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Population shrinking, please BRING CROSSPLAY QUICK

  • fizzybeef
    fizzybeef
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    Stamicka wrote: »
    This Midyear Mayhem event is by far the most dead double AP I have ever seen. The turnout has been dropping each year for the past few years by now, but this time it was very dramatic.

    They actually didn’t have to add any new campaigns this time around, cause not even Blackreach is pop locking. The main IC campaign was also pretty quiet as far as Midyear Mayhem goes.

    I don’t blame anyone for not participating this time considering the state that the game is in. Even if crossplay was active right now, there would still probably be empty campaigns.

    It’s really saying something about PvP if people won’t come around for double AP and increased incentives.
    Stamicka wrote: »
    This Midyear Mayhem event is by far the most dead double AP I have ever seen. The turnout has been dropping each year for the past few years by now, but this time it was very dramatic.

    They actually didn’t have to add any new campaigns this time around, cause not even Blackreach is pop locking. The main IC campaign was also pretty quiet as far as Midyear Mayhem goes.

    I don’t blame anyone for not participating this time considering the state that the game is in. Even if crossplay was active right now, there would still probably be empty campaigns.

    It’s really saying something about PvP if people won’t come around for double AP and increased incentives.

    I noticed this too, honestly this time it's gotten so bad that it doesn't feel much different from any other non-event weekend. I am not a big pvp'er overall, but I used to hop on for the extra rewards and stay up late into the night having a blast during mayhem. There were bigger battles, more things happening and ways to feel useful, and more players closer to my limited ability level. Increasingly, I just get my tickets and leave ASAP now. There's no fun to be found for someone like me. I see the same 'ol people. I'm glad for those who are having a good time, but the appeal seems to be getting more and more niche.

    This is because of the low population.

    On PS EU it is 3 Bars in Prime time on greyhost but other campaigns are empty, IC is empty.

    Only good thing is, there are no called AP trains of pvp avoiders. Downside is, these missing train players are nowhere else either.
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    Midyear mayhem is good so far on the server. Brought my people and me back to playing after 2 months break.
    Just hoping it stays populated after it.
    PS EU
  • Elowen_Starveil
    Elowen_Starveil
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    Thessirae wrote: »
    Funny how people mention it being a ''dead game'' when stuff like EVE Online; SWTOR and Guild Wars are still strolling around and they still continue to get big updates every year, even tho those communities are like 1/10th the size of ESO.

    This game is far from being dead and Microsoft knows that it can still generate a hella lot of revenue.

    Tech companies are downsizing to cut overhead costs expecting a economic *** in the couple years to come. This happens every x years; now it goes down; in the future it goes up. I've experienced this 3 times now and was laid off too.

    I'd love to see crossplay, and they've been mentioning it for years.
    However given the current state, downsizing and uncertainty that we will continue to get sufficient content.
    Knowing how big of an investment crossplay is; i doubt we'll see it anytime soon.

    What? Eve has 50% more daily players than ESO. SWTOR has 40% fewer. Guild Wars is tiny, but Guild Wars 2 has 425% more! If people are going to compare, then compare properly.

  • nbksaske
    nbksaske
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    What sucks is that currently GH on PS/EU is pop locked red, other two are one bar. Can they not spread out? 😂
    Edited by nbksaske on July 28, 2025 4:13PM
  • Kwik1
    Kwik1
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    Well as a casual player who has played ESO since launch, here is my 2 cents:

    1 - Light and heavy weave cancellations. If I'm not mistaken this was considered a bug at first then they decided it was a feature. Really? Sorry as a casual I don't want to have to get this complex to optimize a build. If it was something that made a very small difference it would be 1 thing, but in some builds it is huge.

    2 - PvP. Sorry but as a casual I rarely ever do pvp any more. I jump into a battleground for some extra xp or alliance xp or even just a few reward boxes and proceed to spend the next 5 minutes watching 2-3 sweaty players just dominate every match and destroy people in 1-2 hits. Make a pvp where armor/weapons are basically off so you don't have to deal with these elite pvp players and TONS of casuals would be playing more. I understand Cyrodil (which is why I never go there), make it as elite as you want, but make a battlegrounds where gear has 0 impact so casuals who aren't spending every waking moment prepping their toons just for pvp can do something, then have a seperate battlegrounds where you can gear out as much as you want.

