HatchetHaro wrote: »If you don't want to play it then don't. No one is "forcing" you to do anything.
HatchetHaro wrote: »If you don't want to play it then don't. No one is "forcing" you to do anything.
imo you cant want the game to improve and not have to help out at least a little bit. This is exactly why this game advances so slow. Everyone is fine as long as it doesnt affect them in any way.
There is seriously bad faith arguments against OP, here, although he is perfectly right.
"Technically", players are not forced, but since it's the only campain, PvP players can either play it, or don't play at all.
So, vengeance is not a choice, it's an obligation.
I can get behing the fact that you guys like vengeance, and it's all right.
No need to defend it with hollow arguments, though. The fact that it's the only choice right now IS forcing players to play it, and is a bit of unbecoming move.
imo you cant want the game to improve and not have to help out at least a little bit. This is exactly why this game advances so slow. Everyone is fine as long as it doesnt affect them in any way.
To be fair, there seems to be enough support for vangeance in these forum to infer that they would have enough data without making it the only choice.
There is seriously bad faith arguments against OP, here, although he is perfectly right.
"Technically", players are not forced, but since it's the only campain, PvP players can either play it, or don't play at all.
So, vengeance is not a choice, it's an obligation.
I can get behing the fact that you guys like vengeance, and it's all right.
No need to defend it with hollow arguments, though. The fact that it's the only choice right now IS forcing players to play it, and is a bit of unbecoming move.
It's not really a hollow argument. But it is semantics. There is no actual force (nor obligation), that's not what those words mean. When you make a title that says "Please don't force me to play Vengeance, I don't want to" - you invite discussion. It's a clickbaity title. It acts like ZoS is in OP's room with a gun, forcing them to play Vengeance, while they try and fail to say no. My reaction to that is to say - sorry, but it's not possible for ZoS to force you to play Vengeance. You don't want to play Vengeance, don't play it.
If the post were written differently maybe... If it didn't have this clickbaity emotional title. If it led with the final sentence of the post instead, the completely legitimate request to have other campaigns back (even if it likely won't happen, but I completely understand the wish and wouldn't argue against it), then people wouldn't have that kneejerk reaction.
And also obligation is once again an incredibly strong word for something completely optional in a video game. I couldn't imagine ever thinking I have an obligation to pixels. What sort of obligation do you have to a pvp campaign and why? Is it moral or legal? You have a debt to a pvp campaign? This is a completely wrong word to use...
There is seriously bad faith arguments against OP, here, although he is perfectly right.
"Technically", players are not forced, but since it's the only campain, PvP players can either play it, or don't play at all.
So, vengeance is not a choice, it's an obligation.
I can get behing the fact that you guys like vengeance, and it's all right.
No need to defend it with hollow arguments, though. The fact that it's the only choice right now IS forcing players to play it, and is a bit of unbecoming move.
It's not really a hollow argument. But it is semantics. There is no actual force (nor obligation), that's not what those words mean. When you make a title that says "Please don't force me to play Vengeance, I don't want to" - you invite discussion. It's a clickbaity title. It acts like ZoS is in OP's room with a gun, forcing them to play Vengeance, while they try and fail to say no. My reaction to that is to say - sorry, but it's not possible for ZoS to force you to play Vengeance. You don't want to play Vengeance, don't play it.
If the post were written differently maybe... If it didn't have this clickbaity emotional title. If it led with the final sentence of the post instead, the completely legitimate request to have other campaigns back (even if it likely won't happen, but I completely understand the wish and wouldn't argue against it), then people wouldn't have that kneejerk reaction.
And also obligation is once again an incredibly strong word for something completely optional in a video game. I couldn't imagine ever thinking I have an obligation to pixels. What sort of obligation do you have to a pvp campaign and why? Is it moral or legal? You have a debt to a pvp campaign? This is a completely wrong word to use...
So, by your own admission, you're using sementics to go against an argument you still perfectly understand.
i'll never understand why people do that ... can't you argue about the subject at and, instead of dilluting it with semantics?
That would be rad.
They are still not "forced" into it. The game literally never forces you into pvp at all. If somebody makes a choice to only play pvp, that's a choice. And during this one test week, yes, the other campaigns are removed. Battlegrounds and Imperial City are technically still there, how many people play them especially during this week I have no idea, but they can make the choice to queue for them instead. They can also make the choice to play pve this one week. They can also make the choice to not play the game this one week.
But they are certainly, 100%, not forced into anything.
