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Population shrinking, please BRING CROSSPLAY QUICK

  • fizzybeef
    fizzybeef
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    Maybe youre aware that some people are not native english speakers and need help to write in this langauage?

    Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.
  • Pixiepumpkin
    Pixiepumpkin
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    fizzybeef wrote: »
    Maybe youre aware that some people are not native english speakers and need help to write in this langauage?

    Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.

    I don't know what was said, but you always make sense to me. I'd have never know you used AI to translate. :smile:
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • fizzybeef
    fizzybeef
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    fizzybeef wrote: »
    Maybe youre aware that some people are not native english speakers and need help to write in this langauage?

    Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.

    I don't know what was said, but you always make sense to me. I'd have never know you used AI to translate. :smile:

    I dont do it always but sometimes when im unsecure i let it get worded better. Literally prewriting the text and being like „keep the context same“.

    Cba getting bullied over bad wordings 😬


    EDIT:

    nice to hear thought, thank you
    Edited by fizzybeef on June 29, 2025 3:18PM
  • Abelon
    Abelon
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    fizzybeef wrote: »
    fizzybeef wrote: »
    Maybe youre aware that some people are not native english speakers and need help to write in this langauage?

    Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.

    I don't know what was said, but you always make sense to me. I'd have never know you used AI to translate. :smile:

    I dont do it always but sometimes when im unsecure i let it get worded better. Literally prewriting the text and being like „keep the context same“.

    Cba getting bullied over bad wordings 😬


    EDIT:

    nice to hear thought, thank you

    I was quite careful choosing my wording and did not bully anyone. Quite the opposite, as I said, regardless of one's reason to use ChatGPT (including English not being one's first language, and btw it's not my first language either so I do get it), it really only dilutes what you say. It does not improve it. I will gladly rather read genuine text written in broken English, than that samey slop written by ChatGPT, where things keep on repeating and contradicting themselves. I would never bully anyone on the forums for writing in imperfect English. Your opinions and ideas are valid, there is no reason to let ChatGPT mess with them.

    So at most, this is ChatGPT bullying. And hey, this is all just my opinion. But yeah, I do dislike feeling like I'm talking to bots. And I dislike seeing an entire thread that looks like bots are talking to bots, when I see one ChatGPT written comment getting a ChatGPT written reply. How am I even supposed to know that there IS a human behind that? Just doesn't feel like I can get a genuine conversation when it happens.

    Also all your last comments were perfectly understandable, human and genuine. So...
    Edited by Abelon on June 29, 2025 3:29PM
  • fizzybeef
    fizzybeef
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    Abelon wrote: »
    fizzybeef wrote: »
    fizzybeef wrote: »
    Maybe youre aware that some people are not native english speakers and need help to write in this langauage?

    Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.

    I don't know what was said, but you always make sense to me. I'd have never know you used AI to translate. :smile:

    I dont do it always but sometimes when im unsecure i let it get worded better. Literally prewriting the text and being like „keep the context same“.

    Cba getting bullied over bad wordings 😬


    EDIT:

    nice to hear thought, thank you

    I was quite careful choosing my wording and did not bully anyone. Quite the opposite, as I said, regardless of one's reason to use ChatGPT (including English not being one's first language, and btw it's not my first language either so I do get it), it really only dilutes what you say. It does not improve it. I will gladly rather read genuine text written in broken English, than that samey slop written by ChatGPT, where things keep on repeating and contradicting themselves. I would never bully anyone on the forums for writing in imperfect English. Your opinions and ideas are valid, there is no reason to let ChatGPT mess with them.

    So at most, this is ChatGPT bullying. And hey, this is all just my opinion. But yeah, I do dislike feeling like I'm talking to bots. And I dislike seeing an entire thread that looks like bots are talking to bots, when I see one ChatGPT written comment getting a ChatGPT written reply. How am I even supposed to know that there IS a human behind that? Just doesn't feel like I can get a genuine conversation when it happens.

    Also all your last comments were perfectly understandable, human and genuine. So...

