Maybe youre aware that some people are not native english speakers and need help to write in this langauage?
Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.
Pixiepumpkin wrote: »Maybe youre aware that some people are not native english speakers and need help to write in this langauage?
Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.
I don't know what was said, but you always make sense to me. I'd have never know you used AI to translate.
Pixiepumpkin wrote: »Maybe youre aware that some people are not native english speakers and need help to write in this langauage?
Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.
I don't know what was said, but you always make sense to me. I'd have never know you used AI to translate.
I dont do it always but sometimes when im unsecure i let it get worded better. Literally prewriting the text and being like „keep the context same“.
Cba getting bullied over bad wordings 😬
EDIT:
nice to hear thought, thank you
Pixiepumpkin wrote: »Maybe youre aware that some people are not native english speakers and need help to write in this langauage?
Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.
I don't know what was said, but you always make sense to me. I'd have never know you used AI to translate.
I dont do it always but sometimes when im unsecure i let it get worded better. Literally prewriting the text and being like „keep the context same“.
Cba getting bullied over bad wordings 😬
EDIT:
nice to hear thought, thank you
I was quite careful choosing my wording and did not bully anyone. Quite the opposite, as I said, regardless of one's reason to use ChatGPT (including English not being one's first language, and btw it's not my first language either so I do get it), it really only dilutes what you say. It does not improve it. I will gladly rather read genuine text written in broken English, than that samey slop written by ChatGPT, where things keep on repeating and contradicting themselves. I would never bully anyone on the forums for writing in imperfect English. Your opinions and ideas are valid, there is no reason to let ChatGPT mess with them.
So at most, this is ChatGPT bullying. And hey, this is all just my opinion. But yeah, I do dislike feeling like I'm talking to bots. And I dislike seeing an entire thread that looks like bots are talking to bots, when I see one ChatGPT written comment getting a ChatGPT written reply. How am I even supposed to know that there IS a human behind that? Just doesn't feel like I can get a genuine conversation when it happens.
Also all your last comments were perfectly understandable, human and genuine. So...
Maybe youre aware that some people are not native english speakers and need help to write in this langauage?
Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.
Genuinely not arguing, but want to know more about this, because I wasn't playing much during that period of time (for other reasons). Is that information based on forum surveys or something else? Steam charts? I do see the sentiment that account wide stuff is bad, occasionally, on these forums. But I can't say I've actually seen it that much in the wider community. I imagine there will always be some pushback from people who have invested heavily into armies of alts... Who will also tend to be endgame players. So I at least see the logic there. On the other hand, I imagine the more casual types would indeed instead benefit, so the initial argument of that commenter also makes sense to me.
beer781993 wrote: »I returned to ps5 Eu after 1 year break. Would have returned sooner but the new grind kept scaring me off. I took a few days off work and lvled up all sub classing skills and morphs to max, farmed the class script, dug up all new antiques... I wouldn't ever want to be a new player again. To be relevant in veteran content, the grind is becoming unbearable. If they keep adding new mind numbing systems, I might quit again.
Then the first thing I saw was the new shady "free mount" offer, that costs around 800€+ if you would buy crates.
I bought crates here and there in the past but this is ridiculous. With endeavors, you won't ever reach it in time.
Not even one week back and 18 hour maintenance.
Here I am thinking was it really wise to return? Don't really know, but I enjoy the combat in this game and there is no other game with this amount of content on ps5.
Just my experience. I hope things will be better soon.
beer781993 wrote: »I returned to ps5 Eu after 1 year break. Would have returned sooner but the new grind kept scaring me off. I took a few days off work and lvled up all sub classing skills and morphs to max, farmed the class script, dug up all new antiques... I wouldn't ever want to be a new player again. To be relevant in veteran content, the grind is becoming unbearable. If they keep adding new mind numbing systems, I might quit again.
Then the first thing I saw was the new shady "free mount" offer, that costs around 800€+ if you would buy crates.
I bought crates here and there in the past but this is ridiculous. With endeavors, you won't ever reach it in time.
Not even one week back and 18 hour maintenance.
Here I am thinking was it really wise to return? Don't really know, but I enjoy the combat in this game and there is no other game with this amount of content on ps5.
Just my experience. I hope things will be better soon.
Hopefully you can enjoy the game, for me vengeance campaign just finally killed it.