There is seriously bad faith arguments against OP, here, although he is perfectly right.
"Technically", players are not forced, but since it's the only campain, PvP players can either play it, or don't play at all.
So, vengeance is not a choice, it's an obligation.
I can get behing the fact that you guys like vengeance, and it's all right.
No need to defend it with hollow arguments, though. The fact that it's the only choice right now IS forcing players to play it, and is a bit of unbecoming move.
It's not really a hollow argument. But it is semantics. There is no actual force (nor obligation), that's not what those words mean. When you make a title that says "Please don't force me to play Vengeance, I don't want to" - you invite discussion. It's a clickbaity title. It acts like ZoS is in OP's room with a gun, forcing them to play Vengeance, while they try and fail to say no. My reaction to that is to say - sorry, but it's not possible for ZoS to force you to play Vengeance. You don't want to play Vengeance, don't play it.
If the post were written differently maybe... If it didn't have this clickbaity emotional title. If it led with the final sentence of the post instead, the completely legitimate request to have other campaigns back (even if it likely won't happen, but I completely understand the wish and wouldn't argue against it), then people wouldn't have that kneejerk reaction.
And also obligation is once again an incredibly strong word for something completely optional in a video game. I couldn't imagine ever thinking I have an obligation to pixels. What sort of obligation do you have to a pvp campaign and why? Is it moral or legal? You have a debt to a pvp campaign? This is a completely wrong word to use...
So, by your own admission, you're using sementics to go against an argument you still perfectly understand.
i'll never understand why people do that ... can't you argue about the subject at and, instead of dilluting it with semantics?
That would be rad.
There is seriously bad faith arguments against OP, here, although he is perfectly right.
"Technically", players are not forced, but since it's the only campain, PvP players can either play it, or don't play at all.
So, vengeance is not a choice, it's an obligation.
I can get behing the fact that you guys like vengeance, and it's all right.
No need to defend it with hollow arguments, though. The fact that it's the only choice right now IS forcing players to play it, and is a bit of unbecoming move.
It's not really a hollow argument. But it is semantics. There is no actual force (nor obligation), that's not what those words mean. When you make a title that says "Please don't force me to play Vengeance, I don't want to" - you invite discussion. It's a clickbaity title. It acts like ZoS is in OP's room with a gun, forcing them to play Vengeance, while they try and fail to say no. My reaction to that is to say - sorry, but it's not possible for ZoS to force you to play Vengeance. You don't want to play Vengeance, don't play it.
If the post were written differently maybe... If it didn't have this clickbaity emotional title. If it led with the final sentence of the post instead, the completely legitimate request to have other campaigns back (even if it likely won't happen, but I completely understand the wish and wouldn't argue against it), then people wouldn't have that kneejerk reaction.
And also obligation is once again an incredibly strong word for something completely optional in a video game. I couldn't imagine ever thinking I have an obligation to pixels. What sort of obligation do you have to a pvp campaign and why? Is it moral or legal? You have a debt to a pvp campaign? This is a completely wrong word to use...
So, by your own admission, you're using sementics to go against an argument you still perfectly understand.
i'll never understand why people do that ... can't you argue about the subject at and, instead of dilluting it with semantics?
That would be rad.
I am not the one diluting the subject at hand. OPs who use clickbait titles like the ones currently on the 1st page, are the ones diluting the subjects at hand. "Vengeance - THE WORST PVP EVER " or "Please do not force me to play in Vengance, I do not want to"
Don't like this clickbait nonsense in real life in new articles, don't like it on forums either. But aside from that, I did admit that it is semantics, yes. With clickbait titles being what causes my kneejerk reaction.
And I did already make a statement on the subject - I personally understand the wish for the normal campaigns even during this test week. But we already know that's not going to happen, we had plenty of information from ZoS' side about the importance of this test and about them needing as many players in it as possible. It is specifically not done on the test server this time, because not enough people go to the test servers. For the same reason they don't let us play the normal campaign this week. They want the maximum amount of players possible. And the week already started. It will be over faster than anyone at ZoS would make any sort of decision, including turning other campaigns back on.
There is seriously bad faith arguments against OP, here, although he is perfectly right.
"Technically", players are not forced, but since it's the only campain, PvP players can either play it, or don't play at all.
So, vengeance is not a choice, it's an obligation.
I can get behing the fact that you guys like vengeance, and it's all right.
No need to defend it with hollow arguments, though. The fact that it's the only choice right now IS forcing players to play it, and is a bit of unbecoming move.
