Erickson9610 wrote: »Maybe Companions should have radiant/repeatable daily quests to give a reason to interact with each one every day? That's sort of already what we have with the Rapport grind — but this would ideally offer rare dialogue and some "continuation" to the Companion's storyline, since many people seem to want more to do with their Companions.
Erickson9610 wrote: »Maybe Companions should have radiant/repeatable daily quests to give a reason to interact with each one every day? That's sort of already what we have with the Rapport grind — but this would ideally offer rare dialogue and some "continuation" to the Companion's storyline, since many people seem to want more to do with their Companions.
Take Bastian to the stables and feed him an apple to increase his stamina by 1 pt, a schnitzel to increase his strength by 1 pt, or...
No seriously, I'd actually, from a roleplaying perspective, really appreciate if there would be more - at least a little meaningful -regular interactions with our companions (but optional, of course) . So far we have their companion quest line, but once that's done, there's never anything new; in case of Bastian and Mirri for 4 years now. More quests, even small ones, could (if well-written) help characterizing them more, getting to know them even better.
I'd hope they would not introduce these quests by having a questmarker appearing above them, though. Because then you would be "pressured" to do them, since having a questmarker in sight all the time is rather distracting.
SilverBride wrote: »SilverBride wrote: »I consider my Companions as equals, not subordinates that work for me. The Companions were developed with personalities and back stories that define who they are. They fight along side us and together we are a team. They should not be used as chore workers.
I'd much rather see the crafting Hirelings put to use since chores is what they do, and they already work for us. They could gather surveys and other tasks for a small fee.
This isn't Skyrim and our companions aren't Lydia.
SilverBride wrote: »Warhawke_80 wrote: »Didn't Rich say that there was a huge Companion rework coming at some point?
Yes, he said that ZOS has plans on making more of the companion system, including adding content to old companions, and, in the long term, also optional romance.
If they do add romance they need to create some physically appealing options because right now Azandar is the only one, and his personality is not really suited for romance in my opinion. Although my Arcanist character who studies under him does enjoy his company on occasion.
wolfie1.0. wrote: »Also, might as well allow them to subclass and be able to scribe skills for them too.
Erickson9610 wrote: »The other 7 Companions are mentioned by name in the Subclassing quest as examples of their Class

Erickson9610 wrote: »The other 7 Companions are mentioned by name in the Subclassing quest as examples of their Class
Can you tell me a bit more about that (not sure if it's neccessary to put it in spoiler tags)? I'm not on PTS this time (I would be interested, but I don't have enough disc space), but this sounds a little strange? Is there some tutorial text or are you referring to npc dialogue? Because if it's the latter I'm wondering how the npc would know all companions in person, and expect us to know them all too (since not every character neccessarily knows each one of them).

Erickson9610 wrote: »Here's what the Subclassing quest character has to say about each Companion as it relates to their Class:
Erickson9610 wrote: »Erickson9610 wrote: »The other 7 Companions are mentioned by name in the Subclassing quest as examples of their Class
Can you tell me a bit more about that (not sure if it's neccessary to put it in spoiler tags)? I'm not on PTS this time (I would be interested, but I don't have enough disc space), but this sounds a little strange? Is there some tutorial text or are you referring to npc dialogue? Because if it's the latter I'm wondering how the npc would know all companions in person, and expect us to know them all too (since not every character neccessarily knows each one of them).
Here's what the Subclassing quest character has to say about each Companion as it relates to their Class:
spartaxoxo wrote: »Oh, so I guess our companions become famous adventuring by our side. Makes sense but I never thought about it because they're not acknowledged in quests usually
spartaxoxo wrote: »Oh, so I guess our companions become famous adventuring by our side. Makes sense but I never thought about it because they're not acknowledged in quests usually
This would be the only interpretation that makes sense, more or less (I still think Mirri's description doesn't fit, and it's also weird we never hear any of it and the companions aren't mentioning it either), but it doesn't fit the way many people are playing the game. I often take a companion with me while questing, yes, but I know many people who only do the companion questlines and other than that run dolmens or archive to level them, but never quest with them. Or some people only summon them for archive or group dungeons.
