And if that's the case, why not introduce pets for gold? For example, the game already has a mechanic focused on Dwemer mechanisms, which we meet in the Tanlorin storyline. I don't remember his name. Hyacinth, I think?
Make it so that he is generated as a seller somewhere, in random places at different times, and we can buy some Dwemer things from him) Like Dwemer robot pets, giving some passive bonuses.
And in order not to confuse the buyers of the crown store, you can make these pets quite expensive, for example, 100k gold each)

You can make it so that for the seller to appear, you do not need to go through the Tanlorin storyline. The dialogues will simply change if you met him before the Tanlorin storyline, or met him after.
The same can be done with other pets, but jack up the price for gold so that they cost proportionally to the crown options)
Edited by FullMax on July 16, 2025 2:43PM ❝A seed is invisible in the ground, but only from it grows a huge tree. Just as invisible is a thought, but only from a thought grow the greatest events of human life.❞
Achievement points 48.250
Continuation of the discussion of pets. Pet seller for gold. 41 votes