). Once the ultimate is used, you can't stop it until it's over
LootAllTheStuff wrote: »darkriketz wrote: »understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).
I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.
The reason why I stopped using the bow ultimate (this, and the Animal Companions ultimate fluffy bear). Once the ultimate is used, you can't stop it until it's over
Technically, you *can* stop Fuzzy Bear (and other summons) at any time. But doing so in combat on console using a controller is... suboptimal. (It takes diving into menus - a quick "unsummon" would be handy.)
Back to boss invulnerability phases: my suspicion is that these are preset based on health remaining e.g every quarter health removed = invulnerability phase. So a quick check of the health bar might help avoid wasted ultimates. The other thing these phases do (depending on specific fight, build, gear) is give you a chance to recover resources more easily than if the boss was still wailing on you. It can be very confusing, though.
darkriketz wrote: »LootAllTheStuff wrote: »darkriketz wrote: »understanding when to use an ultimate because it might be wasted by the boss becoming IMMUNE (it's literally the only thing devs can do, they have no creativity anymore).
I haven't gotten as far as the battle being discussed here, but this happens to me EVERY time I use my bow ultimate at a mirror mosaic. As soon as I set it off - invulnerability, for no apparent reason.
The reason why I stopped using the bow ultimate (this, and the Animal Companions ultimate fluffy bear). Once the ultimate is used, you can't stop it until it's over
Technically, you *can* stop Fuzzy Bear (and other summons) at any time. But doing so in combat on console using a controller is... suboptimal. (It takes diving into menus - a quick "unsummon" would be handy.)
Back to boss invulnerability phases: my suspicion is that these are preset based on health remaining e.g every quarter health removed = invulnerability phase. So a quick check of the health bar might help avoid wasted ultimates. The other thing these phases do (depending on specific fight, build, gear) is give you a chance to recover resources more easily than if the boss was still wailing on you. It can be very confusing, though.
I was talking about the bow ultimate. You can't stop it until every shot has been launched, unless you roll-dodge, and in that case the ultimate is interrupted and lost.
Before subclassing I used the bow ultimate while fighting with other players and the werewolf in solo. Now I use the magical bear everytime because without the need to shapeshift to stay healthy I can use a greater variety of skills.
Very sad to go through all the work only to come to the final quest and not able to complete it. Fine did beat Ithelia and you would think that would be the end battle, but on no Torvesard is even worse and at a time when your resources are depleated. ESO it is game killing action like this that is a game killer. It would be nice to be able to finish a story line. On other threads people cream other people because it is easy. I don't play PVP, don't do Trails, have done some Dungeons with good random groups. So for those "good" players, go ahead tell me the DPS build for a twin blade, back bar bow that will easily defeat Torvesard. ESO it would sure be nice if you incorporated an Easy, Medium, Hard mode so players could at LEAST complete the story lines. And then too in this battle the player just can't use a soul shard and revive at that point but instead are sent back to the beginning of the Torvesard battle. Or even worse if the player exits the game for dinner or another commitment, the player is pushed clear back to the start of the quest. Have to defeat Ithelia yet again. ESO come on get a freaking clue. I don't play Destiny anymore because it became impossible to complete a story line. It looks like ESO is maybe headed in the same direction. Again, ESO get a CLUE. At this point very sorry I purchased the latest DLC.