The issues related to logging in to the North American PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Mages wrath should be made in line with templar beam from the strength. Like this its a joke. Its even doing less damage than arcanist beam even though its an execute.
Also can we turn Mages Wrath into a Mag costing Spin to Win? ...because trying to pick one guy out of a crowd is Impossible.
I am not sure that this is the right way to improve this ability, but shortening the grace time to 2s was definitely not right either. I feel like it should be a bit more like backlash/potl, but scaling maybe rather from all the damage they take within x seconds, like a second layer of pressure. Like high ceiling, shorter time window, supporting repeated high pressure rather than momentous burst. I don't want it to outclass backlash/potl, but the latest change just wasn't it.
patch-notes-v11-0-5:Daedric Prey: This ability now increases the damage your Daedric Summoning pets deal to the target by 50%, instead of increasing the damage all of your pets deal to the target by 45%.
Does this mean that all Daedric pets will get the buff? If so, this is indeed a meaningful change.
"是燭九陰,是燭龍。"──by "The Classic of Mountains and Seas "English is not my first language,If something is ambiguous, rude due to context and translation issues, etc., please remind me, thanks.