    3 - Achievements. Going to account wide was one of the worst mistakes they ever made. As someone said, a lot just wanted titles to be account wide and thats it. I enjoyed making a new toon and going after all the WB's again to see what I could handle. Now it's just not the same.

    4 - Lag. I see a lot of players complain about server lag, but as a PC player I have had VERY few issues. I do have some long load times, but very little lag while playing.

    5 - Crossplay. Damn this would be SO huge, but it has some real big issues. How do you determine who has what traders after they have already been established? Names? I've had 10 names since the first week of ESO going live on PC so I'd better not lose them, and I better not lose my account name.

    6 - Subclassing is amazing and i love it, but why would you go from U46 which is what brought me back to the game, to suddenly announcing in U47 you are nerfing several skills into the ground, namely from Nightblade? I understand some changes but these are huge and I am already changing what I want to do based on the U47 changes.

    7 - How about some rebalancing of sets? Right now almost everyone runs the same exact sets for lvling, then maybe a total of 5-7 sets it seems for pre trial, then the same 3-4 sets for most builds after trial sets are achieved.

    8 - How about a little less focus on housing/furniture/cosmetics, and more focus on mew game features like maybe a new class or race or something.

    9 - I would spend a LOT more in the ESO store if everything wasn't behind loot boxes. Give me an amazing mount I can buy directly and I would be all over it.

    10 - Someone earlier said ESO was not meant for the solo player and that has got to be about the most absurd things I have read on here. The game is for everyone and all play styles. Sometimes I just want to solo, and other times I want to group and do trials. Focus on all play styles. Overland content difficulty slider would be a nice feature for people who want to choose their style.

  • fizzybeef
    fizzybeef
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    nbksaske wrote: »
    What sucks is that currently GH on PS/EU is pop locked red, other two are one bar. Can they not spread out? 😂

    argfwz4w64mt.jpeg

    Yeah its horrible
  • Diundriel
    Diundriel
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    say thanks to faction lock
    My latest PVP Video: July 2025: ESO PVP | Kirua | #2 just fooling around
    https://youtu.be/jMS9_NH4aiY?si=QBrAldFsPQlIJjKB

    My Youtube:
    https://www.youtube.com/@MHWPLZ_ESO

    GM of former Slack Squad PvP Raid Guild
    https://www.youtube.com/channel/UCKLwZNZlv8an4p-xNoboE7w

    Characters:
    Zoe'la- AD Magplar AvA 50 x2.5
    Not Zoe'la- DC Magplar AvA 27
    Worst Healbot EU- EP Magplar AvA 20
    Diundriel- AD StamNB AvA 40
    Pugs Got Bombed- AD ManaNB AvA 38
    Cause we have dots- AD ManaSorc AvA 43
    Red Zergs Again- AD StamDen AvA 30
    Synergy Spam Bot- AD MagDK AvA 18
    Heals of Cyrodiil- AD ManaDen AvA 18
    Nawrina- DC StamDK AvA 26
    Not Ganking- StamNB PVE DD
    Stack Pls- DC ManaNB AvA 20
    radiant destruction- AD AvA 30
    Der kleine Troll- DC StamDen AvA 25
    and some I deleted and new ones I am to lazy to add so well above 300 Mio AP and 7 Former Emperor Characters
  • Xarc
    Xarc
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    Apparently, the problem isn't just ESO.
    In the NewWorld MMO, there are population issues, to the point where they're forced to merge servers to better distribute players.

    https://www.thegamer.com/new-world-server-closure/

    Some of them on one of the servers held a small demonstration to protest the merger of their server, and Amazon listened to them. There were 39 of them, but hey, they won.
    It's still sad.

    ESO doesn't have this problem because the servers run on instances, invisible to players, except in Cyrodiil.
    ESO's PVP events only highlight this issue.

    ZOS should really listen to the players sometimes.
    Fewer players = less profitable game = layoffs = less ZOS.

