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Why did you stop releasing open plains of land as player houses?

NoticeMeArkay
NoticeMeArkay
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Wherever I look, wether it be the roleplay scene, trading guilds or just people needing space for their creativity:

Moonsugar meadow is the most used house simply because it offers so much open space without any major structures on it.
I don't understand why you guys stopped making these. If there was a house like moonsugar meadow, just an empty plot of land, for every DLC zone...these houses would sell like hot potatoes.

Personally, when it comes to housing, I focus on the skybox, the ambient light and the music to chose a house for my build.
Only to then end up spending the majority of slots on a cover-up, because I don't want to use the house on the lot in the first place. I'd like to use all the structure plans I farmed and learned to build my own place. But in a specific zone or at least a place where I can imitate the chosen zone the best.

Would you please consider making these houses again?
For Apocrypha and Fargrave?
Galens jungles and murkmires swamps?
Just an open field in high isle with a river crossing through?
Hell, I'd take an empty cavern in Blackreach over whatever gigantic player house you got in the making again.

Give us the zones, but miss me with these gigantic mansions blocking the view, please. NO offense, but that's just not where the charme lies.
  • ESO_player123
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    I would also like medium sized plots free of buildings. I chose the Dawnshadow house for one of my builds but had to conceal that whole house (it was a rather tall one too). Luckily, my build was "in the woods", so I used a lot of big trees and rocks.
    Edited by ESO_player123 on May 12, 2025 7:54PM
  • Supreme_Atromancer
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    I don't want it to be an either/or thing- I love the big houses because I want the space for all my stuff and my ideas. Medium houses just don't cut it. I'd ALSO love to see more open plots.
  • Erickson9610
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    I'd like to see more player homes with open space for building custom structures. There's a reason game environments like the following have been popular for creative projects:
    qgxu1604z4km.jpg
    For Apocrypha and Fargrave?
    Galens jungles and murkmires swamps?
    Just an open field in high isle with a river crossing through?
    Hell, I'd take an empty cavern in Blackreach over whatever gigantic player house you got in the making again.

    I'd love a big plot of land in the deserts of Fargrave. There's something about the color palette and the skybox that makes the place mesmerizing. Of course, it'd be cool if we had a variant that was themed after
    Mirrormoor, as we see Fargrave become during the epilogue of the Gold Road Chapter.
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Chrisilis
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    I build from scratch regardless of the house on the property. That being said a Remove Structures option in the housing editor would be GREAT. We need more blank properties like Moon Sugar Meadows and Hunters Glades. In fact, I would buy multiples of these properties if that were possible, moon sugar A, moon sugar B etc. TAKE MY MONEY.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Been requesting houses that are just various biomes for a long time.

    Don't need a large flat open area in them, in fact, I'd prefer it if they looked as natural as possible, but any house that is mostly nature without some house on it would be nice.

    Snowy mountain side.

    Deep in the middle of a thick forest.

    Somewhere in the middle of a desert.

    Deep in a swamp.

    A cosy glade

    etc
    [Lie] Of course! I don't even worship Daedra!
  • NoticeMeArkay
    NoticeMeArkay
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    Been requesting houses that are just various biomes for a long time.

    Don't need a large flat open area in them, in fact, I'd prefer it if they looked as natural as possible, but any house that is mostly nature without some house on it would be nice.

    Snowy mountain side.

    Deep in the middle of a thick forest.

    Somewhere in the middle of a desert.

    Deep in a swamp.

    A cosy glade

    etc

    Agreed. This is what I seek.
  • 16BitForestCat
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    Chrisilis wrote: »
    I build from scratch regardless of the house on the property. That being said a Remove Structures option in the housing editor would be GREAT. We need more blank properties like Moon Sugar Meadows and Hunters Glades. In fact, I would buy multiples of these properties if that were possible, moon sugar A, moon sugar B etc. TAKE MY MONEY.

    Agreed! I would love if we could buy "blank field" versions of houses or remove existing structures. I know devs have said they can't just do this because System Resources, but I still hope for the possibility. I'd love it if we could buy individual rooms (GIVE US PAY-WITH-GOLD OPTIONS, PLEASE), as well as empty external house structures we can fill with those individual rooms like a big in-game moddable dollhouse. Too often, the default interiors of ESO homes just make no sense at all and seem to exist for no other reason than to take up space so the inside doesn't look too empty unfurnished—a problem I also have with many ESO town layouts. They resemble the nonsensical locations I see in my dreams more than places anyone would actually live or work.

    More than once, I've found myself wondering if ESO's housing and town designers came straight from the old Kowloon Walled City. (In fact, I've long wanted to turn Thieves' Oasis, one of the more infamously crowded and mazelike houses, into Kowloon because it's already more than halfway there. But I don't own the house, and it hasn't been on sale for a long time, so there goes that plan.)
    Edited by 16BitForestCat on June 7, 2025 10:43PM
    —PC/NA, never Steam—
    Getting lost in TESO Tamriel and beyond since Beta 2013!
    Alliance agnostic: all factions should chill the fetch out and party together.
    If you ever wonder why certain official fandom spaces are so often toxic and awful, remember: corruption starts from the top. ^^v
  • freespirit
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    I totally agree, I enjoy my own build from scratch houses so much more.