Neelanna48 wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
Have played ESO since launch and have to agree 100% with every point raised about this game. Ignoring your paying customers and their ideas, complaints and suggestions and in some cases even openly attacking your customer base is not going to help sustain or improve player numbers. If Microsoft want to save this game they need to get rid of the management and get in people who know how to properly look after their customer base.
It's a casual game. This community, these very customers, have ensured that this remains a VERY casual game. This community was the one fighting tooth and nail against any sort of overland difficulty. This community was the one fighting tooth and nail against improving the combat, dealing with light animation cancelling, issues that are WIDELY known to have pushed many an MMO player away. Players who would have been interested in taking part in combat content and endgame content.
So yeah, sorry, but this "loyal community" stuff I don't really buy. As far as I can see, it is precisely the "loyal community" that made this game what it is today. And it is precisely the "loyal community" that ensures it STAYS what it stays, and never grows past its issues.
Not going to bother comparing to FFXIV, because that game is suffering from similarly complacent devs who stick to the good old formula and refuse to innovate, starting to push even the most loyal players away. But WoW, sure, it's a decent example. There is something WoW devs have recently become quite good at, and it's clearly showing results. They sometimes listen to the community... And sometimes they don't... I know, crazy idea. But here's the thing. Game devs need to have a vision and they need to be willing to try things out and to INNOVATE. MMO communities are often very loathe to change or adapt. Sometimes you have to force them. Y'all know just how much whining there was when WoW added Dragonflight? Absolute insanity that. A harmless and fun system that didn't have a single negative impact on existing systems or the vet players. But they threw tantrums nonetheless. Thankfully the devs knew to stand their ground. Sometimes you just have to.
Zenimax always plays it far too safe. No, the game wouldn't have crashed and burned if they started working on overland difficulty sliders years ago. No, most of the people complaining on the forums about a feature that wouldn't have impacted them in the least, wouldn't have gone anywhere whatsoever. They would have continued decorating their houses like they always do. But Zenimax were too scared of their "loyal community." And then people are confused why nobody runs pve endgame content? Hello, you guys do realize that up to max level, the game doesn't teach you anything whatsoever and hands every mob and boss to you on a silver platter? And then they get to the "hard" stuff (just normal stuff really, but it sure will seem hard in comparison) and what they are supposed to do?
Cooperharley wrote: »Neelanna48 wrote: »I have two images here to show as a comparison and yes they could be made better but I was in hurry.
Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.
While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.
It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.
Have played ESO since launch and have to agree 100% with every point raised about this game. Ignoring your paying customers and their ideas, complaints and suggestions and in some cases even openly attacking your customer base is not going to help sustain or improve player numbers. If Microsoft want to save this game they need to get rid of the management and get in people who know how to properly look after their customer base.
It's a casual game. This community, these very customers, have ensured that this remains a VERY casual game. This community was the one fighting tooth and nail against any sort of overland difficulty. This community was the one fighting tooth and nail against improving the combat, dealing with light animation cancelling, issues that are WIDELY known to have pushed many an MMO player away. Players who would have been interested in taking part in combat content and endgame content.
So yeah, sorry, but this "loyal community" stuff I don't really buy. As far as I can see, it is precisely the "loyal community" that made this game what it is today. And it is precisely the "loyal community" that ensures it STAYS what it stays, and never grows past its issues.
Not going to bother comparing to FFXIV, because that game is suffering from similarly complacent devs who stick to the good old formula and refuse to innovate, starting to push even the most loyal players away. But WoW, sure, it's a decent example. There is something WoW devs have recently become quite good at, and it's clearly showing results. They sometimes listen to the community... And sometimes they don't... I know, crazy idea. But here's the thing. Game devs need to have a vision and they need to be willing to try things out and to INNOVATE. MMO communities are often very loathe to change or adapt. Sometimes you have to force them. Y'all know just how much whining there was when WoW added Dragonflight? Absolute insanity that. A harmless and fun system that didn't have a single negative impact on existing systems or the vet players. But they threw tantrums nonetheless. Thankfully the devs knew to stand their ground. Sometimes you just have to.
