MK-01, if NB is so "good", then why do you play paladin 99% of the time?))
Oblivion_Protocol wrote: »
Personal choice? Some people like certain classes more than others. Also, it’s Templar, not Paladin. This is ESO, not D&D.
As for the argument, there’s a reason for the wild variance in opinion. The change to Cloak means that it takes skill and timing to use the ability. You can’t just spam it and stay invisible semi-permanently through an entire fight anymore.
Before the Cloak change, 99% of the complaints about NB were related to how it was unfair that they could just be invisible for virtually no cost. And they were right. Turning invisible instantly at the press of a single button with no cooldown is a massive advantage that no other class gets. It literally ends fights, so it makes sense for the effort to reward ratio be about even.
You want to disappear and run around cosplaying a Predator? Fine. But you’ve got to pay dearly for it unless you’ve got great positioning and combat knowledge.
As far as I’m concerned, Cloak is fine the way it is.
It is immediately obvious that you have never played NB.
Invisibility is not an imbalance that can be "spammed". I have already written 100 times, there are potions, poisons, special skills that destroy invisibility. All area damage ignores invisibility and deals damage.
You pressed invisibility, spent 4000 mana, and bugs fly to you, which completely deal damage and take you out of invisibility. And you also spent 4000 mana (if you take into account the old skill for 3 seconds). You are punished more than.
Invisibility has NEVER been imbalanced. There are also potions that give invisibility for 15 seconds, vampirism, and just "sneaking around". Invisibility can be "smeared" in one form or another on any class, while retaining all the advantages of the class itself. And that's not counting the bunch of abilities that ignored invisibility, dot damage, sorcerer's balls, etc.
When we talk about "balance" we need to take into account that for having invisibility NB was penalized in all other areas. No area damage (good), no normal control, no damage that goes through block and somersault. NB already paid dearly for invisibility. and now it's been taken away.
The topic was created with the goal of a complete revision of NB. If you and other complete noobs think that it's imba (which is absolutely not the case), then I simply suggest removing it from the game and giving NB other skills on the level of other classes
Let me explain why all the videos shown in this thread are not arguments.
You show video fragments of how NB players +- who know how to play fight against weaklings and noobs, and those who play very badly. And you claim that NB is strong because he killed 10 players (and they are weak). This is exactly the logic.
Here's an example: I have 8000 weapon power, 25,000 penetration of enemy armor, 55% critical chance, 120% critical damage efficiency (Balorgh 500+ Order's Wrath+ Sea-Serpent's Coil + Stygian as an example, provided that everything worked out to the maximum). I hit the enemy with Incap + Grim Focus, and hit, dealing 9,000 +12,000 critical damage. This is provided that I miraculously hit him!!! He did not dodge or block. He just has a Rallying Cry set (-25% critical damage) which simply kills the Nightblade Class. The enemy has 30,000-35,000 health, gets up and heals.
Even if Incapacitating Strike + Grim Focus will deal 20,000 guaranteed damage in total, the enemy has 30-35K health, Armor, passive abilities +5% damage reduction and 10% damage reduction, shields remain, the ultimate ability of the Dragon Knight Magma Armor and other abilities.
meteor does NOT play block! And it's a general ability, not a class ability.Very few abilities go through block and dodge roll. One of the major ones is Meteor from the Mage’s Guild line - which NB has access to, by the way.
Oblivion_Protocol wrote: »Okay, I don’t have the energy to respond to every specific point in another giant wall of text, so I’m going to summarize.
First, the example you posted, with all the stats, is flawed. Every enemy is not going to be optimized with, and I quote: “30-35K health, Armor, passive abilities +5% damage reduction and 10% damage reduction, shields remain, the ultimate ability of the Dragon Knight Magma Armor and other abilities.” Most PvP players are missing some pieces from that puzzle, and not everyone runs Rallying Cry. Not everyone has damage shields or a super effective defensive ult.
