This thread is pointless. Game is well designed for questing either solo or by grouping with little issues really and even those are getting fixed.
I spent 200hours lvling from 1-50 doing 400+ quests, 50+ dungeons, grinding a bit random mobs, running public dungeons more times, and i never even touched pvp..So I have no clue how much experience you are getting in PvP or Dungeons alone. But if it is designed to take you minimum 200 hours PvPing or doing Dungeons to reach lvl 50, then I would call that a great job at balancing leveling system.
steerpike1979 wrote: »I have to say that I tend to agree with the OP. Just finished a run on a tough public dungeon and it was a nightmare trying co-ordinate the quests in it with the 2 other players I was with. I must have run back and forth in the dungeon 3 or 4 times so that everyone could finish. I would like to see group questing made more user-friendly.
The game wants you to solo quest and only solo quest. Leveling is all solo questing. Your reward for hitting 50? More solo questing.
If they just wanted everyone to solo, wouldn't it have been smarter to just make a single player game? I mean they wasted a lot money building an mmo if they don't want people playing together.
The game wants you to solo quest and only solo quest. Leveling is all solo questing. Your reward for hitting 50? More solo questing.
If they just wanted everyone to solo, wouldn't it have been smarter to just make a single player game? I mean they wasted a lot money building an mmo if they don't want people playing together.
The game wants you to solo quest and only solo quest. Leveling is all solo questing. Your reward for hitting 50? More solo questing.
If they just wanted everyone to solo, wouldn't it have been smarter to just make a single player game? I mean they wasted a lot money building an mmo if they don't want people playing together.
One way you could use groups is say you're group is 4-5 VR 1's. Sweep the Vet 1 and 2 zones world bosses, public dungeons, and dolmens. Thats what i did on multiple occasions (to help lower level guildies) and it was a ton of fun. and as for someone saying PvP gives no experience, i got 45k vet points taking bleakers last night. Im VR6 53% till VR7, 30% of that is from pvp. At vet ranks PvP is almost the same xp as questing... Tip for pvp, repair, destroy enemy siege, kill everything. All those things give you vet xp, and it adds up pretty fast.
frwinters_ESO wrote: »The game wants you to solo quest and only solo quest. Leveling is all solo questing. Your reward for hitting 50? More solo questing.
If they just wanted everyone to solo, wouldn't it have been smarter to just make a single player game? I mean they wasted a lot money building an mmo if they don't want people playing together.
Another one of these posts. Im not even reading any other replies. I already commented on another thread that was similar.
The main story is approximatly 10 quests. 10! OMG i got to do 10 quwests by myself? There are a handful of other quests, vbery small, that are solo. How many quests are in each zone. On average, going by the achievements there are at least 50-60 per zone. Each faction gets 5 zones, so thats over 300 quests. So what thats 1 out of every 30 quests you have to do it solo? OMG thats to much shut the game down! *sarcasm*
Get over it.