Vonnegut2506 wrote: »My melee companions bash and interrupt all the time; ranged do not. Maybe try a melee companion to see if that helps.
Avran_Sylt wrote: »Vonnegut2506 wrote: »My melee companions bash and interrupt all the time; ranged do not. Maybe try a melee companion to see if that helps.
Had them unarmed so they should count as melee.
Vonnegut2506 wrote: »Avran_Sylt wrote: »Vonnegut2506 wrote: »My melee companions bash and interrupt all the time; ranged do not. Maybe try a melee companion to see if that helps.
Had them unarmed so they should count as melee.
Hmm, dunno then. I watch them bash and interrupt all the time, so maybe it is something specific to that boss.
DenverRalphy wrote: »I see Azandar bash in IA quite frequently.
But then too there are times I could swear I've seen my Runebreak synergy fire earlier than it should, and as far as I know companions don't trigger synergies.
DenverRalphy wrote: »Come to think of it. If I had to venture a guess, a companion's proclivity to bash/interrupt probably works with the same mechanic as their Light Attacks. Companions only light attack when none of their skills can fire due to being on cooldown or special conditions are not met. So I would imagine that bashing probably works the same way.. no skills can fire, target has red squigly spidey sense, then bash. If no red squiglies, light attack.
But again.. complete speculation.
Avran_Sylt wrote: »DenverRalphy wrote: »Come to think of it. If I had to venture a guess, a companion's proclivity to bash/interrupt probably works with the same mechanic as their Light Attacks. Companions only light attack when none of their skills can fire due to being on cooldown or special conditions are not met. So I would imagine that bashing probably works the same way.. no skills can fire, target has red squigly spidey sense, then bash. If no red squiglies, light attack.
But again.. complete speculation.
Hmm, I do run full Quickened. But you'd expect bash to take priority when in range.