Also, if your Incap only crit hits for 9K, you built your NB wrong, you used the skill at the wrong time, or you chose the wrong target. I don’t know what else to tell you.
Also also, the build you referred to in your example is a ganker. Gankers don’t always fight people in ideal situations. They generally wait until folks are weakened from other fights or not paying attention.
When I play a gank build, I don’t hit people who have 30-35K health. I certainly don’t hit people whose Rallying Cry proc is up. I hit the dude with 21K health after fighting a Sorc, or the person rooting around in their inventory, or the player who let their defensive buffs drop because they think they’re safe. That’s the playstyle.
However, if you play a NB built to actually stand up in a fight, you’ll have a lot more success in those encounters with more defensive players.
Your original argument boils down to saying that Cloak is a weak ability and NB needs an overhaul because it’s weak. If you do a general search for the term “Nightblade” on this forum, you’ll see literally hundreds, if not thousands, of posts calling for NB to get nerfed because it’s one of the strongest PvP classes in the game. Even with the Cloak change, it still hits hard, stays mobile, and survives almost anything in the right hands.
And that’s the point you seem to keep missing. NB has a high skill ceiling. It’s not a class where you can just slap on Rallying Cry/Wretched/Balorgh/Saint and Seducer and stroll through enemies. You need to actually understand timing, positioning, and efficient skill use to make the most out of it.
If you’re struggling with a class that has a high skill ceiling…I hate to say it, but maybe it doesn’t need an overhaul. Maybe your skill just isn’t high enough to reach the ceiling.
This is a joke))))When I play a gank build, I don’t hit people who have 30-35K health. I certainly don’t hit people whose Rallying Cry proc is up. I hit the dude with 21K health after fighting a Sorc, or the person rooting around in their inventory, or the player who let their defensive buffs drop because they think they’re safe. That’s the playstyle.
True) from these guys 21 to HP, whom you kill)) all the messages on the forum WILL be from them)))) I write about this in each of my posts)) I'm glad you understood.If you do a general search for the term “Nightblade” on this forum, you’ll see literally hundreds, if not thousands, of posts calling for NB to get nerfed because it’s one of the strongest PvP classes in the game.
2) "If your incap deals 9k damage - you built the build incorrectly." It also seems funny how my arguments with numbers are used against me. It's NOT me or someone built the "build incorrectly", it's the NB in general that is weak and the game mechanics are aimed at defense, not attack. It's not me who built a "weak" NB with an incap of 9k, but the enemy was able to turn my 20k incap into 9k with his damage nerf, and any other NB can do the same
3) I referred to a duel build in my example. Ganger with a snake? -40% run speed? Are you serious? This build has 28k HP, and in a duel he lives for 10 minutes without invisibility. All stars for attack
4) This is a joke))))
Don't forget the opponents of AFK. You openly wrote "I only kill weaklings, noobs, PVE kittens" or people who went away from the computer have a smoke. On what class and/or on what build will you not kill a PvE noob with 21k HP?))))) Answer)))
Oblivion_Protocol wrote: »When I play a gank build, I don’t hit people who have 30-35K health. I certainly don’t hit people whose Rallying Cry proc is up. I hit the dude with 21K health after fighting a Sorc, or the person rooting around in their inventory, or the player who let their defensive buffs drop because they think they’re safe. That’s the playstyle.
5) True) from these guys 21 to HP, whom you kill)) all the messages on the forum WILL be from them)))) I write about this in each of my posts)) I'm glad you understood.
You will not see a single message from a strong player about the fact that NB needs to be weakened) because there is almost no one weaker than NB))
Oblivion_Protocol wrote: »Again, patently false.
If the enemy turned your 20K incap into a 9K, congrats. You found a tank, and they would do that to anyone. If I said that someone turned my 23K Crystal Frag into an 8K Frag with their defensive abilities, does that mean Sorc is bad? If my Leap only does half the normal damage, does DK need to be buffed?