    I get your point & i wasnt saying youre bullying, i meaned in general. Happened in the past, so sometimes i let the AI help but i always be careful to keep the sense of the written being the same.

    But in general when you see a lot of native speakers are replying, you dont want to be the one sticking out with bad language. Least for me it is like that.

    For me the AI is an addition, not a replace or excuse to be lazy myself.

    I wouldnt need it just to communicate in english, but to make my sentences look propper, if you know what i mean.
  • Tandor
    Tandor
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    amiiegee wrote: »
    <snip> the stuff that would bring ppl back (like cross-save or acc-wide achievements) is nowhere to be found. <snip>

    Account-wide achievements were introduced in Update 33 and drove a lot of players away, including especially but not exclusively endgame players.

  • Abelon
    Abelon
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    Tandor wrote: »
    amiiegee wrote: »
    <snip> the stuff that would bring ppl back (like cross-save or acc-wide achievements) is nowhere to be found. <snip>

    Account-wide achievements were introduced in Update 33 and drove a lot of players away, including especially but not exclusively endgame players.

    Genuinely not arguing, but want to know more about this, because I wasn't playing much during that period of time (for other reasons). Is that information based on forum surveys or something else? Steam charts? I do see the sentiment that account wide stuff is bad, occasionally, on these forums. But I can't say I've actually seen it that much in the wider community. I imagine there will always be some pushback from people who have invested heavily into armies of alts... Who will also tend to be endgame players. So I at least see the logic there. On the other hand, I imagine the more casual types would indeed instead benefit, so the initial argument of that commenter also makes sense to me.
    Edited by Abelon on June 29, 2025 5:50PM
  • DeadlySerious
    DeadlySerious
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    fizzybeef wrote: »
    Maybe youre aware that some people are not native english speakers and need help to write in this langauage?

    Since only the english forum seems to be popular, im one of these „lazy peopel“ using chat gtp to improve their grammar.

    What matters is effective communication. If using AI to help you with english because it's not your native tongue is a good use of the AI.
  • DeadlySerious
    DeadlySerious
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    Abelon wrote: »
    Tandor wrote: »
    amiiegee wrote: »
    <snip> the stuff that would bring ppl back (like cross-save or acc-wide achievements) is nowhere to be found. <snip>

    Account-wide achievements were introduced in Update 33 and drove a lot of players away, including especially but not exclusively endgame players.

    Genuinely not arguing, but want to know more about this, because I wasn't playing much during that period of time (for other reasons). Is that information based on forum surveys or something else? Steam charts? I do see the sentiment that account wide stuff is bad, occasionally, on these forums. But I can't say I've actually seen it that much in the wider community. I imagine there will always be some pushback from people who have invested heavily into armies of alts... Who will also tend to be endgame players. So I at least see the logic there. On the other hand, I imagine the more casual types would indeed instead benefit, so the initial argument of that commenter also makes sense to me.

    AwA sort of ruined individual toon progression because of the way it was implemented. So people had far less motivation to play their alt toons since every toon gets credit for achievements instead of just the toon that was used to get the achievement. IMO what people wanted was account wide titles, not account wide achievement tracking.
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    I want to positive Point Out, yesterday the PS EU server seemed a bit more busy. I hope it stays like that.
    The weeks before were incredible dead, i logged out after 10 minutes, most of the evenings.
    PS EU
  • beer781993
    beer781993
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    I returned to ps5 Eu after 1 year break. Would have returned sooner but the new grind kept scaring me off. I took a few days off work and lvled up all sub classing skills and morphs to max, farmed the class script, dug up all new antiques... I wouldn't ever want to be a new player again. To be relevant in veteran content, the grind is becoming unbearable. If they keep adding new mind numbing systems, I might quit again.

    Then the first thing I saw was the new shady "free mount" offer, that costs around 800€+ if you would buy crates.
    I bought crates here and there in the past but this is ridiculous. With endeavors, you won't ever reach it in time.

