Maintenance for the week of October 6:
• PC/Mac: No maintenance – October 6
• ESO Store and Account System for maintenance – October 7, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)

you have got to be freaking kidding me??

  • Dodece
    Dodece
    ✭✭✭
    @RobShu‌

    You are making a non argument. Every class in this game is fairly well balanced, and is capable of self sufficiency. If a player chooses to not avail themselves of the majority of their class, and to not invest in other combat oriented skill lines such as weapons, guild, world, and racial. Then they have made a calculated choice to fail, and to be honest there is no need to do so.

    This game doesn't require players to be one dimensional, and awards a rather substantial number of skill points to ensure that isn't the case. A player could of coarse dump all of those extra skill points into trade skills, but that is obviously how they want to play the game. They want to play a merchant. If you want to be a one stop shop. Then you shouldn't expect to be a great adventurer. Even so that still leaves a lot of adventuring open to such players.
  • Carnage2K4
    Carnage2K4
    ✭✭✭✭
    I can sympathise, BUT you're always going to need to do damage at some point, and I fail to see a solution where by you can kill something, without doing any damage. If such a strategy was added to the game I suspect it would make it stupidly easy for every other player, leaving the game with little in the way of challenge. I fail to see what is so hard about having a Destruction staff as secondary, it's not like you need to get close to do damage.

    Just like everything else in life, sometimes you need to learn new skills to succeed.
    Edited by Carnage2K4 on May 15, 2014 1:23AM
    Human Infant Connoisseur
  • bigjeff
    bigjeff
    ✭✭
    my wife heals only , much like in ever quest I think she never did a point of damage past level 15, she likes to group likes to help out others that like to fight she has no interest in actually hitting a mob, and I think the understanding that she will have to do combat alone and do damage is not sitting well with her at all but thank you for your comments
    :) I just think its strange a mmo that makes you conform to there way in combat for a certain fight, the game is about groups taking on the big bad monster's becoming heros, not well you have to change and repack and learn combat spell , even if you hate it with a passion you MUST do it our way or we wont let you level up any more.
    thanks
    little guy and his wife
  • bigjeff
    bigjeff
    ✭✭
    Sorry,
    what your all failing to see is my wife has no and I mean no interest in ANY dps not combat orientated at all she hasn't really hit much in the game she heals me and our 2 mates I don't think she has a dps spell , I don't think its within her to do damage, but its also more the point the game makes us conform to a path they want, its like saying to a tank, ...ok you have been a tank all your life now go spend, 10K gold relearn all these healing spells go off retrain them healing skills for this 1 fight, then you can spend another 10k gold get your fighting skills back and go out there, it just seems very strange I know, (sadly my wife and my mates will end up quitting, I don't want them to its a fun game and were loving it but I think that's what will happen)
    like any mmo to make them do things they don't like they either conform do it and hate you for it or you move on , my wife has 10 more levels to go I hope something happens,
    The little guy and his wife
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    bigjeff wrote: »
    Sorry,
    what your all failing to see is my wife has no and I mean no interest in ANY dps not combat orientated at all she hasn't really hit much in the game she heals me and our 2 mates I don't think she has a dps spell

    She doesn't need any dps spells. I did it as a healer/resto staff, took me 6 minutes to kill him.

  • Alphashado
    Alphashado
    ✭✭✭✭✭
    ✭✭
    I agree with this thread. There is no reason you should force someone to be an elite gamer in order to progress in an MMO. If you want to require elite gaming in order to do dungeons, then fine. But locking casual players behind difficult solo quests is ridiculous for an MMO.

    It is going to take a massive drop in subs before Zeni gets the point. And believe me. The more and more casual players get up to VR content, they are going to drop off like flies because they can't even ask their husband for help with the quests. Then maybe changes will be made.
    Edited by Alphashado on May 15, 2014 2:17AM
  • Laura
    Laura
    ✭✭✭✭✭
    there is no enrage he does pitiful damage. Take your time it can be done. I know coming from wow its a little jarring (was for me at first) but you come to really enjoy the increased difficulty.
  • BrassRazoo
    BrassRazoo
    ✭✭✭✭✭
    I also have a friend who I convinced to buy the game because I was impressed with it and a big fan.
    So she did buy it and is currently chugging away at level 15 or so.
    Problem is I am also worried about the times when she will face these encounters.
    All I have ever know her to be is a healer, and a good one at that, in very hard instances.
    She is very determined and hopefully will stick in there with a few tips from myself but really some of these situation can be very challenging.
    If you have not geared correctly at that time and even practiced certain tactics it is off to the re-spec at a high cost, then also practice the right skills and level them up just to get past one forced solo situation.