In a duel. And for this you need to play for years on NB to learn to live. This is your native ability to play, not class abilities. For example, on a sorcerer you press teleport 2 times and - you are unreachable. Even if you registered 2 days ago in the game.If it’s a dueling build that can last 10 minutes without invisibility, you’ve proved that NB can function without Cloak…which skilled players already know.
From this position it's even worse) NB is not a full-fledged class, but an "addition" to others? You wait until someone does half the work for you, and you finish off the wounded enemy?))))) NB = an addition to other classes, is that what you want to say?) Build, skills, player - it's still some kind of Templar "finishing off" ability?) Amazing!!!Reread the bold part. If you were paying attention, and not rushing to a “gotcha” attempt at proving me wrong, you would’ve noticed I said when I play a particular build, not when I play NB period. I was referring to gankers because I thought the build you used as an example was a ganker.
For 10 minutes you will live due to how you can play, and not due to class skills. I repeat, if you do not understand. With an equal or strong opponent, you will not live for 10 minutes. Playing as a ganker (pure) you will not live for 10 minutes even against a very weak player.Also, “there is almost no one weaker than NB”. But in the same post, you asserted that the NB build I mistook for a ganker “lives for 10 minutes without invisibility”. So which is it? Is the class weak and you’re lying about the build, or is the build solid and your point disproven?
You consider yourself a strong player, and the NB class is also strong? Right? Excellent!
I suggest you prove your case. Let's get ready for NB, we'll meet in Alikre, and I'll show players for other classes (except NB), and you'll fight them. You'll be able to show:
A) How "effectively" invisibility workshow much (8k) arrow and incap deal
C) and what a strong NB class is and how it wins)
For EVERY victory of yours I'll give you 2,000,000 gold, but for each of your losses you'll give me 1,000,000. And we'll post the results on the forum right here and prove you're right))))
Nb is a very strong class, right? You can easily earn 10+ million gold now for just a few wins) I don't see any reason for you to refuse) I'm sure you already agree)
Oblivion_Protocol wrote: »and I haven’t even brought up the fact that virtually no one in this thread agreed with your point.
If I write "NB is weak as a class" you won't believe me. I need evidence. It has to be presented in great detail.I honestly don’t have the energy to exchange multiple 700+ word posts
I am a competent player. I never said I’m a strong player or that I’m the best NB. I don’t even duel, to be honest with you. So if I took you up on your challenge, I’d probably get killed a bunch and you would think that you’re right simply because one person out of thousands of NB mains lost a few fights in an isolated environment.
Honestly, it takes a long time to use a video program. And why? I can make a video where I only win. I can make a video where I only lose. Especially if I'm interested in showing you something. What will that prove?But at no point have you posted any of the NB builds you used. There’s no footage of you trying and failing with NB.
that you seemingly pulled from somewhere south of your colon.
If you’d provided exact examples of what you’re doing with NB to get the results you’re getting, maybe a more experienced player could tell you where you’ve gone wrong or why you’re getting the results you’re getting. But as it stands, all we’ve got is your word that NB is bad. And it’s simply not.
1) I want to play for NB. I like the philosophy of the game of this class. Word of Warcraft, Lineage 2 - in these games, the assassin is not a "humiliated" class, but a full-fledged and strong one. Why is NB humiliated in TESO?But if you really think NB is so bad, just don’t play it. Stick to DK, Sorc, or whatever else, and leave the NB to others who enjoy it.
