Or will they simply add the EU member states to the list of countries that are excluded from certain aspects of the game? We see that regularly with competitions and raffles etc.
SeaGtGruff wrote: »Is this commission going to tackle these same issues (minus the buying of special currency) when it comes to real-life sales in stores and online? Does that mean they want to kill things like "Black Friday" and "Cyber Monday" sales, too, not to mention Bingo games, raffles, etc.? Or are these sorts of things only offensive and predatory when they're in a videogame?
This is annoying. This is an M rated game and nothing in the cash shop gives any actual advantage in the game. Let us be adults, take responsibility for our own actions, and quit regulating things like this.
This is annoying. This is an M rated game and nothing in the cash shop gives any actual advantage in the game. Let us be adults, take responsibility for our own actions, and quit regulating things like this.
Unfortunately, not everyone playing computer games is "adult enough" to distinguish between "fair" trades and ones that were done based on manipulative practices. Even passing on responsibilities to parents in practice were not successful at all as kids just bought packages without the parental knowledge and game studios later on refused to refund the money as it either took to long for the parents to realize or it wasn't obvious for them that the sale was done by the kid and not by the parent. As such, such acts as I understand them are there to add a further layer of protection against malecious sales practices. I don't say that ZOS is evil here or uses every possible practice to make us spend more than we want to, there are for sure way terrible games that do that, but then again, ZOS allows to buy stuff via crowns where you can't get the exact number of crowns through real-money purchases and thus have to overspend basically.
In what way are you punished? Please explain
I also don't see how there is a censorship happening at all. It's just like that over the years marketing guys applied all possible means to get people to buy things based on various "bad" practices like limited time sales or virtual currencies where you need to spend more for that currency than you got value out of the item. I.e. item costs 2100 crowns but you eithr can buy 500, 1000, 2000 or 2500 crowns but not exactly 2100 crowns. You also didn't see what's the direct monetary value would be, like 16$ for those 2100 crown item or the like. The enforcement measure aims to add that information basically to make people actually aware of how much they really spend on that item. So, instead of censorship you actually get more information provided.
EU commission and the Consumer Protection Cooperation Network passed a new enforcement measure a couple of days ago which regulates sales practices in ingame-stores and virtual currencies.
PeacefulAnarchy wrote: »The rest of your post implies that is enforcement measure is due to some new law or rules, but it is not. This article describes an action taken against a specific company, Star Sable, for possibly breaching existing laws.
The European Commission will be hosting a workshop where gaming companies operating in the EU will be encouraged to present concrete steps, they will take to implement these key principles. The CPC Network will monitor progress and may take further actions if harmful practices continue.
The EU enforcement is a good thing for gaming in general as for gamers. It's not meant to block microtransactions but to make them the good way they should have always been, and not the predatory mess they've always been.
I really hope Zos will embrace these guidelines and adapt the store accordingly. To us, would only be a benefit.
colossalvoids wrote: »Hopeful that it would disable their ability to sell the shining gamy coins and set prices straight in USD currency, so the decision won't be clouded by layers upon layers of of gamifying and sugarcoating ridiculously overpriced assets you don't own, for an account you don't really own either.
This is annoying. This is an M rated game and nothing in the cash shop gives any actual advantage in the game. Let us be adults, take responsibility for our own actions, and quit regulating things like this.
DenverRalphy wrote: »IMHO, this would be bad for the players in EU.
Basically it would remove ZOS' ability to allow players to buy crowns in bulk to get more bang for their buck. Effectively cowns in EU would have a set currency value, so the player would have to pay top dollar for every item.
For example (caveat, using USD as the currency)..
A 750 Crown item.A 5000 Crown item.
- $7.99 as that's the base value if you purchased the smallest package. $1.06 per crown.
- After the change: at $1.06 per, would cost $53.00.
- Before the change: $40 for the 5500 bundle, and you'd have 500 crowns left over.
