PvP player perspective on why PvP players kill friendly "questers" / PvE geared players.

  • DestroyerPewnack
    DestroyerPewnack
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    ApoAlaia wrote: »

    Not sure why but your post reminded me of:

    https://www.youtube.com/watch?v=4dn76ZPt_Y0

    Haha! That is hilarious! :D
    I've always associated ganking with this scene from GoT:

    https://www.youtube.com/watch?v=z2Yy0pkcfiA

    It's just so accurate.
  • necro_the_crafter
    necro_the_crafter
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    Where as I am baffled by how soft some of our fellow community members are.
    If someone dies in a vet HM dungeon, do we say the boss is bullying them? No. We say they are underprepared for the activity they're trying to attempt.
    Killing players in a PvP zone is not bullying. If they are underprepared for the requirements of that activity, that is their fault, and their fault alone.

    This game has 2(!) PvP zones, going there willingly knowing fully well that you can be targeted by the other player, and then complaining that you got killed is insane.

    In some other MMOs I played - they have all of their world as PvP enabled, some of them didnt even had a faction/alliance so you basicly can be targeted anywhere by anyone except for major cities. And this games were fun.
    Calastir wrote: »
    "Ha ha bullying funny"

    It baffles me every time someone thinks this way.

    Its not bulliying, people do what they are supposed to do. They are pvping in pvp zone. All within game boundries. Its a players choise to attack questers or spare them, you cant force people who want to kill questers to be a pacifist.

    Thinking that if you are quester than everyone around should somehow act differently towards you is crazy.
    Why would they?

    You are a player, in PvP zone, and you have a bounty on you (AP/Tel-var), Game will reward opposing player for killing you. Why souldnt they?
    Edited by necro_the_crafter on February 28, 2025 11:57AM
  • DestroyerPewnack
    DestroyerPewnack
    ✭✭✭✭
    Where as I am baffled by how soft some of our fellow community members are.
    If someone dies in a vet HM dungeon, do we say the boss is bullying them? No. We say they are underprepared for the activity they're trying to attempt.
    Killing players in a PvP zone is not bullying. If they are underprepared for the requirements of that activity, that is their fault, and their fault alone.

    This game has 2(!) PvP zones, going there willingly knowing fully well that you can be targeted by the other player, and then complaining that you got killed is insane.

    In some other MMOs I played - they have all of their world as PvP enabled, some of them didnt even had a faction/alliance so you basicly can be targeted anywhere by anyone except for major cities. And this games were fun.
    Calastir wrote: »
    "Ha ha bullying funny"

    It baffles me every time someone thinks this way.

    Its not bulliying, people do what they are supposed to do. They are pvping in pvp zone. All within game boundries. Its a players choise to attack questers or spare them, you cant force people who want to kill questers to be a pacifist.

    Thinking that if you are quester than everyone around should somehow act differently towards you is crazy.
    Why would they?

    You are a player, in PvP zone, and you have a bounty on you (AP/Tel-var), Game will reward opposing player for killing you. Why souldnt they?

    This. I agree, 100%.
  • Artim_X
    Artim_X
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    I'm of the mind that dead campaigns are somewhat exceptions to the rule, but if the campaign is active with a proper population, then everything is fair game.

    If they are red, make them dead! If they are blue, strike true! And if they are yellow, help that fellow! All within reason!🍌

    pbk4odo3s9cx.gif
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • Calastir
    Calastir
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    You're no slave to the game."Play as you want", but to hunt involuntary questers is your free will to be a bully.

    Just because we can do something, does not mean that we must do it.

    I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • Michaelkeir
    Michaelkeir
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    Vulsahdaal wrote: »
    c363b wrote: »
    While I waited for the battle to end, in case a player of my alliance revived me, I was revived by an enemy player, whose alliance I could not see, only to be immediately killed again by that player. I did not consider that to be fair play.

    This is possible? Ive spent years in Cyro and I never knew this, not that Id want to rez any enemies anyway. Not even to kill again, nope.

    This said, if Im in a town during an event, I dont bother anyone unless Im attacked first.

