Cooperharley wrote: »Neelanna48 wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
Have played ESO since launch and have to agree 100% with every point raised about this game. Ignoring your paying customers and their ideas, complaints and suggestions and in some cases even openly attacking your customer base is not going to help sustain or improve player numbers. If Microsoft want to save this game they need to get rid of the management and get in people who know how to properly look after their customer base.
It's a casual game. This community, these very customers, have ensured that this remains a VERY casual game. This community was the one fighting tooth and nail against any sort of overland difficulty. This community was the one fighting tooth and nail against improving the combat, dealing with light animation cancelling, issues that are WIDELY known to have pushed many an MMO player away. Players who would have been interested in taking part in combat content and endgame content.
So yeah, sorry, but this "loyal community" stuff I don't really buy. As far as I can see, it is precisely the "loyal community" that made this game what it is today. And it is precisely the "loyal community" that ensures it STAYS what it stays, and never grows past its issues.
Not going to bother comparing to FFXIV, because that game is suffering from similarly complacent devs who stick to the good old formula and refuse to innovate, starting to push even the most loyal players away. But WoW, sure, it's a decent example. There is something WoW devs have recently become quite good at, and it's clearly showing results. They sometimes listen to the community... And sometimes they don't... I know, crazy idea. But here's the thing. Game devs need to have a vision and they need to be willing to try things out and to INNOVATE. MMO communities are often very loathe to change or adapt. Sometimes you have to force them. Y'all know just how much whining there was when WoW added Dragonflight? Absolute insanity that. A harmless and fun system that didn't have a single negative impact on existing systems or the vet players. But they threw tantrums nonetheless. Thankfully the devs knew to stand their ground. Sometimes you just have to.
Zenimax always plays it far too safe. No, the game wouldn't have crashed and burned if they started working on overland difficulty sliders years ago. No, most of the people complaining on the forums about a feature that wouldn't have impacted them in the least, wouldn't have gone anywhere whatsoever. They would have continued decorating their houses like they always do. But Zenimax were too scared of their "loyal community." And then people are confused why nobody runs pve endgame content? Hello, you guys do realize that up to max level, the game doesn't teach you anything whatsoever and hands every mob and boss to you on a silver platter? And then they get to the "hard" stuff (just normal stuff really, but it sure will seem hard in comparison) and what they are supposed to do?
I agree 100%. The other problem is likely due to the size of the team, meaningful change and additions come WAYYY too slow.
Combat changes don’t happen outside once every 3 months. And all of these little QOL updates are super infrequent too.
MISTFORMBZZZ wrote: »18:43 PS EU
very effective test. We really pulled everything we had into pvp and here is the result =
Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.
While PC NA is not this empty, it's still not pop locking even during prime time. Now that people got their golden pursuit done they aren't playing vengeance anymore....and who could blame anyone for not wanting to play no skill zerg mode?
I am in favor of crossplay and Zos already said they're working on it. Knowing this...
My question is for those people disappointed in not seeing players in PvP or endgame PvE that keep reviving this thread:
If, hypothetically, Zos would do everything in their power to bring back players to those activities BUT, hypothetically, those activities remain dead because ESO players decide to stick with "play like Skyrim"...
What do you realistically expect and want Zos to do?
MISTFORMBZZZ wrote: »
moderatelyfatman wrote: »MISTFORMBZZZ wrote: »
No, there is already an ESO killer and that's ESO. Bad choices made by the devs have driven away far more players than a competitor ever could.
My problem with ESO is that it often doesn't feel like a game anymore, it's more of a time waster.
My problem with ESO is that it often doesn't feel like a game anymore, it's more of a time waster. The chapters have become smaller and smaller and at a certain point the content is just repetitive. Then everything was made even more accessible so that it no longer feels like a success like MSA, DSA, BRP....