DenverRalphy wrote: »IMHO, this would be bad for the players in EU.
Basically it would remove ZOS' ability to allow players to buy crowns in bulk to get more bang for their buck. Effectively cowns in EU would have a set currency value, so the player would have to pay top dollar for every item.
For example (caveat, using USD as the currency)..
A 750 Crown item.A 5000 Crown item.
- $7.99 as that's the base value if you purchased the smallest package. $1.06 per crown.
- After the change: at $1.06 per, would cost $53.00.
- Before the change: $40 for the 5500 bundle, and you'd have 500 crowns left over.
Even if it did (questionable), the effect would be to make transparently clear how outrageously priced crown store items are, and presumably people would then vote with their wallets rather than paying more than the price of an entire AAA game for an electronic house which you can't fully furnish because there aren't enough slots.
DenverRalphy wrote: »DenverRalphy wrote: »IMHO, this would be bad for the players in EU.
Basically it would remove ZOS' ability to allow players to buy crowns in bulk to get more bang for their buck. Effectively cowns in EU would have a set currency value, so the player would have to pay top dollar for every item.
For example (caveat, using USD as the currency)..
A 750 Crown item.A 5000 Crown item.
- $7.99 as that's the base value if you purchased the smallest package. $1.06 per crown.
- After the change: at $1.06 per, would cost $53.00.
- Before the change: $40 for the 5500 bundle, and you'd have 500 crowns left over.
Even if it did (questionable), the effect would be to make transparently clear how outrageously priced crown store items are, and presumably people would then vote with their wallets rather than paying more than the price of an entire AAA game for an electronic house which you can't fully furnish because there aren't enough slots.
Doubtful. The people who pay for crowns know exactly how much they're paying for them. It's not like the cost is hidden or anything.
Discounts are still allowed in the EUDenverRalphy wrote: »IMHO, this would be bad for the players in EU.
Basically it would remove ZOS' ability to allow players to buy crowns in bulk to get more bang for their buck.
DenverRalphy wrote: »DenverRalphy wrote: »IMHO, this would be bad for the players in EU.
Basically it would remove ZOS' ability to allow players to buy crowns in bulk to get more bang for their buck. Effectively cowns in EU would have a set currency value, so the player would have to pay top dollar for every item.
For example (caveat, using USD as the currency)..
A 750 Crown item.A 5000 Crown item.
- $7.99 as that's the base value if you purchased the smallest package. $1.06 per crown.
- After the change: at $1.06 per, would cost $53.00.
- Before the change: $40 for the 5500 bundle, and you'd have 500 crowns left over.
Even if it did (questionable), the effect would be to make transparently clear how outrageously priced crown store items are, and presumably people would then vote with their wallets rather than paying more than the price of an entire AAA game for an electronic house which you can't fully furnish because there aren't enough slots.
Doubtful. The people who pay for crowns know exactly how much they're paying for them. It's not like the cost is hidden or anything.
Then what is your problem with this (for the avoidance of doubt, if what you said were true they would be unlikely to bother with a virtual currency)? Create a loyalty scheme if you like. It would at least be transparent.
Discounts are still allowed in the EUDenverRalphy wrote: »IMHO, this would be bad for the players in EU.
Basically it would remove ZOS' ability to allow players to buy crowns in bulk to get more bang for their buck., but ZOS would need to tell us the real money value.
ZOS could still sell you "Best Deal: $53 worth of crowns for only $40", but when you buy something with those crowns they would need to also need disclose the real cost: "One piece of virtual real estate, only 12000 crowns ($127,84)".
Still we're talking about the same guys who decided that dailight saving is pointless and should be abandoned half a decade ago, and to this day can't agree upon whether always to stay at summer time or normal time...
DenverRalphy wrote: »[Except that you can't calculate a discounted value without set variables. The price of crowns changes depending on how many you purchase and from which source across different markets. Crowns come from ESO+ subscribtion too. Should the price of the ESO+ subscription change to account for it?