    I like it and it's a challenge at times but I fear this will not be the case for some and they will just give up.
  • RobShu
    RobShu
    ✭✭✭
    @ Dodece
    I am not making a non-argument, and I KNOW that there are MANY out there who feel that their class is unbalanced for the game, NB's in particular. I am an NB with Bow/Dual-Wield focus. I HAVE taken every advantage of my class, racial, guilds, and weapons skills sets, etc.. It is NOT a L2P issue, MANY people are having these issues. Sorry that we're not as hardcore as some of you uber-gamers out there, I'm in it for the FUN of it. Gaming is SUPPOSED to be FUN, not annoying, which is why it's called a game, lol. I'm in it to enjoy the story and the lore (I've played every TES game from Arena on, and yes, I'm that old, lol), NOT to be an uber-skilled hardcore gamer. Granted, I am an AVID gamer, and have over 1,000 games in my library atm, but I'm NOT in it to be annoyed by something that I can't beat no matter how hard I try, and how many times I re-strategize. Gaming to me is supposed to be fun and entertaining, and enjoyable - NOT something that makes me so mad that I almost break my freakin' mouse and keyboard over.
  • Shillen
    Shillen
    ✭✭✭
    I don't want to see any of these nerfed. I'd love to see them made more difficult, to be honest. But, absolutely, you should be able to bring a friend in if you're having trouble with it. This is a freaking MMO after all.
    Please LOL my comments. I'm an aspiring comedian.
  • Mablung
    Mablung
    ✭✭✭✭✭
    RobShu wrote: »
    Yes, but they specifically said "Play the way you want" when advertising it.. Which means that the class that you choose to play with SHOULD be able to handle everything thrown at them..

    Quite a bit of assumption in this reply. If we take what you say and assume you are correct then we also have to assume that the OP is not sufficient level to complete the quest or does not have enough skill to use what tools they have available to them. I apologize for that last bit, I really hate seeing and using the learn to play argument.

    I'll not argue that some fights are tough and extremely difficult to complete with certain classes and builds. Be that as it may, they are beatable with normal and powered attacks. In this instance the OP should be doing just that and healing through along with blocking and interrupting.
  • Catches_the_Sun
    Catches_the_Sun
    ✭✭✭✭✭
    Sorry, but I don't understand how you can progress this far & be "just a healer". You should have around 120 skill points or so at this point & have the ability to weapon swap.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • WhimsyDragon
    WhimsyDragon
    ✭✭✭
    This fight was actually a lot easier than I expected, but it took me a long time--nearly 20 minutes for the final fight tho I probably could have sped it up if I wasn't being overly cautious.

    I was playing my Templar with heavy armor. A large chunk of my attacks were ranged, though a few closer ones as well followed up by heals and taking off running :stuck_out_tongue_closed_eyes:

    I did a lot of running around for this one and a lot of resto staff healing. Absolutely did not like his intense close range attacks so avoided them as much as I could. Also make sure to keep blocking when the dragons spawn. This will bounce their attack back at them and kill em off quickly!
  • BeerWolf
    BeerWolf
    ✭✭
    My Sorc is well more capable taking on harder mobs than my Nightblade or DK because he's got a Resto off spec. [Example, Eagle-Eye in Cyrodiil... who's capable of 2 shotting you, as a lvl '14' sorc when I was skyshard capping].

    I find it surprising your wife isn't capable of it :open_mouth:
  • BrassRazoo
    BrassRazoo
    ✭✭✭✭✭
    The simple fact is that some people will just get left behind due to these circumstances.

    An this is only Malog Bal.
    In VR stuff some of the Main Story Line endings are just as hard in not harder and they are also solo.

    Basically not everyone is going to be able to complete them, simple as that.
    This means players will either quit or get left behind until they let it be done in pairs or group.
    If ESO is going to "appeal to the masses" this will have to change.
    Not everyone is as skilled and can complete this situations, that still does not mean they should be left languishing at level 50 forever.