Let alone many people might not have even finished the companion questlines yet, so Isobel, for example, is just a young knight at this point, and Ember has never left Master Irin's tower.
spartaxoxo wrote: »Mirri was originally described as a "stab ya in the back kind of gal" or something along those lines. She doesn't come across that way at all but I'm not all that surprised to see that description given she's a night blade.
SilverBride wrote: »If they do add romance they need to create some physically appealing options because right now Azandar is the only one, and his personality is not really suited for romance in my opinion. Although my Arcanist character who studies under him does enjoy his company on occasion.
I can actually imagine character types that I could see being in a relationship with Azandar. But it's very specific.
Of course that doesn't change a thing about the fact that we still need a (what was it? @JemadarofCaerSalis @ArchangelIsraphel ) young handsome male long-haired Altmer or Dunmer scholar.
Thanks. Did the character you got these dialogue parts on have all companions unlocked? I'm wondering if dialogue would be different (like just omitting some names) if you have not. Otherwise it wouldn't make any sense to randomly refer to some person you aren't supposed to know (and I bet for new players who don't know each and every companion this might also be slightly strange).
In any way, it somehow sounds very artificial and constructed that subclassing-npc-person knows all companions, who are individuals from very different backgrounds and from the whole continent, who have no common ground (except for, maybe, meeting the player character at some point), and who aren't all celebrities of some sort (maybe Azandar would be someone people have heard of, as he's supposed to have published some scholarly works, but for most, it makes no sense).
Also, Mirri isn't exactly known for being some sinister assassin type, I wouldn't even call her a mercenary (it implies something different than "treasure hunter" or something like that). I don't want to sound harsh, but it sounds like the person who wrote that did not know the mentioned characters. This is truly disappointing.
ArchangelIsraphel wrote: »Yes! With a willowy build!
If they ever made a "create your own companion" system, I'd be amused to see what each of us would come up with. We all describe him the same way, but I've always wondered if the mental image each of us has aligns.
ArchangelIsraphel wrote: »When I was on the test server, I was using a template character who had no companions unlocked and he still got the dialogue. It felt really out of place, especially since I was on my alternate PC/NA account, and actually don't even have some of these companions unlocked on that one. If my characters have no idea who those companions are, why would Bahtra?
Mentioning the companions felt really...shall we say, shallow. Some people love it, but I actually saw no reason for them to be mentioned in the quest line at all.
ArchangelIsraphel wrote: »So many of the companions are depicted as being rather sheltered before they start their adventures with us, so mentioning them feels like she's breaking the 4th wall for the sake of over-explaining to the player themselves.
ArchangelIsraphel wrote: »SilverBride wrote: »If they do add romance they need to create some physically appealing options because right now Azandar is the only one, and his personality is not really suited for romance in my opinion. Although my Arcanist character who studies under him does enjoy his company on occasion.
I can actually imagine character types that I could see being in a relationship with Azandar. But it's very specific.
Of course that doesn't change a thing about the fact that we still need a (what was it? JemadarofCaerSalis @ArchangelIsraphel ) young handsome male long-haired Altmer or Dunmer scholar.
Yes! With a willowy build!
If they ever made a "create your own companion" system, I'd be amused to see what each of us would come up with. We all describe him the same way, but I've always wondered if the mental image each of us has aligns.Thanks. Did the character you got these dialogue parts on have all companions unlocked? I'm wondering if dialogue would be different (like just omitting some names) if you have not. Otherwise it wouldn't make any sense to randomly refer to some person you aren't supposed to know (and I bet for new players who don't know each and every companion this might also be slightly strange).
In any way, it somehow sounds very artificial and constructed that subclassing-npc-person knows all companions, who are individuals from very different backgrounds and from the whole continent, who have no common ground (except for, maybe, meeting the player character at some point), and who aren't all celebrities of some sort (maybe Azandar would be someone people have heard of, as he's supposed to have published some scholarly works, but for most, it makes no sense).
