I’m running vet Arx pledge today, and I’m zipping through incredibly fast. Setting a solid pace for my group. I’m running 37% speed buff and I’m literally using sprint between every single fight. Any time there are encounters close together I’m using ranged taunt as I go through the first stacking them all on second counter. In addition, not to be boastful, but I’m stacking it all with leash quickly. To give you an idea of it if you know the dungeon well, we have lowered the draw bridge and we are crossing it literally in 8 minutes flat. (I do actually know the exact time.)
But half way through the dungeon one of my DDs decide 37% speed buff plus draining my stamina to sprint isn’t good enough. But he can’t actually outrun the pace I’m going. So what does he do to make sure the tank can’t do his job? The guy begins running off before the fights are finished so he beats me to the next group.
I swear, the amount of straight discourtesy shown to tanks in this game baffles the imagination. Most days I would have simply just finished the dungeon. I have a mantra I repeat to myself in such situations. “When you are in the kiddy pool the kids are going to play.” And that’s what vet base game dungeons are, I know. And on easy stuff people are going to act dumb because they can. But for some reason today it just went all over me and I simply dropped group.
Ok rant over. And yes I know this isn’t the primary reason for the tank shortage. But I tell you: it doesn’t help.