Zenimax always plays it far too safe. No, the game wouldn't have crashed and burned if they started working on overland difficulty sliders years ago. No, most of the people complaining on the forums about a feature that wouldn't have impacted them in the least, wouldn't have gone anywhere whatsoever. They would have continued decorating their houses like they always do. But Zenimax were too scared of their "loyal community." And then people are confused why nobody runs pve endgame content? Hello, you guys do realize that up to max level, the game doesn't teach you anything whatsoever and hands every mob and boss to you on a silver platter? And then they get to the "hard" stuff (just normal stuff really, but it sure will seem hard in comparison) and what they are supposed to do?
I agree 100%. The other problem is likely due to the size of the team, meaningful change and additions come WAYYY too slow.
Combat changes don’t happen outside once every 3 months. And all of these little QOL updates are super infrequent too.
ThetaSigma wrote: »End game no longer exists, try to find a prog group for anything hard especially trials and it’s difficult. This was before the latest update and there’s been no improvement since. I cancel subscription I think because it’s just fallen apart.
PS EU 1 bar per Alliance most during VENGEANCE, while they are trying to encourage everyone to play pvp.
Next time you want to do a stress test, maybe do it only on populated servers, or could try a cross plattform Cyrodiil campaign, if this was technically possible.
Honestly, I came back to ESO in May because of subclassing and wanted to prep a new character for it. I had left ESO last year because I became so ungodly bored- the quests all feel the same, your classes felt the same (same skills, same boring builds, etc) your quest choices don't matter in the slightest, and IMO creates a very pointless story model.
FF to June and subclassing. I was very excited... for the first few days. And then, it became pointedly clear that boredom with classes wasn't the only thing that had pushed me away. Even with new skills and builds, the same boring quests, same pointless decisions, all came back very quickly.
I then hopped back over to SWTOR, which I hadn't played several months and had only just played for the first time a year ago, and found their story structure to be much more entertaining. While quest decisions don't matter in the overall story, you get options to shape your character; good, evil or neutral. It just makes playing more fun because YOU, the player, set the tone of your responses... not generic responses that has absolutely no impact whatsoever. The only issue I have with SWTOR is once past your class quests- the game becomes a bit messy as far as expansions- some voiced, some not... and some classes, I just cannot get into. Other than that, playing a PC-designed game on a controller is a fun yet frustrating experience in itself.
Anyway, I just wanted to share the reason I came back, and left again, since it does apply to this post. It wasn't 'because of' subclassing and I want the devs to know that- it's just the overall uninspiring quests that just feel pointless in the end... especially when you typically play 10-12 hours a day (on days off) and have off and on since 2015.
And if Microsoft is serious about backing this game, they need to start pushing for leadership changes at the top. Because right now, it just feels like we’re being milked with cosmetics while the core experience slowly dies. The players are still here—frustrated, vocal, and wanting to engage—but we’re not being given the tools or updates to do that.
It’s long past time for real change.
MISTFORMBZZZ wrote: »18:43 PS EU
very effective test. We really pulled everything we had into pvp and here is the result =
Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.
MISTFORMBZZZ wrote: »18:43 PS EU
very effective test. We really pulled everything we had into pvp and here is the result =
Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.
While PC NA is not this empty, it's still not pop locking even during prime time. Now that people got their golden pursuit done they aren't playing vengeance anymore....and who could blame anyone for not wanting to play no skill zerg mode?
MISTFORMBZZZ wrote: »18:43 PS EU
very effective test. We really pulled everything we had into pvp and here is the result =
Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.
While PC NA is not this empty, it's still not pop locking even during prime time. Now that people got their golden pursuit done they aren't playing vengeance anymore....and who could blame anyone for not wanting to play no skill zerg mode?
Not much testing when there is nobody playing.
Vengeance completely killed PS EU.
And no IC or BG‘s are not more populated since Vengeance, IC also 0 bars always and BG queues taking for ever and not working at all.
Not much testing when there is nobody playing.
Vengeance completely killed PS EU.
And no IC or BG‘s are not more populated since Vengeance, IC also 0 bars always and BG queues taking for ever and not working at all.
Another suspect I have is that since Vengeance is just one campaign, if normally you would see 3 bars meaning 180 players, now 3 bars would mean like 600 players. So even if same 180 players would be playing, it would result in a 0 bar campaign.
Just guessing... Since I am seeing quite a bunch of players around but it remaining on 0 or 1 bar...