    Not even one week back and 18 hour maintenance.

    Here I am thinking was it really wise to return? Don't really know, but I enjoy the combat in this game and there is no other game with this amount of content on ps5.

    Just my experience. I hope things will be better soon.
    Edited by beer781993 on June 30, 2025 3:49PM
  • amiiegee
    amiiegee
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    beer781993 wrote: »
    I returned to ps5 Eu after 1 year break. Would have returned sooner but the new grind kept scaring me off. I took a few days off work and lvled up all sub classing skills and morphs to max, farmed the class script, dug up all new antiques... I wouldn't ever want to be a new player again. To be relevant in veteran content, the grind is becoming unbearable. If they keep adding new mind numbing systems, I might quit again.

    Then the first thing I saw was the new shady "free mount" offer, that costs around 800€+ if you would buy crates.
    I bought crates here and there in the past but this is ridiculous. With endeavors, you won't ever reach it in time.

    Not even one week back and 18 hour maintenance.

    Here I am thinking was it really wise to return? Don't really know, but I enjoy the combat in this game and there is no other game with this amount of content on ps5.

    Just my experience. I hope things will be better soon.

    Hopefully you can enjoy the game, for me vengeance campaign just finally killed it.
  • fizzybeef
    fizzybeef
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    amiiegee wrote: »
    beer781993 wrote: »
    I returned to ps5 Eu after 1 year break. Would have returned sooner but the new grind kept scaring me off. I took a few days off work and lvled up all sub classing skills and morphs to max, farmed the class script, dug up all new antiques... I wouldn't ever want to be a new player again. To be relevant in veteran content, the grind is becoming unbearable. If they keep adding new mind numbing systems, I might quit again.

    Then the first thing I saw was the new shady "free mount" offer, that costs around 800€+ if you would buy crates.
    I bought crates here and there in the past but this is ridiculous. With endeavors, you won't ever reach it in time.

    Not even one week back and 18 hour maintenance.

    Here I am thinking was it really wise to return? Don't really know, but I enjoy the combat in this game and there is no other game with this amount of content on ps5.

    Just my experience. I hope things will be better soon.

    Hopefully you can enjoy the game, for me vengeance campaign just finally killed it.

    its a numbers game, but with friends can be fun.
  • amiiegee
    amiiegee
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    It appeared, even with Vengeance on PS EU the bars were only 1 bar each.

    This is how dead the server is.

  • Cooperharley
    Cooperharley
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    Abelon wrote: »
    Neelanna48 wrote: »
    Dimorphos wrote: »
    I have two images here to show as a comparison and yes they could be made better but I was in hurry.

    e0i3vzbaooyl.jpg

    io27mw9zr0dv.jpg

    Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.

    While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.

    It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.

    Have played ESO since launch and have to agree 100% with every point raised about this game. Ignoring your paying customers and their ideas, complaints and suggestions and in some cases even openly attacking your customer base is not going to help sustain or improve player numbers. If Microsoft want to save this game they need to get rid of the management and get in people who know how to properly look after their customer base.

    It's a casual game. This community, these very customers, have ensured that this remains a VERY casual game. This community was the one fighting tooth and nail against any sort of overland difficulty. This community was the one fighting tooth and nail against improving the combat, dealing with light animation cancelling, issues that are WIDELY known to have pushed many an MMO player away. Players who would have been interested in taking part in combat content and endgame content.

    So yeah, sorry, but this "loyal community" stuff I don't really buy. As far as I can see, it is precisely the "loyal community" that made this game what it is today. And it is precisely the "loyal community" that ensures it STAYS what it stays, and never grows past its issues.

