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The inevitable monetization of subclassing

  • moderatelyfatman
    moderatelyfatman
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    It beats putting the whole thing behind a paywall, unlike the arcanist class or the latest antiquities.
    Yes, the grind won't be fun but with training gear and scrolls, half speed advancement isn't so bad.
  • Rungar
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    i dont see this as a big deal. If they dont make money the game shuts down. Paying for convenience is fine as long as the basic requirements arent too extreme, and from what ive seen they are not.

    zos is moving to a different content generation mode using a much smaller maintenance team with more ability to try new things. Going forward i would expect lots of asset reuse ( subclassing is efficient asset use). Expect this trend to continue. Its likely their ownly way to remain viable.

  • ADarklore
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    Every time I see threads like this, it always confuses me because it shows some people don't understand the term 'for profit' when it comes to business. ZOS isn't a charity, and they require a massive amount of revenue to keep the game going. They said years ago that ESO+ doesn't keep the lights on, and now that player population is even less, it's no surprise that they would add more opportunities for people to spend more.

    Furthermore, nobody is REQUIRE to buy anything other than the game itself. A lot of items are convenience items, but can be done without, ESO+ included.

    As for the topic, I highly doubt they will be putting class line advancement into the Crown store... but they will probably sell more XP scrolls. I know personally, I only plan to level the skill lines that I will actually USE... there is no need for me to level tanking lines, or healer lines, or many DPS lines for that matter.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • LalMirchi
    LalMirchi
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    dk_dunkirk wrote: »
    Alcast has a writeup about subclassing here: https://alcasthq.com/eso-how-to-prepare-for-subclassing/. He points out that you have to level a skill line to 50 on a class in order to unlock it for use in subclassing, then you have to re-level it to 50 as a subclass line, at half the normal rate of advancement. However, at least that subclass skill line is shared among your other characters.

    When they announced this feature was going to be free for base game, I was surprised. Given previous history, I expected this to cost 1500 or 2000 Crowns per character. Now the monetization angle becomes clear. They'll offer instant subclass skill leveling in the Crown store, and the only question becomes will it be 1500 or 2000 Crowns, and will that be for all 3 skill lines as a class, or per individual skill line? My guess is 1500 per skill line.

    Why bring Alcast into a post that is pure speculation?
    Edited by LalMirchi on April 18, 2025 2:09PM
  • Elowen_Starveil
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    LalMirchi wrote: »
    dk_dunkirk wrote: »
    Alcast has a writeup about subclassing here: https://alcasthq.com/eso-how-to-prepare-for-subclassing/. He points out that you have to level a skill line to 50 on a class in order to unlock it for use in subclassing, then you have to re-level it to 50 as a subclass line, at half the normal rate of advancement. However, at least that subclass skill line is shared among your other characters.

    When they announced this feature was going to be free for base game, I was surprised. Given previous history, I expected this to cost 1500 or 2000 Crowns per character. Now the monetization angle becomes clear. They'll offer instant subclass skill leveling in the Crown store, and the only question becomes will it be 1500 or 2000 Crowns, and will that be for all 3 skill lines as a class, or per individual skill line? My guess is 1500 per skill line.

    Why bring Alcast into a post that is pure speculation?

    To point out that the subclass skill lines need to be re-leveled at half speed, which wasn't made clear in the presentation.
  • Elowen_Starveil
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    ADarklore wrote: »
    Every time I see threads like this, it always confuses me because it shows some people don't understand the term 'for profit' when it comes to business. ZOS isn't a charity, and they require a massive amount of revenue to keep the game going. They said years ago that ESO+ doesn't keep the lights on, and now that player population is even less, it's no surprise that they would add more opportunities for people to spend more.

    Furthermore, nobody is REQUIRE to buy anything other than the game itself. A lot of items are convenience items, but can be done without, ESO+ included.

    As for the topic, I highly doubt they will be putting class line advancement into the Crown store... but they will probably sell more XP scrolls. I know personally, I only plan to level the skill lines that I will actually USE... there is no need for me to level tanking lines, or healer lines, or many DPS lines for that matter.