    Is this a new feature? I was in Imperial City the other day and was killed on a flag, and before I ported to my respawn point it seemed like the enemy was reviving me. I thought it was a bug or that I was seeing things.
  • ApoAlaia
    ApoAlaia
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    Calastir wrote: »
    Filthy ganker here...
    I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
    One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
    My favorite time of the year, to be honest. :D

    I understand it's probably frustrating for PvE players, so here are some recommendations:

    1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.

    2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
    "Ha ha bullying funny"

    It baffles me every time someone thinks this way.

    I personally don't see it as 'bullying'.

    I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.

    They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.

    If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
  • Thumbless_Bot
    Thumbless_Bot
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    I also have a funny anecdot that happened to me right now
    PC EU, Evergloam
    Went to capture vlastarus, started with central flag.
    First guy with start spaming snipes on me only for his 3 friends to join after, I retaliated and killed them, they resed in vlas and attack me once again. After second attempt when I finished them, one of them starded PMing about how I have 0 brains to kill PvE players.

    I sent this guy combat logs that shows that they attacked first and he just blocked me. Nice.

    Here first guy attacking me
    clmcim96ntdq.jpg
    second buddy join in for the brawl
    ql8u11iatywm.jpg
    third buddy join
    i0uafy1wh977.jpg
    one of quester got colloteral damage from my FoO
    zizg7q5zhmac.jpg
    after wich he decided that he gona fight me back while i dealing with guards
    ns898xts0apa.jpg
    And here is the PM
    ib5gprxn0gfy.jpg

    So yeah, I mean, that what Cyrodiil is about, territorial conflict.
    I want vlastarus for set merchant, you want it for a questing, and our interests clash in a battle, and power would decide whos interests should prevail. Thats is the basic premise of eso PvP. That is why they attacked me, and why I retaliated. Thats fun.

    But why do you have to remind me that you are PvE player? should I stand still when you gang on me and accept my fate because you are quester?

    No. You should send them back Mournhold to reevaluate their gear choices, as many times as they decide to test you. If they leave you alone, it becomes up to you to engage. Any choice you make is fair.

    I am fairly certain that the point is to get more folks into pvp. So, If they do happen to kill you 10v1, or whatever, I wouldn't worry about it. Zergs exist outside of events and they are often the only way a lot of folks can get any kills, by zerging.
    Edited by Thumbless_Bot on February 28, 2025 1:30PM
  • Calastir
    Calastir
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    ApoAlaia wrote: »
    Calastir wrote: »
    Filthy ganker here...
    I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
    One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
    My favorite time of the year, to be honest. :D

    I understand it's probably frustrating for PvE players, so here are some recommendations:

    1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.

    2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
    "Ha ha bullying funny"

    It baffles me every time someone thinks this way.

    I personally don't see it as 'bullying'.

    I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.

    They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.

    If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
    Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort.

    So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.

    Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • TheMajority
    TheMajority
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    Calastir wrote: »
    ApoAlaia wrote: »
    Calastir wrote: »
    Filthy ganker here...
    I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
    One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
    My favorite time of the year, to be honest. :D

    I understand it's probably frustrating for PvE players, so here are some recommendations:

    1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.

    2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
    "Ha ha bullying funny"

    It baffles me every time someone thinks this way.

    I personally don't see it as 'bullying'.

    I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.

    They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.

    If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
    Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort.

    So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.

    Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.

    I feel bullied by PVE players who constantly try to browbeat me into not defending myself when they attacks me first because they under an illusion that it's "bullying" to get killed in a PVP zone
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • Grizzbeorn
    Grizzbeorn
    ✭✭✭✭✭
    ✭✭✭
    Calastir wrote: »
    ApoAlaia wrote: »
    Calastir wrote: »
    Filthy ganker here...
    I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
    One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
    My favorite time of the year, to be honest. :D

    I understand it's probably frustrating for PvE players, so here are some recommendations:

    1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.

    2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
    "Ha ha bullying funny"

    It baffles me every time someone thinks this way.