    Not going to bother comparing to FFXIV, because that game is suffering from similarly complacent devs who stick to the good old formula and refuse to innovate, starting to push even the most loyal players away. But WoW, sure, it's a decent example. There is something WoW devs have recently become quite good at, and it's clearly showing results. They sometimes listen to the community... And sometimes they don't... I know, crazy idea. But here's the thing. Game devs need to have a vision and they need to be willing to try things out and to INNOVATE. MMO communities are often very loathe to change or adapt. Sometimes you have to force them. Y'all know just how much whining there was when WoW added Dragonflight? Absolute insanity that. A harmless and fun system that didn't have a single negative impact on existing systems or the vet players. But they threw tantrums nonetheless. Thankfully the devs knew to stand their ground. Sometimes you just have to.

    Zenimax always plays it far too safe. No, the game wouldn't have crashed and burned if they started working on overland difficulty sliders years ago. No, most of the people complaining on the forums about a feature that wouldn't have impacted them in the least, wouldn't have gone anywhere whatsoever. They would have continued decorating their houses like they always do. But Zenimax were too scared of their "loyal community." And then people are confused why nobody runs pve endgame content? Hello, you guys do realize that up to max level, the game doesn't teach you anything whatsoever and hands every mob and boss to you on a silver platter? And then they get to the "hard" stuff (just normal stuff really, but it sure will seem hard in comparison) and what they are supposed to do?

    I agree 100%. The other problem is likely due to the size of the team, meaningful change and additions come WAYYY too slow.

    Combat changes don’t happen outside once every 3 months. And all of these little QOL updates are super infrequent too.
    PS5-NA. For The Queen!
  • Tandor
    Tandor
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    Abelon wrote: »
    Neelanna48 wrote: »
    Dimorphos wrote: »
    I have two images here to show as a comparison and yes they could be made better but I was in hurry.

    e0i3vzbaooyl.jpg

    io27mw9zr0dv.jpg

    Wow group finder at approximately 22.00 is literally filled. In both mythic+ dungeons and raids got well over 100 active groups looking for people to join. And that is only one battlegroup/realm group of EU out of 16 I think there is.

    While in ESO at the same time 22.00 covering all of what PC/EU has to offer and you can count the whole group finder activity with one hand fingers. There is practically nothing going on if you would look for something to do through group finder tool. And this is the reality of ESO. Ghost towns and nothing truly going on in PVE side and many guilds even those bigger ones are cancelling raids due to lack of people not joining. In cyrodiil you can ride from keep to keep without running into a single player and continue wandering alone for quite a long time. There is something going on in like 2 keeps at best even during the "rush hour". And that place is huuge and meant to be active pvp zone for hundreds of players at one time. There are many reasons why ESO is empty and why Wow is overflowing of activity.

    It is a dead game ESO when you compare it to Wow, Final fantasy XIV and other mmorpg titles that actually take care of their game and listen to the community and provide content, enough good story material and activities to do. Crown store and decorating homes, that's what ESO is about it seems and it fails even in player housing because they can't offer more decorating room which community has literally cried for because raising that bar would make it unbearable for older gen. consoles. And they said some time ago they have no intentions to work on this problem/wish of community. These are the main reasons I left ESO for now and cancelled my sub. and returned to Wow and 20 years old graphics but at least that game delivers. Happy to pay the monthly fee again. Zenimax, you have abandoned your loyal ESO community and I hope someone there will wake up and demand a change. It is only a 10 year "old" game and it would have a lot to offer for people who want to enjoy it, if you allow it and work for it.

    Have played ESO since launch and have to agree 100% with every point raised about this game. Ignoring your paying customers and their ideas, complaints and suggestions and in some cases even openly attacking your customer base is not going to help sustain or improve player numbers. If Microsoft want to save this game they need to get rid of the management and get in people who know how to properly look after their customer base.

    It's a casual game. This community, these very customers, have ensured that this remains a VERY casual game. This community was the one fighting tooth and nail against any sort of overland difficulty. This community was the one fighting tooth and nail against improving the combat, dealing with light animation cancelling, issues that are WIDELY known to have pushed many an MMO player away. Players who would have been interested in taking part in combat content and endgame content.

    So yeah, sorry, but this "loyal community" stuff I don't really buy. As far as I can see, it is precisely the "loyal community" that made this game what it is today. And it is precisely the "loyal community" that ensures it STAYS what it stays, and never grows past its issues.