My typical playtime log in crafting dailys - once a week a trial - Cyro
moderatelyfatman wrote: »MISTFORMBZZZ wrote: »
No, there is already an ESO killer and that's ESO. Bad choices made by the devs have driven away far more players than a competitor ever could.
My problem with ESO is that it often doesn't feel like a game anymore, it's more of a time waster. The chapters have become smaller and smaller and at a certain point the content is just repetitive. Then everything was made even more accessible so that it no longer feels like a success like MSA, DSA, BRP....
My typical playtime log in crafting dailys - once a week a trial - Cyro
Matt Firor said in kinda funny podcast that "Eso is not a game anymore, its a place" but now with him leaving maybe Devs will start consider Eso a game again
quote="fizzybeef;c-8341638"]moderatelyfatman wrote: »MISTFORMBZZZ wrote: »
No, there is already an ESO killer and that's ESO. Bad choices made by the devs have driven away far more players than a competitor ever could.
lol this is true.
like with stuff like vengeance , its making their own community leave
My problem with ESO is that it often doesn't feel like a game anymore, it's more of a time waster. The chapters have become smaller and smaller and at a certain point the content is just repetitive. Then everything was made even more accessible so that it no longer feels like a success like MSA, DSA, BRP....
My typical playtime log in crafting dailys - once a week a trial - Cyro
Matt Firor said in kinda funny podcast that "Eso is not a game anymore, its a place" but now with him leaving maybe Devs will start consider Eso a game again
quote="fizzybeef;c-8341638"]moderatelyfatman wrote: »MISTFORMBZZZ wrote: »
No, there is already an ESO killer and that's ESO. Bad choices made by the devs have driven away far more players than a competitor ever could.
lol this is true.
like with stuff like vengeance , its making their own community leave
[
whats left of greyhost after 9 days vengeance lol.My problem with ESO is that it often doesn't feel like a game anymore, it's more of a time waster. The chapters have become smaller and smaller and at a certain point the content is just repetitive. Then everything was made even more accessible so that it no longer feels like a success like MSA, DSA, BRP....
My typical playtime log in crafting dailys - once a week a trial - Cyro
Matt Firor said in kinda funny podcast that "Eso is not a game anymore, its a place" but now with him leaving maybe Devs will start consider Eso a game again
Can only hope, its about time. But hey, at least mounts can swim now!!
This just goes to show even more that you shouldn't just look at the PC as a platform when making decisions. As far as I've heard, Vengence was just dead on the consoles and I'm curious to see what data they want to draw from that.
And thats pvp on GH at 7:30 pm eu time.
Its so frustrating.
I got 3k hours of eso on PS4 and 8k hours on PS5.
Every activitiy i wanna play in this game is dead because of no population. Favorite game is dying.Im really upset about it and i wont start new on another server because its not my fault this is happening and i shouldnt be punished for it.
Subclassing brought nothing but empty the game even more and for pvp its vengeance wich killed it finally off on PS EU
RPGOverlord wrote: »Something I had a thought about in relation to this that they could implement
They have two additional megaservers, one for EU (PS, Xbox, PC) and one for NA (PS, Xbox, PC)
There could be two parts to the development, the first could be activity finder (crossplay) ,and the second would be cyrodiil campaigns (crossplay)
In these modes, they could both have trading disabled, the caveat so we don't have to worry about the merging of economies.
The second part of the development could be having a sort of town or something for that server, to allow for people to group up manually for dungeons/trial,s but also has trade disabled.
Yes, loading will take longer for these modes as your account is written to the megaserver cache on use/transfer to it; but I think people will accept the longer loading times for these modes.
And thats pvp on GH at 7:30 pm eu time.
Its so frustrating.
I got 3k hours of eso on PS4 and 8k hours on PS5.
Every activitiy i wanna play in this game is dead because of no population. Favorite game is dying.Im really upset about it and i wont start new on another server because its not my fault this is happening and i shouldnt be punished for it.