    Perhaps enable 1 friend and half the XP or something, with no XP to the invited friend.

    Something needs to change for people who just love TES and want to be apart of this MMO.
    Solo is just not going to cut it.
  • netsike
    netsike
    ✭✭✭
    I don't get it really, healer means heal and dps at the same time. Your priority is to keep your mates alive and in the rest of the time attack. I also dont understand whats the problem with solo missions? Its in every mmo...sometimes you can take friends, sometimes it does not fit the story. Molag Bal for example: i am the only hero in the story, who must deal with him... And I like, that they are harder, I play the games always min. on hard, so i dont just rush though the enemies. If you die, you have to find a better way to win. If you could win like you are just standing there throwing pebbles on the enemy, that would be too easy and would kill the game.
  • dragnar12
    dragnar12
    ✭✭
    ty for your MONEY ( we LOVE IT ) |
    hope u pre ordered + payed for the mount + class paywall !!!!

    ty ty tty ty ty we love money money money


    if u know about more way,s for us to urn money plz contact us !
  • Seroczynski
    Seroczynski
    ✭✭✭
    bigjeff wrote: »
    Sorry,
    what your all failing to see is my wife has no and I mean no interest in ANY dps not combat orientated at all she hasn't really hit much in the game she heals me and our 2 mates I don't think she has a dps spell , I don't think its within her to do damage, but its also more the point the game makes us conform to a path they want, its like saying to a tank, ...ok you have been a tank all your life now go spend, 10K gold relearn all these healing spells go off retrain them healing skills for this 1 fight, then you can spend another 10k gold get your fighting skills back and go out there, it just seems very strange I know, (sadly my wife and my mates will end up quitting, I don't want them to its a fun game and were loving it but I think that's what will happen)
    like any mmo to make them do things they don't like they either conform do it and hate you for it or you move on , my wife has 10 more levels to go I hope something happens,
    The little guy and his wife
    How was she able to complete the other solo main quests?
    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
  • Nitratas
    Nitratas
    ✭✭✭
    That was one of the easiest boss fights man, i used bow and some simple ranged templar spells and poison arrow. If you complain about this fight you're gonna cry on veteran content
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
    ✭✭✭✭✭
    you guys cant be serious... equip some damage skills. Trying to run through the game with only healing skills equipped is just dumb. You have to be able to have some degree of versitility.

    Youll have plenty of skill points to spread off into other roles of play. I myself have all class skills learned and morphed, 1h skills and traits, 2h skills and traits, restoration staff skills and traits, ratial traits, heavy armor traits, vampire skills and traits, maxed provisioner, blacksmith, and alchemist, Other things here and there and still have over 30 skill points im deciding what to do with.

    Sure you probably wanna be with the play how you want crowd on this, but unless you wanna spend all day killing stuff with heavy attack from restoration staff youll learn some damage abilities and use them, and have your 2nd weapon be something other than a restoration staff while youre at it.
    Edited by demonlkojipub19_ESO on May 15, 2014 8:35AM
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    RobShu wrote: »
    So, why can't we use the build we want ("play the way YOU want"), and be able to beat these bosses? It's ridiculous Zeni! Like I said, we should at least be able to group with a friend on the stupid "solo only" quests, so we don't have to get killed and yet still be able to "play the way we want".

    That does not mean you can randomly throw skill points around and still triumph. You have to think about what challenges you might face and what your own strengths and limitations are.

    I'm pretty old and slow and one of my two character was a dragon-knight destro staff fire mage type with sword and board secondary. But it turns out I am too old and slow to play melee in this game so I had to go through a costly respec to get secondary skills in Resto Staff.

    The OP's partner needs a dps back-up and if that means respeccing and levelling up bow skills then that might be what has to happen.

    Having said that - people should be able to group up in these situations.
  • Cogo
    Cogo
    ✭✭✭✭✭
    bigjeff wrote: »
    My wife and I came from wow, but have played many mmos for years , my wife pretty much plays a healer class , I'm a hybrid healing/dps, .......so I get to the end of the story line and I have to take down the big man, and its a very hard fight , one I've not yet finished and I was saying to the wife how hard it is, she replies then how is she going to do it?

