This thread got derailed into the same conversation that has been here for ages. Instead arriving at the point that PvP should be as consensual as possible. It's very common for PvP players to leave each other alone. Ball group players are blacklisted on community servers for chasing solo player or small scalers. 3rd partying someone dueling is considered bad manners as well. Cyrodill is not as simple as you see someone -> you kill someone. Most PvP players will try and judge if someone wants to fight or not(keeps are implicit consent).This goes back to my original point, PvE players / Questers have gotten a reputation for 3rd partying, if you're in this group and want to be left alone, stop 3rd partying. Then the majority of players will also leave you alone. But as long as the average experience of PvP players is that PvE specs will 3rd party me as soon as I start a fight. They will kill them on sight. No actual PvP player endorses the idea that everyone is fair game. Even if you're an alliance lock Andy. The person whom you just 3rd partyed might be your next BG team mate. PvP is a large string of unspoken rules and balances. And avoid 3rd partying is one of those rules. So don't do if you want to stay in the good books.
Granted, I have plenty of issues, which I have discussed at length, with PvP and the PvP community. Especially in IC.
With that said, all of the people complaining about being attacked when they're just peacefully doing quests (which, for the record, they're almost never "peacefully" doing anything as soon as a second member of their faction shows up and they find some gumption in their boots) is kind of wild to me.
It's like shark attacks. Shark attacks are super easy to prevent: Don't go into the ocean. They can't come out and get ya.
PvP zones are the same way. Sharks live there. Is every shark going to kill you? No. But the one shark that wants to kill you is also there. The best way (and the only sure way) to avoid that shark is to stay out of the water. At the very least, if you're going into the water, you've got to be aware of and prepared for the possibility that a shark might show up. And it might try to eat you.
And even the sharks that don't want to kill you may still accidentally take a bite out of you. I was defending Bruma from a duo, we just had a heckin' fight on the dolmen flag that I somehow won, probably through luck, since I have no right to even be entering 1vX, much less winning it. I was pumped and pleased with myself. I ran around to the outlier flag, and ran past another member of the same faction. Assuming they were also here to flip Bruma, I unloaded a Surprise Attack as they passed me and came around to engage.
Then I noticed that my single Surprise Attack had taken them from 100% to somewhere around 30ish%. I was like "Oh. That's a quester. Oops. Nevermind!" and disengaged.
If I hadn't noticed their health before coming about for a full broadside, I'd have shredded them. The point being, sharks sometimes mistake surfers for food.
I understand that we'd all like to have the option to enjoy the ocean without worrying about sharks. But they're there, and they're dangerous, so entering the ocean means being prepared to encounter one. Especially since we (sharks) have no way to know who's another shark and who's a surfer, except by how quickly they die when we bite them.
I feel like IC is too full of sharks (bigger sharks than me) and I'm tired of being sharked there. So I don't go there. I stay out of that part of the ocean.
(Point of clarification: shark attacks are very rare, don't get mad at sharks IRL, they're just a vehicle for my metaphor.)
Stop trying to shift the blame. Several PvP players in this thread have already admitted their toxic behavior. Gleefully, even.SilverBride wrote: »Whitestrake's Mayhem and the Golden Pursuits are bringing in a lot of players that don't normally spend time in Cyrodiil and Imperial City. Everyone assumes that the gankers are all PvPers, when in fact it may be those not familiar with PvP doing a lot of the ganking.
Stop trying to shift the blame. Several PvP players in this thread have already admitted their toxic behavior. Gleefully, even.SilverBride wrote: »Whitestrake's Mayhem and the Golden Pursuits are bringing in a lot of players that don't normally spend time in Cyrodiil and Imperial City. Everyone assumes that the gankers are all PvPers, when in fact it may be those not familiar with PvP doing a lot of the ganking.
Stop trying to shift the blame. Several PvP players in this thread have already admitted their toxic behavior. Gleefully, even.
Stop trying to shift the blame. Several PvP players in this thread have already admitted their toxic behavior. Gleefully, even.SilverBride wrote: »Whitestrake's Mayhem and the Golden Pursuits are bringing in a lot of players that don't normally spend time in Cyrodiil and Imperial City. Everyone assumes that the gankers are all PvPers, when in fact it may be those not familiar with PvP doing a lot of the ganking.
Like I've said before, this forum doesn't allow the words I'd choose.Aha, we're back to toxic PVP again are we? You do like that word.
GloatingSwine wrote: »Stop trying to shift the blame. Several PvP players in this thread have already admitted their toxic behavior. Gleefully, even.SilverBride wrote: »Whitestrake's Mayhem and the Golden Pursuits are bringing in a lot of players that don't normally spend time in Cyrodiil and Imperial City. Everyone assumes that the gankers are all PvPers, when in fact it may be those not familiar with PvP doing a lot of the ganking.
If you're in a PvP zone, you're a PvP player.
You opted in and consented to PvP at all times and in all circumstances the moment you entered Cyrodiil or Imperial City.