    Not going to bother comparing to FFXIV, because that game is suffering from similarly complacent devs who stick to the good old formula and refuse to innovate, starting to push even the most loyal players away. But WoW, sure, it's a decent example. There is something WoW devs have recently become quite good at, and it's clearly showing results. They sometimes listen to the community... And sometimes they don't... I know, crazy idea. But here's the thing. Game devs need to have a vision and they need to be willing to try things out and to INNOVATE. MMO communities are often very loathe to change or adapt. Sometimes you have to force them. Y'all know just how much whining there was when WoW added Dragonflight? Absolute insanity that. A harmless and fun system that didn't have a single negative impact on existing systems or the vet players. But they threw tantrums nonetheless. Thankfully the devs knew to stand their ground. Sometimes you just have to.

    Zenimax always plays it far too safe. No, the game wouldn't have crashed and burned if they started working on overland difficulty sliders years ago. No, most of the people complaining on the forums about a feature that wouldn't have impacted them in the least, wouldn't have gone anywhere whatsoever. They would have continued decorating their houses like they always do. But Zenimax were too scared of their "loyal community." And then people are confused why nobody runs pve endgame content? Hello, you guys do realize that up to max level, the game doesn't teach you anything whatsoever and hands every mob and boss to you on a silver platter? And then they get to the "hard" stuff (just normal stuff really, but it sure will seem hard in comparison) and what they are supposed to do?

    I agree 100%. The other problem is likely due to the size of the team, meaningful change and additions come WAYYY too slow.

    Combat changes don’t happen outside once every 3 months. And all of these little QOL updates are super infrequent too.

    Didn't they slow down the combat changes because people were complaining they were coming too thick and fast?
  • Frayton
    Frayton
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    ThetaSigma wrote: »
    End game no longer exists, try to find a prog group for anything hard especially trials and it’s difficult. This was before the latest update and there’s been no improvement since. I cancel subscription I think because it’s just fallen apart.

    True but it was a long steady decline before this with only desperate YouTubers, other content creators, and sunk cost fallacy endgamers propping it up. Now even those are almost gone. ESO is just casual and that's ok.
  • amiiegee
    amiiegee
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    PS EU 1 bar per Alliance most during VENGEANCE, while they are trying to encourage everyone to play pvp.
    Next time you want to do a stress test, maybe do it only on populated servers, or could try a cross plattform Cyrodiil campaign, if this was technically possible.
  • ADarklore
    ADarklore
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    Honestly, I came back to ESO in May because of subclassing and wanted to prep a new character for it. I had left ESO last year because I became so ungodly bored- the quests all feel the same, your classes felt the same (same skills, same boring builds, etc) your quest choices don't matter in the slightest, and IMO creates a very pointless story model.

    FF to June and subclassing. I was very excited... for the first few days. And then, it became pointedly clear that boredom with classes wasn't the only thing that had pushed me away. Even with new skills and builds, the same boring quests, same pointless decisions, all came back very quickly.

    I then hopped back over to SWTOR, which I hadn't played several months and had only just played for the first time a year ago, and found their story structure to be much more entertaining. While quest decisions don't matter in the overall story, you get options to shape your character; good, evil or neutral. It just makes playing more fun because YOU, the player, set the tone of your responses... not generic responses that has absolutely no impact whatsoever. The only issue I have with SWTOR is once past your class quests- the game becomes a bit messy as far as expansions- some voiced, some not... and some classes, I just cannot get into. Other than that, playing a PC-designed game on a controller is a fun yet frustrating experience in itself.

    Anyway, I just wanted to share the reason I came back, and left again, since it does apply to this post. It wasn't 'because of' subclassing and I want the devs to know that- it's just the overall uninspiring quests that just feel pointless in the end... especially when you typically play 10-12 hours a day (on days off) and have off and on since 2015.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • XSTRONG
    XSTRONG
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    amiiegee wrote: »
    PS EU 1 bar per Alliance most during VENGEANCE, while they are trying to encourage everyone to play pvp.
    Next time you want to do a stress test, maybe do it only on populated servers, or could try a cross plattform Cyrodiil campaign, if this was technically possible.