    MoonSugar Meadow, Coldharbour Surreal Estate, Doomchar Plateaux are probably my top three, Hunter's Glade has an annoying entrance as does Stillwaters(I built a hotel reception/library in that one).

    Pariah's Pinnicle can be blocked off easily(just a couple of doors to block) and built out way over the edge on the left as you enter, Daggerfall Overlook I have just one room accessable and built out over the wall above the slaughterfish!

    Quondom Indorrilla I totally hid the house, Domus Phrasticus I built a cave all the way around the front, back and one side, leading to a laboratory and the actual house is haunted.

    Old Mistveil Manor, I made the upstairs the ground floor and turned the original ground floor into a wine cellar, the new outside is accessed from stairs at the entrance and is a vineyard.

    In short there are quite a few houses that can be massively altered, however sometimes it takes me a while to find the best structural items for the job, the huge stone blocks are often better than actuall walls!!
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Northwold
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    Agree more "blanks" would be great. Personally, though, I want more half ruined spaces also that I can build from (with no indoor space at all -- I don't want loading screens in my houses).

    The best example I can think of of this is Thieves Oasis, ignoring the two houses themselves. The temple ruins, or whatever they are, make a spectacular frame for doing whatever else you like.

    Basically, for what I want to do, I don't think the basic building blocks provided by the game are anywhere near good enough yet to do a house purely from scratch without compromises. You either have small bricks or enormous cross sections in a mishmash of architectural styles that are very hard to fit together while achieving what you want.
    Edited by Northwold on June 13, 2025 9:55AM
  • freespirit
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    Northwold wrote: »
    Agree more "blanks" would be great. Personally, though, I want more half ruined spaces also that I can build from (with no indoor space at all -- I don't want loading screens in my houses).

    The best example I can think of of this is Thieves Oasis, ignoring the two houses themselves. The temple ruins, or whatever they are, make a spectacular frame for doing whatever else you like.

    Basically, for what I want to do, I don't think the basic building blocks provided by the game are anywhere near good enough yet to do a house purely from scratch without compromises. You either have small bricks or enormous cross sections in a mishmash of architectural styles that are very hard to fit together while achieving what you want.

    It is completely feasable to build houses from scratch, I have built several.

    Sometimes it takes a while to put them together but as far as trying to use the same style goes that is entirely possible too.... my Chapel in Doomchar has outer walls entirely in Deadland's style items, the roof too, the only thing that isn't is the gable ends.

    Sometimes a mix of styles works too, my "House of Books" at Moonsugar has walls made of book cases which work surprisingly well! 🙂
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • NoticeMeArkay
    NoticeMeArkay
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    freespirit wrote: »
    Northwold wrote: »
    Agree more "blanks" would be great. Personally, though, I want more half ruined spaces also that I can build from (with no indoor space at all -- I don't want loading screens in my houses).

    The best example I can think of of this is Thieves Oasis, ignoring the two houses themselves. The temple ruins, or whatever they are, make a spectacular frame for doing whatever else you like.

    Basically, for what I want to do, I don't think the basic building blocks provided by the game are anywhere near good enough yet to do a house purely from scratch without compromises. You either have small bricks or enormous cross sections in a mishmash of architectural styles that are very hard to fit together while achieving what you want.

    It is completely feasable to build houses from scratch, I have built several.

    Sometimes it takes a while to put them together but as far as trying to use the same style goes that is entirely possible too.... my Chapel in Doomchar has outer walls entirely in Deadland's style items, the roof too, the only thing that isn't is the gable ends.

    Sometimes a mix of styles works too, my "House of Books" at Moonsugar has walls made of book cases which work surprisingly well! 🙂

    I remain frustrated over the fact how many slots I have to waste on hiding given structures that don't fit the idea when I solely want to use the natural environment of a house.
  • freespirit
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    freespirit wrote: »
    Northwold wrote: »
    Agree more "blanks" would be great. Personally, though, I want more half ruined spaces also that I can build from (with no indoor space at all -- I don't want loading screens in my houses).

    The best example I can think of of this is Thieves Oasis, ignoring the two houses themselves. The temple ruins, or whatever they are, make a spectacular frame for doing whatever else you like.

    Basically, for what I want to do, I don't think the basic building blocks provided by the game are anywhere near good enough yet to do a house purely from scratch without compromises. You either have small bricks or enormous cross sections in a mishmash of architectural styles that are very hard to fit together while achieving what you want.

    It is completely feasable to build houses from scratch, I have built several.

    Sometimes it takes a while to put them together but as far as trying to use the same style goes that is entirely possible too.... my Chapel in Doomchar has outer walls entirely in Deadland's style items, the roof too, the only thing that isn't is the gable ends.

    Sometimes a mix of styles works too, my "House of Books" at Moonsugar has walls made of book cases which work surprisingly well! 🙂

    I remain frustrated over the fact how many slots I have to waste on hiding given structures that don't fit the idea when I solely want to use the natural environment of a house.