    Edited by Xarc on July 29, 2025 3:06PM
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
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    Felisja - Bosmer NB - DC - AvA rank41
    Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
    Xaljaa - breton NB - now EP - AvA rank39
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    Xalisja - bosmer necro - DC - AvA ?
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    Scarlętt - breton templar DC - AvA rank?
    - in game since April 2014
    - on the forum since December 2014
  • alternatelder
    alternatelder
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    Xarc wrote: »
    Apparently, the problem isn't just ESO.
    In the NewWorld MMO, there are population issues, to the point where they're forced to merge servers to better distribute players.

    https://www.thegamer.com/new-world-server-closure/

    Some of them on one of the servers held a small demonstration to protest the merger of their server, and Amazon listened to them. There were 39 of them, but hey, they won.
    It's still sad.

    ESO doesn't have this problem because the servers run on instances, invisible to players, except in Cyrodiil.
    ESO's PVP events only highlight this issue.

    ZOS should really listen to the players sometimes.
    Fewer players = less profitable game = layoffs = less ZOS.

    New World has been merging servers left and right since launch on PC, the merge low pop servers into higher pop. It's only an issue with population now because the game pop dwindled down so bad before console launch and you have streamers who pretend they built their server and are afraid of losing their governor status and actually have to compete with other streamers.

    The game was dead before that though. It's even free on Playstation now. You can even find my thread saying it'd kill ESO, lol boy was I wrong. 😅🤷
  • fizzybeef
    fizzybeef
    ✭✭✭✭
    Xarc wrote: »
    Apparently, the problem isn't just ESO.
    In the NewWorld MMO, there are population issues, to the point where they're forced to merge servers to better distribute players.

    https://www.thegamer.com/new-world-server-closure/

    Some of them on one of the servers held a small demonstration to protest the merger of their server, and Amazon listened to them. There were 39 of them, but hey, they won.
    It's still sad.

    ESO doesn't have this problem because the servers run on instances, invisible to players, except in Cyrodiil.
    ESO's PVP events only highlight this issue.

    ZOS should really listen to the players sometimes.
    Fewer players = less profitable game = layoffs = less ZOS.

    You can even find my thread saying it'd kill ESO, lol boy was I wrong. 😅🤷

    Chrono Oddysey joined the chat.

    Every new game like that will pull few percent of the eso population more off.

    While in eso nothing happens to bring back people long time, but only make them leave, U35, U46, little population (in my case).


    Yesterday i have been short online in the evening, it was mostly 2 bars DC and AD in cyrodiil, while ep had 3 bars. 7/9 bars in Pvp event on maincampaign. No other campaign and no IC had bars.

    Its low population and the low population makes other people stop playing. I dont know if the people who play this game a solo player game are catching up the money loss of these who are quitting.

    But zos is to slow honestly.
    Xarc wrote: »
    ZOS should really listen to the players sometimes.
    Fewer players = less profitable game = layoffs = less ZOS.


    THIS, THIS,THIS
  • Xarc
    Xarc
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    FFIVX seems to be heading down a similarly winding path, as many players are tired of the "new dungeons, new sets, new raid" sequence.
    They want something else, and they're getting bored.

    Similar to the fatigue surrounding NewWorld (even though I agree the game is almost stillborn), I think TESO needs a serious overhaul because the population is declining sharply.

    Or is it the MMO genre that's finally dying?
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
    Elnaa - breton NB - DC - AvA rank50
    Xärc -- breton NB - DC - AvA rank49 - [pve] pureclass
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank41
    Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
    Xaljaa - breton NB - now EP - AvA rank39
    Bakenecro - khajiit necro - DC - AvA rank28
    Xalisja - bosmer necro - DC - AvA ?
    Shurgha - orc warden EP - AvA rank? [pve & pvp]pureclass
    Scarlętt - breton templar DC - AvA rank?
    - in game since April 2014
    - on the forum since December 2014
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    As this thread has derailed with off-topic commentary about other games, we've decided to close it down. We appreciate all your feedback and will share more information regarding changes in the future.

    The Elder Scrolls Online Team
    Staff Post
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