valenwood_vegan wrote: »Yeah similar to others, this won't change how I do or store surveys, since I do them by zone instead of survey type.
But maybe it will help some folks with their inventory, idk. Hope we can get a more suitable QoL update for surveys down the road, and perhaps one that helps with actually doing them - running back and forth over and over again to reset a survey location is quite tedious.
(and stackable treasure maps soon too please!).
The problem with the kind of survey qol many players want is that it will just motivate more players to do writs on 20 characters a day, and maybe multiple accounts. With addons, the reward vs effort for crafting writs is INSANELY high.
So what would be the practical impact? Gold upgrade materials lose even more value and harvesting becomes a waste of time. Why even have an upgrade system if legendary becomes the default? Upgradable gear is a feature in games like this, it shouldn't be rendered completely irrelevant. It's bad enough that green and blue don't exist outside the most inexperienced players. That is lost gameplay depth.
Plus it is a bad idea for devs to heavily incentivize activities that are fundamentally boring like doing 7x20 crafting writs a day. I can't imagine it's good for the servers either. If they're going to have an activity that is highly rewarding, it shouldn't be a crafting station grind that only involves accepting a quest and pressing e.
Just because addons make it trivial to obtain surveys doesn't mean it should become trivial to complete them. They don't exist in a bubble. They affect other aspects of the game. If players have more than they can handle, that's on them!
The thing zos seems to forget is that surveys are supposed to be a reward.
The way I see it (I do daily writs on 20 characters):
- Currently, I move the surveys from my alts into back when their bags are full.
- From the bank, I take them with my "Survey Guy" - he holds all the surveys I have on my account - which is ~180 stacks.
- When I want to do a zone, let's say Glenumbra, I take out all Glenumra surveys into bank and out with my main who does the hard work (yes, I could do it with the "Survey Guy", but he's actually a "Survey Holding Guy" so no).
New system:
- Instead of having 30+ surveys on the alts, I will only have 7 stacks of Unknown Surveys.
- My "Survey Guy" will still collect all the Unknown Surveys and when I want to do them, he will have to open them ALL so I can do all 50/100/whatever for that one zone.
- Thus my "Survey Guy" stays a "Survey Guy".
So, what changes? I will move surveys onto my "Survey Guy" less frequently. It helps a bit, but doesn't save my "Survey Guy" from being a "Survey Guy".
#savesurveyguy
Dear ZOS team, you're just not listening.
Nobody asked for stackable surveys – it was always the desire for stackable treasure maps.
Stackable surveys by profession are completely useless to me. I don't do surveys by profession, I do them by ZONE.
I don‘t get why we need to stack them anyways. Same surveys already stack, which is absolutely ok for me.
It was good for master writs since they don‘t stack even if they‘re identical. But for surveys?
Elvenheart wrote: »I've been afraid to open any of my unknown writ envelopes because I've been understanding that clicking on them would spill out every writ in the envelope into my inventory, but today I tried an experiment. I filled up all the slots in my inventory but one by unstacking some potions, then clicked on a writ envelope and it spit out just one writ into my inventory, and left the envelope intact. I didn't get to look into the envelope and select a writ, but at least the envelope still exists, then I hit the button to stack the potions I filled up my inventory with into a single stack. So I ended up getting only one writ out of the envelope that way but didn't get to choose it.
I really wish envelopes worked the same way some boxes do, that we could just open them, look at the contents, select what we want, and leave the rest inside.
And wouldn't it be better instead of making a mess with addons when surveys are packed into the unknown surveys stack to keep the survey maps the same, but adjust the nodes according to how many maps there are? For example, if I have 5x Jewelery II from Malabar Tor, so that the node contains 5x more resources and do it as only ONE node? I understand that the server would have to calculate the probabilities for double loot using CP and possible double loot events, but I think that would be better than giving another layer to go through.
Elvenheart wrote: »I've been afraid to open any of my unknown writ envelopes because I've been understanding that clicking on them would spill out every writ in the envelope into my inventory, but today I tried an experiment. I filled up all the slots in my inventory but one by unstacking some potions, then clicked on a writ envelope and it spit out just one writ into my inventory, and left the envelope intact. I didn't get to look into the envelope and select a writ, but at least the envelope still exists, then I hit the button to stack the potions I filled up my inventory with into a single stack. So I ended up getting only one writ out of the envelope that way but didn't get to choose it.
I really wish envelopes worked the same way some boxes do, that we could just open them, look at the contents, select what we want, and leave the rest inside.
SeaGtGruff wrote: »
DenverRalphy wrote: »Elvenheart wrote: »I've been afraid to open any of my unknown writ envelopes because I've been understanding that clicking on them would spill out every writ in the envelope into my inventory, but today I tried an experiment. I filled up all the slots in my inventory but one by unstacking some potions, then clicked on a writ envelope and it spit out just one writ into my inventory, and left the envelope intact. I didn't get to look into the envelope and select a writ, but at least the envelope still exists, then I hit the button to stack the potions I filled up my inventory with into a single stack. So I ended up getting only one writ out of the envelope that way but didn't get to choose it.
I really wish envelopes worked the same way some boxes do, that we could just open them, look at the contents, select what we want, and leave the rest inside.
Huh? Are you under the impression that if you have say, a stack of 12 unknown blacksmith writs, that if you click it with more than 12 empty slots open in your inventory that it'll extract all of them? Cuz that's not how it works.
It will always extract one writ at a time.
I think a few people here have missed the point. Opening the boxes to get them all out to find stacks of surveys for zones is going to be a massive time dump... You save space in the short term, but you'll need that space to open them all up anyway, so the space will always remain "reserved" for the unopening of the boxes... again, this is counter intuitive to what we desire...
For goodness sake Zos, stop with the constant different surveys in each zone - it just exacerbates the terrible issue.
MAKE ONE SURVEY OF EACH TYPE! Boom... every problem is solved.