    The golden Pursuit is Kinda lame, 30k gold and 300k AP not much you can do with 300k AP or 30k gold and not enough pve players care about pvp especially when there is a pretty new update + an ongoing event.

    Its understandable that Cyrodiil are low populated right now.
  • MISTFORMBZZZ
    MISTFORMBZZZ
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    ADarklore wrote: »
    Honestly, I came back to ESO in May because of subclassing and wanted to prep a new character for it. I had left ESO last year because I became so ungodly bored- the quests all feel the same, your classes felt the same (same skills, same boring builds, etc) your quest choices don't matter in the slightest, and IMO creates a very pointless story model.

    FF to June and subclassing. I was very excited... for the first few days. And then, it became pointedly clear that boredom with classes wasn't the only thing that had pushed me away. Even with new skills and builds, the same boring quests, same pointless decisions, all came back very quickly.

    I then hopped back over to SWTOR, which I hadn't played several months and had only just played for the first time a year ago, and found their story structure to be much more entertaining. While quest decisions don't matter in the overall story, you get options to shape your character; good, evil or neutral. It just makes playing more fun because YOU, the player, set the tone of your responses... not generic responses that has absolutely no impact whatsoever. The only issue I have with SWTOR is once past your class quests- the game becomes a bit messy as far as expansions- some voiced, some not... and some classes, I just cannot get into. Other than that, playing a PC-designed game on a controller is a fun yet frustrating experience in itself.

    Anyway, I just wanted to share the reason I came back, and left again, since it does apply to this post. It wasn't 'because of' subclassing and I want the devs to know that- it's just the overall uninspiring quests that just feel pointless in the end... especially when you typically play 10-12 hours a day (on days off) and have off and on since 2015.

    This whole thing about the quests being lame.
    This is because ESO is not a single player game. They never put the focus on great quests, they put the focus on conent for multiplayers, dungeons, trials, a really tiny bit of pvp AND quests.

    Its not a solo game so i wouldnt expect to be pleased much about questing in the future.

    They have to cover the other parts of the game too.
    Thats why i said before i think its pointless to treat a MMO as a single player game, when its not. You will probably still have a great time but you just dont play the full game/ whats supposed to , IMO.
    PS EU
  • fizzybeef
    fizzybeef
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    fizzybeef wrote: »

    And if Microsoft is serious about backing this game, they need to start pushing for leadership changes at the top. Because right now, it just feels like we’re being milked with cosmetics while the core experience slowly dies. The players are still here—frustrated, vocal, and wanting to engage—but we’re not being given the tools or updates to do that.

    It’s long past time for real change.

    this aged like wine

    ba0ozix8yd14.png

  • MISTFORMBZZZ
    MISTFORMBZZZ
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    18:43 PS EU

    very effective test. We really pulled everything we had into pvp and here is the result =

    t4b7n3l5uv9x.jpeg

    Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.
    PS EU
  • LPapirius
    LPapirius
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    18:43 PS EU

    very effective test. We really pulled everything we had into pvp and here is the result =

    t4b7n3l5uv9x.jpeg

    Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.

    While PC NA is not this empty, it's still not pop locking even during prime time. Now that people got their golden pursuit done they aren't playing vengeance anymore....and who could blame anyone for not wanting to play no skill zerg mode?
  • SkaiFaith
    SkaiFaith
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    LPapirius wrote: »
    18:43 PS EU

    very effective test. We really pulled everything we had into pvp and here is the result =

    t4b7n3l5uv9x.jpeg

    Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.

    While PC NA is not this empty, it's still not pop locking even during prime time. Now that people got their golden pursuit done they aren't playing vengeance anymore....and who could blame anyone for not wanting to play no skill zerg mode?