    Hi there.

    I don't know if it's just because so many people played WoW (Me included for several years), but it seams that the most people who come here for help or critizise, seams to come from WoW and "asks" for features in ESO as they had in WoW. WoW has a core playstyle that everyone should be able to kill everything and get everything. The only matter there would be time, or get the "right" drop. Forget that in ESO.

    You said you havn't finish it yet? Is this the ONLY event you have not been able to do?

    Either way, ESO, as marketed, many youtube videos from DEVS, news about ESO from the DEVS has been avaible for over a year before release.

    ESO is an open world where as many options and choices what to do, how to do it, when to and even possible for players to build their own structure of MMORPG like trading towns, guilds only for RPs, etc.

    The choice is yours and the world is open for you. How you handle it does not only base on character level/skills/gear like in WoW. This is a fundamental difference to most MMO.

    The BIG factor is the players skill in playing.

    I am sorry to hear you guys seam stuck on a quest, but how many times have you tried to beat the event? Tried different skills? Another tactic?
    YES, these solo encounters are harder for healers, as well as for pure tanks like myself. My only real damage I can do is my bow. And I have no skillpoints there...yet, but I will consider damage skills there in due time.

    ESO is not a game intended to rush through, having lots of addons doing everything for you. It's actually made to be......played. Some things you can do. Others you can't and need to change your tactics or what not to beat it, whatever it may be. This is the essence of ESO.

    There are a lot of healers who have done this, so maybe your question should be about tips to do this event as a healer?
    You are doing the very common mistake and blames the game, instead of looking at other possibilities how to overcome this event.

    I 'Think' the WoW standard that's pretty much been ruling MMOs (Eve and other games gets left in the background because WoW has a 10 times bigger playerbase then most MMO) have created a very interesting/wierd effect on people. When they can not do something that they always where able in wow....then it's the games fault, not their own.

    This is not WoW my friend. You simply have to try, learn. Hell, you even got your wife at the same level to figure things out with. That's great!
    But YOU have to figure it out, or of course get tips from others.

    The solo instances in ESO are not many, but they are there and are a very good test in your own abilities, along with creating an even bigger experience that in ESO, you are just not a player, like in WoW. YOU making your own story, just like you do with a lot of quests and other things where you have to make a choice, one way or the other that will effect your game in different ways.

    Also, apart from the main questline, you do not have to do a single thing in the game you do not want to. ESO is very much based on the player skill. Everything will not be doable for everyone. Or you simply have to adapt, learn, try again, or...don't do the event and go do some of the many other things you can do other then questing.

    I wish you and your wife good luck on the encounter. But remember, this is NOT WoW and everything in the game isn't supposed to be able to be done by everyone.
    Edited by Cogo on May 15, 2014 9:25AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • GossiTheDog
    GossiTheDog
    ✭✭✭✭✭
    There is no way she would be able to make it this far into the main quest without damage. The Lyris doppleganger quest is all damage, for one thing, and can only be solo'ed.
  • Cogo
    Cogo
    ✭✭✭✭✭
    RobShu wrote: »
    Yes, but they specifically said "Play the way you want" when advertising it.. Which means that the class that you choose to play with SHOULD be able to handle everything thrown at them..

    I am sorry, but are you serious??!

    The game is wildly advertised as be whatever YOU want to be. As many options, choices and what and how to do things are up to you.

    They also advertised that there WILL be challenges, features and other things. (Like being able to play a merchant yourself and buy/sell.)

    NEVER have they said that everyone can succeed in doing everything. What you do is up to you. If you are able to do it, is also very much depending on your play. Not your gear, not your class/build. It's based on YOU.

    And as everything in life, everyone can not be the master of everything.

    Personally, I SUCK at these solo quests. I simply do not do enough damage and dies a lot before I get them done. However, I try to figure out tactics, other ways etc after each time I fail. Just running in again.....eh. No.