Also, Mirri isn't exactly known for being some sinister assassin type, I wouldn't even call her a mercenary (it implies something different than "treasure hunter" or something like that). I don't want to sound harsh, but it sounds like the person who wrote that did not know the mentioned characters. This is truly disappointing.
When I was on the test server, I was using a template character who had no companions unlocked and he still got the dialogue. It felt really out of place, especially since I was on my alternate PC/NA account, and actually don't even have some of these companions unlocked on that one. If my characters have no idea who those companions are, why would Bahtra?
Mentioning the companions felt really...shall we say, shallow. Some people love it, but I actually saw no reason for them to be mentioned in the quest line at all. For one thing, some of their skills don't even align with those of the playable classes, so a new player might be mislead. For another, if I've only just met one of the Companions yesterday, why would some lady standing under a bridge know who they are, as if they're famous? So many of the companions are depicted as being rather sheltered before they start their adventures with us, so mentioning them feels like she's breaking the 4th wall for the sake of over-explaining to the player themselves.
Overall, the quest leading into subclassing is really short and disappointing. They're handing you more power with it than they did with scribing, and yet you're just talking for two seconds under a bridge to someone who'se like "Hey, kid, wanna buy some skills? It'll cost ya two skill points for the good stuff." (Ok, that's not what she said, but the location on AD side made it feel that way XD)
The whole thing just felt so anticlimactic. It didn't feel like the writer had played the game, and the quest was just an arbitrary path to unlocking the system.
JemadarofCaerSalis wrote: »Cleanshaven! Don't forget that!
JemadarofCaerSalis wrote: »Yeah, it does sound like they sort of dropped the ball on the companions and subclassing bit. It would have made a lot more sense to use a 'famous' person that pretty much everyone would or should have heard of (even if you haven't quite met them yet). (...)
If they *really* needed to have an example person, perhaps they could have set up an 'arena' type area, where you could take a new temp companion to test out each of the classes?
I'd really be curious. My sense of beauty usually deviates a little bit from what's common. To put it short: Mine would probably, in comparison, look a tad underweight, and a bit more sombre (and maybe a little sleep-deprived)
Also I don't like the tendency to assign status to people to emphasize them as being interesting or important. Does that make sense? I just don't think characters need to be famous or heroes; in fact, to me personally, other types are much more interesting. So there's no need to put the companions on a pedestral in any way to make them likeable to me.
ArchangelIsraphel wrote: »I can see myself getting along with a companion like that.
katanagirl1 wrote: »I am amused that it is being argued that companions shouldn’t be forced to do work for our characters but can be forced to romance them, lol.
katanagirl1 wrote: »I am amused that it is being argued that companions shouldn’t be forced to do work for our characters but can be forced to romance them, lol.
Who talks about forcing them?
katanagirl1 wrote: »Players aren’t going to be happy with a romance option that lets the companions decline, are they?
ArchangelIsraphel wrote: »I can see myself getting along with a companion like that.
Yes, my main doesn't eat or sleep much either - and he'll happily willingly share his stale bread and flavorless paste with him
I don't even think that would necessarily contradict being arrogant. He could look down at others specifically because he thinks of them as less knowledgeable or less ambitious. He could even be disgusted by their focus in life on mundane and corporal aspects. He could silently be amused about their lack or perspective and understanding of existence as a whole - from his point of view. That would probably be considered an "evil" character by some, although I don't think of it as being evil in the actual sense. Maybe he'd be morally grey when it comes to making decisions - but maybe not even that. Just as an example - I don't think he absolutely has to be like that; but arrogance can absolutely be possible even if a character might not be physically powerful or have a huge social stance.
As for scars: I'm a bit indifferent to that, but yes, it would function as a way to show that he does do research in the field and doesn't just sit in his study. I wouldn't see it as a sign that he overestimated himself, though. It's just natural that when you're outside exploring, you'll catch a few scars over time. Nobody can be completely attentive all the time (especially when lacking sleep).