    To be fair, it's Summer, and it's hot as hell. I have 40C degrees - no one here even remotely wants to turn on a PC.
    I played Vegeance 3 days in non-peak hours when climate was more bearable. I would play a lot more, really, but it's just impossible.
    Cold months will be a better test probably - not pretending things would drastically change, but still I find it unfair to judge population in a videogame right now.

    On a sidenote - I always found kamikaze to launch games/DLCs in Summer. Maybe it's just the place I live in but I can't find people willing to stay on a PC when it gets hot around here...
    Edited by SkaiFaith on July 3, 2025 8:12PM
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • ellmarie
    ellmarie
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    This is affected guild trading too. I'm on xbox NA and wow it's hard to find items anymore. If people aren't on farming and playing, the less items to buy too. :'(
    Xbox X- NA
  • Sluggy
    Sluggy
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    LPapirius wrote: »
    18:43 PS EU

    very effective test. We really pulled everything we had into pvp and here is the result =

    t4b7n3l5uv9x.jpeg

    Please take your time with cross play, i will just cancel my eso plus meanwhile, since the game is dead in the parts im playing.

    While PC NA is not this empty, it's still not pop locking even during prime time. Now that people got their golden pursuit done they aren't playing vengeance anymore....and who could blame anyone for not wanting to play no skill zerg mode?

    EP and AD have poplocked every night. And throughout the day there's usually between two and three bars for each of the factions. That's more people engaged now than any time in the last two years!

    The title of the post confuses me. It says 'please do something'. Well? Aren't they? The test is to see what the heck is wrong with live and what can be done to fix it. This is *your* last chance as players to engage with that! Because I'll tell you now, with layoffs going down hard, someone at the top is going to be taking a real hard look at the numbers and deciding what else to cut...
  • amiiegee
    amiiegee
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    Not much testing when there is nobody playing.
    Vengeance completely killed PS EU.

    And no IC or BG‘s are not more populated since Vengeance, IC also 0 bars always and BG queues taking for ever and not working at all.


    4xn1ykebjr5o.jpeg
  • SkaiFaith
    SkaiFaith
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    amiiegee wrote: »
    Not much testing when there is nobody playing.
    Vengeance completely killed PS EU.

    And no IC or BG‘s are not more populated since Vengeance, IC also 0 bars always and BG queues taking for ever and not working at all.


    4xn1ykebjr5o.jpeg

    Another suspect I have is that since Vengeance is just one campaign, if normally you would see 3 bars meaning 180 players, now 3 bars would mean like 600 players. So even if same 180 players would be playing, it would result in a 0 bar campaign.
    Just guessing... Since I am seeing quite a bunch of players around but it remaining on 0 or 1 bar...
    Edited by SkaiFaith on July 5, 2025 10:05PM
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • amiiegee
    amiiegee
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    SkaiFaith wrote: »
    amiiegee wrote: »
    Not much testing when there is nobody playing.
    Vengeance completely killed PS EU.

    And no IC or BG‘s are not more populated since Vengeance, IC also 0 bars always and BG queues taking for ever and not working at all.


    4xn1ykebjr5o.jpeg

    Another suspect I have is that since Vengeance is just one campaign, if normally you would see 3 bars meaning 180 players, now 3 bars would mean like 600 players. So even if same 180 players would be playing, it would result in a 0 bar campaign.
    Just guessing... Since I am seeing quite a bunch of players around but it remaining on 0 or 1 bar...

    The thing is, in other threads there are people saying during the week at prime time they had a queue of 100+ or were in general pop locked, on OTHER SERVERS.

    PS EU cant even get 1 SINGLE BAR on a SATURDAY PRIME TIME, mate. Thats just insane.

    Vengeance is supposed to pull everyone into pvp, but either it doesnt at all or the server is just empty!

    Even if i consider, its being summer, its weekend its this and these - come on, not one single bar????

    There is just no exuse or justification for that in my opinion.

    Cross play is needed urgently.
This discussion has been closed.