    These days I am pretty good at hiding stuff, although some homes are waaay harder to hids. I try to use items that are fairly neutral to do the hiding., this way they can be more easily blended into the actual build. There are some large stone blocks now that can be very useful, the Elsweyr ones are huge and will hide a multitude of sins, the Druidic ones whilst not as large are a pretty palatable cream colour.

    Ofc there is my previous favourite the huge volcanic slab, great for hiding stuff but more difficult to fit seamlessly into builds. Giant trees can also plug gaps whilst fitting in nicely.

    Having said all this, in the past I have started, destroyed, moved to another house, started, destroyed etc etc on multiple builds, I think my record was FIVE aborted builds before I found a location that suited, it's all part of the challenge for me! 🙂

    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Northwold
    Northwold
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    freespirit wrote: »
    Northwold wrote: »
    Agree more "blanks" would be great. Personally, though, I want more half ruined spaces also that I can build from (with no indoor space at all -- I don't want loading screens in my houses).

    The best example I can think of of this is Thieves Oasis, ignoring the two houses themselves. The temple ruins, or whatever they are, make a spectacular frame for doing whatever else you like.

    Basically, for what I want to do, I don't think the basic building blocks provided by the game are anywhere near good enough yet to do a house purely from scratch without compromises. You either have small bricks or enormous cross sections in a mishmash of architectural styles that are very hard to fit together while achieving what you want.

    It is completely feasable to build houses from scratch, I have built several.

    Sometimes it takes a while to put them together but as far as trying to use the same style goes that is entirely possible too.... my Chapel in Doomchar has outer walls entirely in Deadland's style items, the roof too, the only thing that isn't is the gable ends.

    Sometimes a mix of styles works too, my "House of Books" at Moonsugar has walls made of book cases which work surprisingly well! 🙂

    I take your point but I think the issue is doing it, as I say, *without compromises*. I don't really understand why, instead of releasing one item a year of anything to the luxury furnisher (which is like waiting for a drop of water in a desert), they don't make a point of systematically going through the styles and releasing a full suite of building elements for all of them. They're either serious about housing or they aren't.

    At the moment some styles have quite a lot. Some styles just have utterly random bits and pieces. It's peculiar and can force you to build in ways you don't want because the alternative to proper structural elements in style X is using 20 blocks a pop of style Y.
    Edited by Northwold on June 14, 2025 11:18PM
  • kind_hero
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    The Meadow is too... Khajiit to be honest, but yes, it is great to build.

    I also support this, because these places should not be something hard to create for the dev team. Coldharbour Estate is the ideal, because it has a lot of flat land.

    What I would like is to have a flat island or a promontory, because I like to have the option of using the water if needed.

    An other thing that would be awesome, is to configure the skybox and music theme.

    I really don't understand why these aren't tied to the housing achievement system somehow. Let's say you are a master decorator: you should be able to unlock structural furnishings from vendors, skyboxes, music themes and special items!

    P.S. I also want to point out a thing that bothers me, how incomplete are most of the furnishing themes. This could be solved by releasing the existing prefabs used to build the cities to the achievement npc, and linked to the zone achievement. Similar to what ZOS has already done in Artaeum, where you can get/make Psijic stuff, but it's bound to you.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Ruj
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    I'd like the option to upgrade any home with an outdoor space to 700 slots.

    I'd also like the option to remove existing buildings.
  • Ruj
    Ruj
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    Chrisilis wrote: »
    I build from scratch regardless of the house on the property. That being said a Remove Structures option in the housing editor would be GREAT. We need more blank properties like Moon Sugar Meadows and Hunters Glades. In fact, I would buy multiples of these properties if that were possible, moon sugar A, moon sugar B etc. TAKE MY MONEY.

    I'd happily pay to remove buildings and make all alpine environment homes 700 slots.

    Antiquarian
    Forgemaster Falls
    Merryvine
    etc

    Alas.. I'm instead not playing ESO because the one thing I want to do in the game isn't feasible.

    I come to the forums every once in a while to beg ZOS to cater to us whales who like building from scratch.

    Wish every style also had proper modular roofs.

    The huge castle wall pieces and towers with circular stairs inside from Pantherfang Chapel.

    A version of ALL the windows that are open-air, see through, or open/close.

    I can't stand ESO pre-built homes because the closed windows I can't see through trigger my claustrophobia.
    Edited by Ruj on August 5, 2025 5:31PM
  • Ruj
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    Agreed! I would love if we could buy "blank field" versions of houses or remove existing structures. I know devs have said they can't just do this because System Resources, but I still hope for the possibility.


    Do you remember where you read it?

    I only come to the ESO forums to beg for this feature and have been waiting for a dev reply.

    If it's a for-sure never going to happen, then I can stop tormenting myself with the hope that ESO caters to builders.

    Last time I asked for this feature directly to devs was in Amsterdam, and they had never heard the idea before or even knew players wanted it.

    Edit: That was April 2024.

    Was the post you read before or after that date?
    Edited by Ruj on August 5, 2025 5:39PM
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