    ESO is based on YOUR skill. But, if you are unable to complete a solo quest...why not do something else, get a level or two, get some more gear, tips from others, different skills? The choice is yours.
    Edited by Cogo on May 15, 2014 9:17AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Uviryth
    Uviryth
    ✭✭✭✭✭
    Cogo wrote: »
    I don't know if it's just because so many people played WoW (Me included for several years), but it seams that the most people who come here for help or critizise, seams to come from WoW and "asks" for features in ESO as they had in WoW. WoW has a core playstyle that everyone should be able to kill everything and get everything. The only matter there would be time, or get the "right" drop. Forget that in ESO.

    You know what the fun part is? Classic WoW was actually waaaaaay harder than ESO ever will be in the solodepartment, and Burning Crusade had waaaaaay harder Veterandungeons.

  • Syntse
    Syntse
    ✭✭✭✭✭
    Uviryth wrote: »
    Oh, and no, I dont support Solodungeons to be made groupcontent. If you cant kill it, deal with it.

    I really do not understand why this is issue to some people? How would it change your play in any way if it would be possible to group these quests? Why you are even bothered?

    Some long time MMO gamers seem to be seeking that challenging MMO experience that requires one to think his class, tactics, gear, buffs to be successful. Unfortunately this is not that game, this game has attracted many many casuals because of previous The Elder Scrolls games especially Skyrim. And casuals do not want to plan to optimize, they want to play as they like and have fun. Without the casuals you really can forget this game.

    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • Cogo
    Cogo
    ✭✭✭✭✭
    Uviryth wrote: »
    Cogo wrote: »
    I don't know if it's just because so many people played WoW (Me included for several years), but it seams that the most people who come here for help or critizise, seams to come from WoW and "asks" for features in ESO as they had in WoW. WoW has a core playstyle that everyone should be able to kill everything and get everything. The only matter there would be time, or get the "right" drop. Forget that in ESO.

    You know what the fun part is? Classic WoW was actually waaaaaay harder than ESO ever will be in the solodepartment, and Burning Crusade had waaaaaay harder Veterandungeons.

    I am very aware of that yes. I started wow on day 1. Orc warrior. And defensive only. In classic WoW that was by far the worst class for pretty much everything other then raid tanking. Remember rogues? How many YEARS did that damn class rule over others? lol
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • MichaelD
    MichaelD
    I'm VR4 and have used over 180 skill points, I have all the heals available (my main role on dungeons and PVP is healer). So my question is this, what did you do with the rest of the ~150 skill points???
    C'mon people its an MMO in MMOs you get to kill things, just grab some CC like the amazing Volcanic Rune and some snare or the ultimate from Soul tree and cut down any mob, plus the healing staff does a nice amount of damage. Don't blame the game, the skills are there USE THEM!
  • Cogo
    Cogo
    ✭✭✭✭✭
    BrassRazoo wrote: »
    The simple fact is that some people will just get left behind due to these circumstances.

    An this is only Malog Bal.
    In VR stuff some of the Main Story Line endings are just as hard in not harder and they are also solo.

    Basically not everyone is going to be able to complete them, simple as that.
    This means players will either quit or get left behind until they let it be done in pairs or group.
    If ESO is going to "appeal to the masses" this will have to change.
    Not everyone is as skilled and can complete this situations, that still does not mean they should be left languishing at level 50 forever.

    Perhaps enable 1 friend and half the XP or something, with no XP to the invited friend.

    Something needs to change for people who just love TES and want to be apart of this MMO.
    Solo is just not going to cut it.

    Erhm, I was with you half way there, until you claim people will quit just because they can not complete 1 thing out of thousands.

    Solo quests are an exellent way to test your own skills.
    ESO appeals to players who want to get rid of restrictions, get a good story, a vast open environment and not the standard set today with tank/dps/healer.

    What you do is up to you. And you are dead wrong among TES fans. We love solo stuff. There has even, sadly, been TES fans who written on several forums (not ESO), that they feel bad that ESO can not be played without a lot of other people around. Google it if you do not believe me.

    ESO is providing a world that has been needed for years. Challenges!
    I am sorry if you can not do something specific, no matter how many times you try. Maybe that challenge simply is to hard for YOU, as a player.

    Everything is not meant to be doable easy for everyone.
    Edited by Cogo on May 15, 2014 9:47AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Syntse
    Syntse
    ✭✭✭✭✭
    MichaelD wrote: »
    C'mon people its an MMO in MMOs you get to kill things,

    alone.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
Sign In or Register to comment.