All other players left this class. In BG, Imperial City, Cyrodiil - 50% of sorcerers and other classes. Only a few play NB. and they run around killing noobs with 20-25k lives or finishing off the wounded) very interesting gameplay
It's just that sorcs are very strong right now. But you don't want nerf sorcs, on the contrary, you want nb to become level with them.
invisibility is VERY good in PVE for doing quests, expecially the guilds quests. Make a build focused on stealth and regen and u can do daily delve, mage daily and other dailyes without problems. It save u tons of time avoiding being seen and not having to do encounter that are a useless waste of time. In pve invisibility is more an "utility" that a dps skill. In pvp is a very good skill to have, if u are a vampire u become invisible with sprint without cost (except the cost fo sprinting) and if u focus on burst damage is a pain in the a** to deal with. Of course u have to create a build around that skill, and maybe a stamina based vampire is better so NArt maybe learn to play before judging, that would be nice.Invisibility is simply not meant to be useful in pve. How would that work ? "Turn invisible, making your enemies die out of the brain damage caused by seeing someone vanish" ? It's insanely good in pvp though, and it shouldn't be deleted even though a lot of people use it to run away, most of the times when the 3v1 fight suddenly turns into a fair fight (seriously, this is my experience with 90% nb I find in cyrodiil).
Now, as for its usefulness in pve : just look at the morphs. The healing one is really useful for solo content as well as tanks but most importantly, the shadowy disguise morph gives you 10% additional damage to pve enemies ! You're meant to use it once every 10 seconds in your rotation to increase your dps. For me, it was the difference between 120k dps and 125k on my stamblade so yeah, it's pretty useful (though I wish zos had made a change that tackles the main problems of this class in pve : it's way more difficult to play than other classes and it has terrible aoe damage, wich this skills makes worse by having such a short timer and by taking the place of twisting path, reducing aoe damage)
Demalb16_ESO wrote: »invisibility is VERY good in PVE for doing quests, expecially the guilds quests. Make a build focused on stealth and regen and u can do daily delve, mage daily and other dailyes without problems. It save u tons of time avoiding being seen and not having to do encounter that are a useless waste of time. In pve invisibility is more an "utility" that a dps skill. In pvp is a very good skill to have, if u are a vampire u become invisible with sprint without cost (except the cost fo sprinting) and if u focus on burst damage is a pain in the a** to deal with. Of course u have to create a build around that skill, and maybe a stamina based vampire is better so NArt maybe learn to play before judging, that would be nice.
Assemble a build to complete daily quests for the Mages Guild?)) Without a special build, no way?
Regeneration does not work while you are moving in invisibility. My invisibility allows you to run for 20 seconds, then 0 mana. Or you can stop constantly and wait for the mana to regenerate. Or constantly press the transfer of lives to mana. OH! But if you press the cry or any treatment - when you have low lives - you will exit invisibility immediately.
Invisibility spends 2600 mana every 2 seconds. Stage 4 of vampirism spends 22 stamina per second and you run at a sprint (which is even faster) and can run for 2 minutes without stopping. Any class can take stage 4, instead of assembling a whole build.
In PvP for these 300 weapon strength you get penalties in the form of increased cost of all resources and increased fire damage.
To the Night Blade with 7500 hours of play and top-20 servers they write "learn to play")
Here is how invisibility "works"https://www.youtube.com/watch?v=XxoFCNzJ82o
Demalb16_ESO I suggest you learn to think, and then learn to read before you open your mouth and talk nonsense.
Oblivion_Protocol wrote: »I presume you’re the NB in that video. You attacked a creature, then tried to stealth out. That’s not how it works in PvE. You’re supposed to Cloak to sneak past them and avoid the fight entirely. Once you’re in combat, that’s it.
The point of Cloak in PvE is to avoid fights or get the auto crit buff. Unless you gain a bunch of distance from the enemy, you can’t just disappear and end the fight.
no, it's not me. This video is taken from a channel in discord, where NB discusses the fact that invisibility absolutely does not work even in the simplest conditions. I already know this because I tested it. By the way, Pro-players do not use poisons, potions or special abilities against Nb. Why? There are already too many skills that reduce the benefit of invisibility to 0 in combat.
About what you wrote - there is sneak. If you put on 7 average things, you will be invisible for PVE.
Imagine that you explain to the sorcerer "You use teleportation to get to the enemy faster, but as soon as you find yourself in battle - teleportation no longer works."
I'll ask the question differently, please tell me any other game ability that has such a number of countermeasures?