I've come to accept ganking as the inevitable result of mixed PvP/PvE zones.
I don't mind being ganked by people stealthed up on quest locations or turn-in spots, but for gods' sake let me get the quest item first.
I GENUINELY don't mind IF they let me hand in my quest/pick up my new quest/collect my item and then burst out of stealth to murder me. Sometimes it's even helpful! A quick blood port across the map to do something else.
But it's rude and aggravating to get murdered in the little room and NOT be able to grab the Ritual Wine or the Barrel of Tar.
Stop trying to shift the blame. Several PvP players in this thread have already admitted their toxic behavior. Gleefully, even.SilverBride wrote: »Whitestrake's Mayhem and the Golden Pursuits are bringing in a lot of players that don't normally spend time in Cyrodiil and Imperial City. Everyone assumes that the gankers are all PvPers, when in fact it may be those not familiar with PvP doing a lot of the ganking.
It is what it is. I'm not a PVP player but I understand that in PVP zone that's what players do - PVP stuff. No one force PVE players to do the event. There are ton of PVE events so let the PVPers have this one. This event is also a way to give PVErs incentive to try PVP (pvp gear, skills and builds)
It is what it is. I'm not a PVP player but I understand that in PVP zone that's what players do - PVP stuff. No one force PVE players to do the event. There are ton of PVE events so let the PVPers have this one. This event is also a way to give PVErs incentive to try PVP (pvp gear, skills and builds)
Well, yes they do force some of us. There are some pretty nice rewards for the Golden Pursuits I would like but can't due to the guys sitting in the Cyrodiil towns ganking people. I mean, just let me turn in my quests and then kill me if you want.
It is what it is. I'm not a PVP player but I understand that in PVP zone that's what players do - PVP stuff. No one force PVE players to do the event. There are ton of PVE events so let the PVPers have this one. This event is also a way to give PVErs incentive to try PVP (pvp gear, skills and builds)
Well, yes they do force some of us. There are some pretty nice rewards for the Golden Pursuits I would like but can't due to the guys sitting in the Cyrodiil towns ganking people. I mean, just let me turn in my quests and then kill me if you want.
GloatingSwine wrote: »It is what it is. I'm not a PVP player but I understand that in PVP zone that's what players do - PVP stuff. No one force PVE players to do the event. There are ton of PVE events so let the PVPers have this one. This event is also a way to give PVErs incentive to try PVP (pvp gear, skills and builds)
Well, yes they do force some of us. There are some pretty nice rewards for the Golden Pursuits I would like but can't due to the guys sitting in the Cyrodiil towns ganking people. I mean, just let me turn in my quests and then kill me if you want.
That's not being forced, that's you looking at the price of a thing and then complaining about it whilst you pay it anyway.
If there was a login notice saying "If you don't max your golden pursuits ZOS will come and burn your house down and steal your dog" that's being forced.
I killed what I would assume to be a PvEer in IC last night. They didn't have much health, nor fought back much, and they were questing from the looks of it, but they got too close to me when I was capturing a flag, so I killed them. Ended up getting roughly 10k telvar from the kill. I would've let them live had they gotten nowhere near me, but now I don't think I can take any chances of not going after someone if they are going to drop 10k telvar.
I killed what I would assume to be a PvEer in IC last night. They didn't have much health, nor fought back much, and they were questing from the looks of it, but they got too close to me when I was capturing a flag, so I killed them. Ended up getting roughly 10k telvar from the kill. I would've let them live had they gotten nowhere near me, but now I don't think I can take any chances of not going after someone if they are going to drop 10k telvar.
JemadarofCaerSalis wrote: »Because there were two campers there who were killing anyone going to do the quest. They weren't trying to flip the town, I could easily revive in that town and it was never shown as being under attack. They were just there to kill people trying to get/turn in quests.
Remember once I entered on my nightblade to get some quests done so I had some spares.JemadarofCaerSalis wrote: »I killed what I would assume to be a PvEer in IC last night. They didn't have much health, nor fought back much, and they were questing from the looks of it, but they got too close to me when I was capturing a flag, so I killed them. Ended up getting roughly 10k telvar from the kill. I would've let them live had they gotten nowhere near me, but now I don't think I can take any chances of not going after someone if they are going to drop 10k telvar.
This reminds me of when I first set foot in IC, whoever killed me got a boatload of Tel var. Up until this event, I didn't know you could bank the telvar, and I just completely overlooked the little arrow on the screen so I had something like 80K when I first entered.
Now I bank all currencies before I go into any PvP zone, so good luck getting it from me :P

Stop trying to shift the blame. Several PvP players in this thread have already admitted their toxic behavior. Gleefully, even.SilverBride wrote: »Whitestrake's Mayhem and the Golden Pursuits are bringing in a lot of players that don't normally spend time in Cyrodiil and Imperial City. Everyone assumes that the gankers are all PvPers, when in fact it may be those not familiar with PvP doing a lot of the ganking.