It's not really a hollow argument. But it is semantics. There is no actual force (nor obligation), that's not what those words mean. When you make a title that says "Please don't force me to play Vengeance, I don't want to" - you invite discussion. It's a clickbaity title. It acts like ZoS is in OP's room with a gun, forcing them to play Vengeance, while they try and fail to say no. My reaction to that is to say - sorry, but it's not possible for ZoS to force you to play Vengeance. You don't want to play Vengeance, don't play it.
If the post were written differently maybe... If it didn't have this clickbaity emotional title. If it led with the final sentence of the post instead, the completely legitimate request to have other campaigns back (even if it likely won't happen, but I completely understand the wish and wouldn't argue against it), then people wouldn't have that kneejerk reaction.
And also obligation is once again an incredibly strong word for something completely optional in a video game. I couldn't imagine ever thinking I have an obligation to pixels. What sort of obligation do you have to a pvp campaign and why? Is it moral or legal? You have a debt to a pvp campaign? This is a completely wrong word to use...
So, by your own admission, you're using sementics to go against an argument you still perfectly understand.
i'll never understand why people do that ... can't you argue about the subject at and, instead of dilluting it with semantics?
That would be rad.
I am not the one diluting the subject at hand. OPs who use clickbait titles like the ones currently on the 1st page, are the ones diluting the subjects at hand. "Vengeance - THE WORST PVP EVER " or "Please do not force me to play in Vengance, I do not want to"
Don't like this clickbait nonsense in real life in new articles, don't like it on forums either. But aside from that, I did admit that it is semantics, yes. With clickbait titles being what causes my kneejerk reaction.
And I did already make a statement on the subject - I personally understand the wish for the normal campaigns even during this test week. But we already know that's not going to happen, we had plenty of information from ZoS' side about the importance of this test and about them needing as many players in it as possible. It is specifically not done on the test server this time, because not enough people go to the test servers. For the same reason they don't let us play the normal campaign this week. They want the maximum amount of players possible. And the week already started. It will be over faster than anyone at ZoS would make any sort of decision, including turning other campaigns back on.
Ok but he feels forced - as what is the other option? A LOT LOT of people have stated this PVP isn't good. His opinion to me isn't clickbaity at all - and I cannot stand bait titles/hyperbole (like people using SCREAMING when someone is just expressing confusion or a mild dislike, or PUNISHED for some petty inconvenience, or SUFFERING over a motif not dropping lol) myself.
Oops! I meant so say: I DO understand where you're coming from - I just think his opinion is valid - just because I myself cannot stand zerg pvp. I just rather not play.
scrappy1342 wrote: »if pvp is their main thing that they do when they play, then yes, they are being forced into it
HatchetHaro wrote: »If you don't want to play it then don't. No one is "forcing" you to do anything.
Bad Argument. On Xbox EU i have to play this if i wanna play pvp, cause the Population is low and there is nobody at ic or bg atm.
Four_Fingers wrote: »Maybe it is time for "Vengeance" PVE mode as well at trials and HM dungeons, everybody balanced the same, no more meta complaints.
What is good for the goose is good for the gander.
Also, as far as I understand, in vengeance, you only get to keep the AP, right? What about cyrod-sourced items, like the ruby stuff ot whatnot? They are fully innacessibles, now?
Or is there something I don't know about? (i admit, I don't play PvP, but I'm curious)
Four_Fingers wrote: »Maybe it is time for "Vengeance" PVE mode as well at trials and HM dungeons, everybody balanced the same, no more meta complaints.
What is good for the goose is good for the gander.
marius_buys wrote: »After 20K+ hours in ESO I am now forced into a test campaign with an alternate playstyle, alternate skills, alternate rule set and alternate gear.
Thanks but no thanks, I simply do not want to.
With respect there are factors ZOS is simply not quantifying in forcing all pvp players into a cookie cutter campaign where all stats are standard. Regardless of the literally thousands of hours spent farming gear and fine tuning playstyle there are many Meta factors getting ignored for instance the affect of ping. I play with a standards ping of 250ms out of South Africa. There is no way around it. This is why I for instance play with Oakensoul as I am at a distinct disadvantage with bar swapping and animation cancelling in combat when I fight against a player with lets say 50 ping.
I understand your need for testing BUT not at the cost of players who dislike the changes.
Please ZOS, give the players who do not want to test a normal CP & Non CP campaign during your testing in Vengance.