I share most of the sentiment expressed here, except that for me the decline started a little earlier, with U33 and the switch to account-wide achievements. These days I don't spend anything like the amount of time on the game as I used to.
yep, account wide achievements is what slowed me down. I don't pay attention to the test server and what might be going on there but I still look forward to any new drops when they finally go live on the main server. Just don't spend as much time with new content because once one character has done it they all have.
The ESO community is utterly incapable of accepting when something is too strong. With a mentality like this, any change that makes ESO into a better game will be seen negatively.
ESO has been dealing with a massive powercreep issue for years now. And the devs can't fix it. Not because they don't know how, but because the playerbase doesn't want it.
The simple fact is that players in ESO are too powerful.
Weapon damage is too high. Crit chance is too high. Ult generation is too high.
It's too easy to reach the resistance cap. Too easy to reach the crit cap. Too easy to reach 100% uptime on powerful buffs.
But the players are not able to accept this. They see any patch where their power goes up as a good patch, and any patch where it goes down as a bad patch.
ESO cannot become a good game if the players don't want it to.
karthrag_inak wrote: »Ooo ooo ooo, khajiit wants to play too. -ahem-
"This one finds all the changes lately to be the sign of a complete lack of even the least bit of understanding about how THINGS should BE on the part of the dev team. Khajiit is most apathetic toward the entire game because of this, and will gladly clobber any bald bottom who challenges him with a carefully crafted, passionate and well-thought out wall-of-text treatise on why this one has apathy towards this once-wonderful-but-currently-repulsive cash-grab of a game (which khajiit has spent over $10k dollars on over the past 10 years)!
Khajiit can hardly be bothered to log in anymore. This one only does so (every day) to do his dailies (on all 20 characters), a couple of missions to max out rapport on his various companions, decorate one of his 90 houses, and check on his guild sales. Otherwise, khajiit barely finds the urge to play anymore."
Did this one do it correctly? That was quite enjoyable - khajiit will engage in such shenanigans more often, to be sure!
karthrag_inak wrote: »Ooo ooo ooo, khajiit wants to play too. -ahem-
"This one finds all the changes lately to be the sign of a complete lack of even the least bit of understanding about how THINGS should BE on the part of the dev team. Khajiit is most apathetic toward the entire game because of this, and will gladly clobber any bald bottom who challenges him with a carefully crafted, passionate and well-thought out wall-of-text treatise on why this one has apathy towards this once-wonderful-but-currently-repulsive cash-grab of a game (which khajiit has spent over $10k dollars on over the past 10 years)!
Khajiit can hardly be bothered to log in anymore. This one only does so (every day) to do his dailies (on all 20 characters), a couple of missions to max out rapport on his various companions, decorate one of his 90 houses, and check on his guild sales. Otherwise, khajiit barely finds the urge to play anymore."
Did this one do it correctly? That was quite enjoyable - khajiit will engage in such shenanigans more often, to be sure!
I just don’t get who ZOS is making changes for cause almost nobody is happy with the game and it continues to bleed players.