What you do is up to you. And you are dead wrong among TES fans. We love solo stuff. There has even, sadly, been TES fans who written on several forums (not ESO), that they feel bad that ESO can not be played without a lot of other people around. Google it if you do not believe me.
Arthur_Spoonfondle wrote: »[snip]
Arthur_Spoonfondle wrote: »[snip]
I took down Molag with my sorc using his healing build. Resto staff - zap, zap, run, heal, repeat. Takes about 10 minutes. And be sure to block the titans and their spell balls with the resto staff.
my wife heals only , much like in ever quest I think she never did a point of damage past level 15, she likes to group likes to help out others that like to fight she has no interest in actually hitting a mob
I took down Molag with my sorc using his healing build. Resto staff - zap, zap, run, heal, repeat. Takes about 10 minutes. And be sure to block the titans and their spell balls with the resto staff.
This. A healer character can still easily take down Molag, it'll just take longer than other dps builds.
So, why can't we use the build we want ("play the way YOU want"), and be able to beat these bosses? It's ridiculous Zeni! Like I said, we should at least be able to group with a friend on the stupid "solo only" quests, so we don't have to get killed and yet still be able to "play the way we want".
whatsername908 wrote: »
Okay, /speech. Don't nerf bosses, but I would like the option to ask for help sometimes. Lyris gets to bring all her useless friends into Coldharbour for a nice tour and I can't even bring help? For everyone's benefit, questing alone should be optional.
whatsername908 wrote: »it sure seems to be flipping the bird to anyone not interested in min/maxing.
I took down Molag with my sorc using his healing build. Resto staff - zap, zap, run, heal, repeat. Takes about 10 minutes. And be sure to block the titans and their spell balls with the resto staff.
This. A healer character can still easily take down Molag, it'll just take longer than other dps builds.
Arthur_Spoonfondle wrote: »[snip]
My wife and I came from wow, but have played many mmos for years , my wife pretty much plays a healer class , I'm a hybrid healing/dps, .......so I get to the end of the story line and I have to take down the big man, and its a very hard fight , one I've not yet finished and I was saying to the wife how hard it is, she replies then how is she going to do it? being a totally healer class she has no idea how to dps , has never had a interest in being a dps or a tank , we also find out we cannot progress in the game until bol is taken down? So ESO what do the healers and the non combat player's do?
I thought a mmo was about being what ever I want to be, and yet here we have a mmo that you can but you will have to repec and re learn all new skills so you can do what you want your way, I can understand you want everyone to finish the story but what if we cannot??? we just get stuck at rank one and do nothing? we cannot even group up and do it , it seems really freaking silly
my 2 cents
the little guy and his wife
... which is broken, thus the request for a fix to allow grouping ... in an MMO. If we wanted solo-only instances, we've every single TES game released prior to this one from which to choose, all without subscriptions.Reenlister wrote: »Sadly there is no answer but, its the way its set up. Its a solo quest line. Its the story line.
Gee, you mean if folks have issues with MMOs or encounter what they perceive to be game-breaking bugs, they should just [snip]Reenlister wrote: »Be it as it may that you don't like it that way, to say they need to go back and change it to accommodate people to group it and move on is just a way of saying I don't like it, so fix it for me.
Alphashado wrote: »Allow people to invite friends/loved ones to help them with quests. Such a small thing would hurt nobody and it would make so many people content. It is foolish to lock casual players behind difficult content that MUST be solo'd. This is an MMO... Right?
So, why can't we use the build we want ("play the way YOU want"), and be able to beat these bosses? It's ridiculous Zeni! Like I said, we should at least be able to group with a friend on the stupid "solo only" quests, so we don't have to get killed and yet still be able to "play the way we want".
Alphashado wrote: »Allow people to invite friends/loved ones to help them with quests. Such a small thing would hurt nobody and it would make so many people content. It is foolish to lock casual players behind difficult content that MUST be solo'd. This is an MMO... Right?
I would only change this to "Allow people to invite ONE friend/loved one to help them with quests."
If it takes more than two then probably any further progression past 50 is hopeless anyway.