    Just give me credit for saying that I would be first in line to pay for the convenience. If there's confusion, it's only due to ZOS's bragging about how much money the game has made and continues to make, and yet they don't even seem to have a proper QA department to properly test a change like subclassing. (Per Nightharrow's comments: https://www.youtube.com/watch?v=in90trucga8.)
  • CatoUnchained
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    dk_dunkirk wrote: »
    Pevey wrote: »
    I have many concerns about subclassing, and I am very negative about ZOS's approach to monetization (and I think they could actually make MORE money with a different approach), but this is not an aspect of subclassing that concerns me. Leveling skill lines doesn't take very long, and many players already have at least one toon of each class anyway.

    To each his own. I think leveling the whole thing, including both morphs, takes forever, and I get utterly sick of running Spellscar doing it. (And that's WITH a full XP gear setup and running pots and scrolls.) And, again, as subclass skill lines, they'll take twice as long.

    I am getting more depressed every hour over all these shenanigans. Good lesson on how to generate less interest. With the world going to hell in a handcart, I don't need all this malarkey.

    I feel the same way. The whole nation is being flipped on it's head right now. Sure would have been nice if it wasn't happening in game too.
  • mook-eb16_ESO
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    Considering how bad balance already is in pvp, I hate to think what will happen when this drops. What was the point of that vengeance test if they are going to drop this on live.
  • SeaGtGruff
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    Considering how bad balance already is in pvp, I hate to think what will happen when this drops. What was the point of that vengeance test if they are going to drop this on live.

    The point of Vengeance was to test how stable the server performance could be, and how large the player population could be, in a Cyrodiil PvP campaign with everything but the bare PvP essentials stripped away. It wasn't meant to be a final result; it was meant to be the first step toward designing and developing a final result. Balancing all of the abilities that players use in PvP (or PvE) was never the goal of Vengeance.
    I've fought mudcrabs more fearsome than me!
  • StarOfElyon
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    ADarklore wrote: »
    Every time I see threads like this, it always confuses me because it shows some people don't understand the term 'for profit' when it comes to business. ZOS isn't a charity, and they require a massive amount of revenue to keep the game going. They said years ago that ESO+ doesn't keep the lights on, and now that player population is even less, it's no surprise that they would add more opportunities for people to spend more.

    Furthermore, nobody is REQUIRE to buy anything other than the game itself. A lot of items are convenience items, but can be done without, ESO+ included.

    As for the topic, I highly doubt they will be putting class line advancement into the Crown store... but they will probably sell more XP scrolls. I know personally, I only plan to level the skill lines that I will actually USE... there is no need for me to level tanking lines, or healer lines, or many DPS lines for that matter.

    I logged in for the second time in two days, looked at the crown store and saw a bunch of great constumes and emotes that are WAY out of my price range. THIS COMPANY IS NOT HURTING FOR MONEY!
  • StarOfElyon
    StarOfElyon
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    dk_dunkirk wrote: »
    ADarklore wrote: »
    Every time I see threads like this, it always confuses me because it shows some people don't understand the term 'for profit' when it comes to business. ZOS isn't a charity, and they require a massive amount of revenue to keep the game going. They said years ago that ESO+ doesn't keep the lights on, and now that player population is even less, it's no surprise that they would add more opportunities for people to spend more.

    Furthermore, nobody is REQUIRE to buy anything other than the game itself. A lot of items are convenience items, but can be done without, ESO+ included.

    As for the topic, I highly doubt they will be putting class line advancement into the Crown store... but they will probably sell more XP scrolls. I know personally, I only plan to level the skill lines that I will actually USE... there is no need for me to level tanking lines, or healer lines, or many DPS lines for that matter.

    Just give me credit for saying that I would be first in line to pay for the convenience. If there's confusion, it's only due to ZOS's bragging about how much money the game has made and continues to make, and yet they don't even seem to have a proper QA department to properly test a change like subclassing. (Per Nightharrow's comments: https://www.youtube.com/watch?v=in90trucga8.)

    Be careful sharing videos.
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