Which Vengeance test was better?

Erickson9610
Erickson9610
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For those of you who participated in both Vengeance tests, which one do you prefer? The first test with just Class abilities, or the second test with the newly added Weapon, Assault, and Support skill lines?

Feel free to leave feedback on how the experience differs between the two tests. The purpose of this poll is to measure whether people like the newly added skills to the Vengeance ruleset and would want to see more skill lines added in future Vengeance tests.
Edited by Erickson9610 on July 1, 2025 4:14AM
PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

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Which Vengeance test was better? 17 votes

Test 1 (with only Class skills)
29%
Dagoth_RaccolossalvoidshuskandhungerPhartosRenato90085 5 votes
Test 2 (with Class, Weapon, Assault, and Support skills)
29%
AliyavanaErickson9610Avran_SyltMasteroshi430Arboz 5 votes
Neither/Both — both tests are of similar quality; neither is better
41%
GlassHalfFullIzanagi.Xiiib16_ESOtsaescishoeshinerTreeshkaMISTFORMBZZZTurtle_BotCooperharley 7 votes
  • Erickson9610
    Erickson9610
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    Test 2 (with Class, Weapon, Assault, and Support skills)
    I like having more ability options. While it was cool having everyone restricted to their Class skills in the first test, it's a much better experience overall having flexibility with the skills I can use — some non-Class alternatives to Class abilities are better for certain use cases, and I think that's great!
    Edited by Erickson9610 on July 1, 2025 8:33AM
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • tsaescishoeshiner
    tsaescishoeshiner
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    Neither/Both — both tests are of similar quality; neither is better
    In Vengeance, I feel more individually impactful and like there are more strategic decisions to make. That's been the same this test.

    I can't tell whether the added skill lines mostly evened out the classes a bit, or brought some classes further ahead.

    I used the added skills, but they made my build feel less unique. Though Resto ult was very nice to have on nightblade, and the resto skills overall seemed to offer a more fleshed out healer kit. Given the option of these additional skills, I would probably always use some.

    The added skills would have made more impact if the effects were more unique. For example, there's no proxy det (and I'm not saying there should be), which didn't impact how grouped up everyone was.
    PC-NA
    in-game: @tsaescishoeshiner
  • Treeshka
    Treeshka
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    Neither/Both — both tests are of similar quality; neither is better
    They do not offer quests still. Until quests and all the other database things are connected to the Vengeance it is going to be a no for me.
  • Cooperharley
    Cooperharley
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    Neither/Both — both tests are of similar quality; neither is better
    Treeshka wrote: »
    They do not offer quests still. Until quests and all the other database things are connected to the Vengeance it is going to be a no for me.

    They’re testing combat stability rn. Quests in vengeance are irrelevant for the testing purposes
    PS5-NA. For The Queen!
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    Neither/Both — both tests are of similar quality; neither is better
    both similar bad
    PS EU
  • Renato90085
    Renato90085
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    Test 1 (with only Class skills)
    Test 2 too lag
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    I like that I can play my mostly Resto/Destro main instead of having to use an alt, but the lag does seem to be worse this time (I got ‘Stuck in Combat’ a few times which is already more noticeable than the previous test). It’s still better than regular Cyrodiil though.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
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