I hoped 'auto bind' addon would be ported =(
Automatically bind any unbound set items when they enter your inventory (default=OFF)
Automatically use (learn) any new recipes, style pages, motifs, etc. (default=OFF)
There was addon developer in another thread, he said they are ll waiting on something called "libaddon 3.0" or whatever its called, without it, they have to make their own UI, with it, they dont have to, apparabtly there is a massive difference in how much they have to work.
Once that one is out, they can make every addon that is also available on PC including Combat metrix (dps tracker of everyone) right now there is a personal dps tracker out on console i see.
I for one cant wait for DPS meter, ive had far to many runs in pug vets these last days, with dps using resto staffs, dps having more HP then me, who is the tank with 36k hp, themed subclass builds that deals 0 dmg, (i can tell because boss HP is barely moving) dps doing nothing but light attacking, and worse, there are even those, who we hsve to rez so many times thst its easier to kill the boss when they are dead, because the other dps have to stop dpsing 24/7 to rez the one who cant stay alive for 5 seconds. For too long console dps players have been getting away with beeing 100% carried.
alternatelder wrote: »There was addon developer in another thread, he said they are ll waiting on something called "libaddon 3.0" or whatever its called, without it, they have to make their own UI, with it, they dont have to, apparabtly there is a massive difference in how much they have to work.
Once that one is out, they can make every addon that is also available on PC including Combat metrix (dps tracker of everyone) right now there is a personal dps tracker out on console i see.
I for one cant wait for DPS meter, ive had far to many runs in pug vets these last days, with dps using resto staffs, dps having more HP then me, who is the tank with 36k hp, themed subclass builds that deals 0 dmg, (i can tell because boss HP is barely moving) dps doing nothing but light attacking, and worse, there are even those, who we hsve to rez so many times thst its easier to kill the boss when they are dead, because the other dps have to stop dpsing 24/7 to rez the one who cant stay alive for 5 seconds. For too long console dps players have been getting away with beeing 100% carried.
So you're just going to do what? Harass them in chat while they're trying to enjoy the game because their dps isn't at 130k? If anything will hurt the population and increase queue times even more, it's players who utilize these tools to inflate their ego over those who may not be as educated and/or as skilled by months or years of practice.
a load more have appeared in the last week. one of the dps ones looks really interesting.
the minimap and skyshard maps will be a godsend
alternatelder wrote: »There was addon developer in another thread, he said they are ll waiting on something called "libaddon 3.0" or whatever its called, without it, they have to make their own UI, with it, they dont have to, apparabtly there is a massive difference in how much they have to work.
Once that one is out, they can make every addon that is also available on PC including Combat metrix (dps tracker of everyone) right now there is a personal dps tracker out on console i see.
I for one cant wait for DPS meter, ive had far to many runs in pug vets these last days, with dps using resto staffs, dps having more HP then me, who is the tank with 36k hp, themed subclass builds that deals 0 dmg, (i can tell because boss HP is barely moving) dps doing nothing but light attacking, and worse, there are even those, who we hsve to rez so many times thst its easier to kill the boss when they are dead, because the other dps have to stop dpsing 24/7 to rez the one who cant stay alive for 5 seconds. For too long console dps players have been getting away with beeing 100% carried.
So you're just going to do what? Harass them in chat while they're trying to enjoy the game because their dps isn't at 130k? If anything will hurt the population and increase queue times even more, it's players who utilize these tools to inflate their ego over those who may not be as educated and/or as skilled by months or years of practice.
Not going to harass them at all, i help players finish vets all the time, probably far more then you do, but u probably dont know when you join group content, you are working together as a team, i respect my teammembers enough to not que as a dps with resto staffs and light attack builds, turning a 20 min dungeon into a 3 hour prog becsuse they just want to have fun.
But i can let them know, yo, u just did less damage then the tank, if you plan on joining lep seclusa vet, maybe not come in here heavy attacking with a resto staff (happenened today, completely wasting my time dragging them to the 2nd boss, where they died 24/7 in addition to 0 dmg, and THEY left the group because they where bored of wiping.
All i need is 1 player able to pull 100k dps and i can do every single vet no healer on my tank, me and my friend have no problem duo pugging together and hlp poeple with vet clears they dont have, but we meet some people who put so little effort into a group activity, even though we are there to help, it borders to just straight out disrespect towards the team they need to be slapped by hard evidence of their lack of effort. Xbox EU is not that big of a server and i see the same players destroying vet runs for several years now
LibAddonMenu is used by 90% of PC addons to do a settungs menu, and it currently does not support console. However there is another settings menu library which does, and a basic auto conversion for it. So that add-on dev waiting for LibAddinMenu 3 might still do console, just with the other settings library.
For too long console dps players have been getting away with beeing 100% carried.
lasseb16_ESO4 wrote: »
Guessing it might be this one: AutoInteract
https://mods.bethesda.net/en/elderscrollsonline/details/ddf1a1e2-b627-4cb5-a40a-a3ece40c609c/AutoInteract
It says:Automatically bind any unbound set items when they enter your inventory (default=OFF)
Automatically use (learn) any new recipes, style pages, motifs, etc. (default=OFF)
SerafinaWaterstar wrote: »Great. Combat metrics could come to console.
Not looking forward to that increasing toxicity & ego maniacs who think the only thing that matters is dps.
Can you still opt out of sharing your data? Because otherwise is a privacy violation.
SerafinaWaterstar wrote: »ToS for ESO is not the same as for an add on not supported by Zos.
I don’t particularly my game play being put on Youtube just because I’m in a group with someone, but I have to accept that apparently.
But why do I have to allow an add on I haven’t chosen to use to have access to my game?
SerafinaWaterstar wrote: »ToS for ESO is not the same as for an add on not supported by Zos.
I don’t particularly my game play being put on Youtube just because I’m in a group with someone, but I have to accept that apparently.
But why do I have to allow an add on I haven’t chosen to use to have access to my game?
DenverRalphy wrote: »SerafinaWaterstar wrote: »ToS for ESO is not the same as for an add on not supported by Zos.
I don’t particularly my game play being put on Youtube just because I’m in a group with someone, but I have to accept that apparently.
But why do I have to allow an add on I haven’t chosen to use to have access to my game?
You don't.
alternatelder wrote: »SerafinaWaterstar wrote: »Great. Combat metrics could come to console.
Not looking forward to that increasing toxicity & ego maniacs who think the only thing that matters is dps.
Can you still opt out of sharing your data? Because otherwise is a privacy violation.
There is no privacy violation if you hit "Agree" to the TOS, which is what you have to do before you can even play.
I agree, the dps tracker is not something that should be allowed, personal dps tracker is fine, but the toxicity in the game is already bad enough. Thankfully, we have the auto chat banning thingy (AI or not) so that could filter out the toxicity if these types feel the need to express their feelings about other player's deeps.