Subclassing brought nothing but empty the game even more and for pvp its vengeance wich killed it finally off on PS EU
moderatelyfatman wrote: »MISTFORMBZZZ wrote: »
No, there is already an ESO killer and that's ESO. Bad choices made by the devs have driven away far more players than a competitor ever could.
lol this is true.
like with stuff like vengeance , its making their own community leave
[
whats left of greyhost after 9 days vengeance lol.
sunday 1pm. So for me, strictly a pvp player - whats the point playing this game?
Damn right i turn it off, just happy i bought the content pass to get that new mythic 💀
alternatelder wrote: »And thats pvp on GH at 7:30 pm eu time.
Its so frustrating.
I got 3k hours of eso on PS4 and 8k hours on PS5.
Every activitiy i wanna play in this game is dead because of no population. Favorite game is dying.Im really upset about it and i wont start new on another server because its not my fault this is happening and i shouldnt be punished for it.
Subclassing brought nothing but empty the game even more and for pvp its vengeance wich killed it finally off on PS EU
You put 8k hours into ESO in just 5 years? How did you do that while claiming there's nobody to play with? 🤔
Why is it when I logon to my EU character, travel around to popular cities, I can count anywhere between 10-25 people around? This is right now, current time (CDT) Even during the evening about 8pm cdt it doesn't look as dead as people here are making it seem. Plus, there's a whole bar added to your DC pic as I can see in game, not much, but there's that.
SerafinaWaterstar wrote: »alternatelder wrote: »And thats pvp on GH at 7:30 pm eu time.
Its so frustrating.
I got 3k hours of eso on PS4 and 8k hours on PS5.
Every activitiy i wanna play in this game is dead because of no population. Favorite game is dying.Im really upset about it and i wont start new on another server because its not my fault this is happening and i shouldnt be punished for it.
Subclassing brought nothing but empty the game even more and for pvp its vengeance wich killed it finally off on PS EU
You put 8k hours into ESO in just 5 years? How did you do that while claiming there's nobody to play with? 🤔
Why is it when I logon to my EU character, travel around to popular cities, I can count anywhere between 10-25 people around? This is right now, current time (CDT) Even during the evening about 8pm cdt it doesn't look as dead as people here are making it seem. Plus, there's a whole bar added to your DC pic as I can see in game, not much, but there's that.
Don’t bother. This thread has a particular narrative and does not like anyone stating different. 😬😁
alternatelder wrote: »And thats pvp on GH at 7:30 pm eu time.
Its so frustrating.
I got 3k hours of eso on PS4 and 8k hours on PS5.
Every activitiy i wanna play in this game is dead because of no population. Favorite game is dying.Im really upset about it and i wont start new on another server because its not my fault this is happening and i shouldnt be punished for it.
Subclassing brought nothing but empty the game even more and for pvp its vengeance wich killed it finally off on PS EU
You put 8k hours into ESO in just 5 years? How did you do that while claiming there's nobody to play with? 🤔
SerafinaWaterstar wrote: »alternatelder wrote: »And thats pvp on GH at 7:30 pm eu time.
Its so frustrating.
I got 3k hours of eso on PS4 and 8k hours on PS5.
Every activitiy i wanna play in this game is dead because of no population. Favorite game is dying.Im really upset about it and i wont start new on another server because its not my fault this is happening and i shouldnt be punished for it.
Subclassing brought nothing but empty the game even more and for pvp its vengeance wich killed it finally off on PS EU
You put 8k hours into ESO in just 5 years? How did you do that while claiming there's nobody to play with? 🤔
Why is it when I logon to my EU character, travel around to popular cities, I can count anywhere between 10-25 people around? This is right now, current time (CDT) Even during the evening about 8pm cdt it doesn't look as dead as people here are making it seem. Plus, there's a whole bar added to your DC pic as I can see in game, not much, but there's that.
Don’t bother. This thread has a particular narrative and does not like anyone stating different. 😬😁