spellPOWER does. Spelldamage is a combination of spellpower, max magika (which also gets capped that increases very slowly) and the ability coefficients.nerevarine1138 wrote: »Spell damage scales naturally as you level, doesn't it?
Magic > Stamina damage from L1 to V8 ish. Then at the end, V10 (when this spell power cap is hitting hard) Stamina (weapons) starts to catch up.
It appears to be as working as designed.
Magic > Stamina damage from L1 to V8 ish. Then at the end, V10 (when this spell power cap is hitting hard) Stamina (weapons) starts to catch up.
It appears to be as working as designed.
Why are you forced to do anything? Just the stamina based guys get a little love at the end, Magic is still better then Stamina as you save Stamina for dodge etc. It just means Stamina based builds are not 100% uselessHalrloprillalar wrote: »Magic > Stamina damage from L1 to V8 ish. Then at the end, V10 (when this spell power cap is hitting hard) Stamina (weapons) starts to catch up.
It appears to be as working as designed.
But this means that you are essentially forced to respec and rebuild your entire setup at max rank... seems absurd, no?
Why are you forced to do anything? Just the stamina based guys get a little love at the end, Magic is still better then Stamina as you save Stamina for dodge etc. It just means Stamina based builds are not 100% uselessHalrloprillalar wrote: »Magic > Stamina damage from L1 to V8 ish. Then at the end, V10 (when this spell power cap is hitting hard) Stamina (weapons) starts to catch up.
It appears to be as working as designed.
But this means that you are essentially forced to respec and rebuild your entire setup at max rank... seems absurd, no?