    I personally don't see it as 'bullying'.

    I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.

    They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.

    If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
    Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort.

    So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.

    Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.

    I feel bullied by PVE players who constantly try to browbeat me into not defending myself when they attacks me first because they under an illusion that it's "bullying" to get killed in a PVP zone

    How can YOU feel bullied if attacked by a player in a PvP zone if you say bullying in a PvP zone is an illusion?
    Edited by Grizzbeorn on February 28, 2025 2:24PM
      PC/NA Warden Main
    • DestroyerPewnack
      DestroyerPewnack
      ✭✭✭✭
      Calastir wrote: »
      ApoAlaia wrote: »
      Calastir wrote: »
      Filthy ganker here...
      I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
      One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
      My favorite time of the year, to be honest. :D

      I understand it's probably frustrating for PvE players, so here are some recommendations:

      1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.

      2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
      "Ha ha bullying funny"

      It baffles me every time someone thinks this way.

      I personally don't see it as 'bullying'.

      I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.

      They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.

      If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
      Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort.

      So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.

      Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.

      Again, causing discomfort is not bullying. Everyone feels discomfort when they wipe a no-death dungeon run. Is that bullying? No. Similarly, everyone feels discomfort when they die in PvP. Nobody celebrates dying. Is that bullying? Also no.

      Going into a PvP zone with your PvE gear, no detect pots/abilities, and sub 20k HP is your fault. Not mine, and not the devs'.

      And while what I did was intentional, I'm not sure where you got the "repeatedly" part from. I wasn't targeting any one, specific player. Killing players who recently ressed also doesn't give much AP. I was moving from one village to the next, as it wouldn't be ganking if the players expected me to be there.

      I applaud the devs for this event, and I hope they do more for PvP. Had so much fun. I'll probably spend some time at the villages tonight.
    • Calastir
      Calastir
      ✭✭✭✭✭
      Calastir wrote: »
      ApoAlaia wrote: »
      Calastir wrote: »
      Filthy ganker here...
      I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
      One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
      My favorite time of the year, to be honest. :D

      I understand it's probably frustrating for PvE players, so here are some recommendations:

      1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.

      2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
      "Ha ha bullying funny"

      It baffles me every time someone thinks this way.

      I personally don't see it as 'bullying'.

      I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.

      They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.

      If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
      Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort.

      So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.

      Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.

      I feel bullied by PVE players who constantly try to browbeat me into not defending myself when they attacks me first because they under an illusion that it's "bullying" to get killed in a PVP zone
      Are you trying to derail my argument on purpose? Of course if they attack first, that's a sign that they're voluntarily engaging in PvP combat. The bullying starts when you know full well that they're weaker and not there to engage in PvP, but just to earn tickets.
      Edited by Calastir on February 28, 2025 2:26PM
      Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
    • necro_the_crafter
      necro_the_crafter
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      Calastir wrote: »
      You're no slave to the game."Play as you want", but to hunt involuntary questers is your free will to be a bully.

      Just because we can do something, does not mean that we must do it.

      I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.

      To clarify I never attack people first in PvP generally. Its just my habit from playing PvP in fromsoftware games, where people cameup with a joke - "nonconsensual PvP" by the way. I always wait to see what people are up to first.

      They are voluntary questers. They chose to go to PvP zone and do quests. Some of also would attack you on sight, some of them dont, and some of would join the gang when they see an opportunity. You can speak for every quester, and I cant speak about every PvP player. Every encounter depends on what kind of player you encountering.
      For short - in PvP zone people do PvP. Its a basic game function. If dont want to participate, don't. Try simply not participating in the event. Or dont make such a big deal when players are acting as they supposed to act. They killing the enemy, and they are allowed to do that.

      Questers also are no slaves to the game and simply can refuse to participate. You know, if you not in a PvP zone, other players cant kill you.

      Would you carry me through some hardmodes for free becuase I want the loot/skins/achivements and dont want to participate in PvE?
      Edited by necro_the_crafter on February 28, 2025 2:34PM
    • Gingaroth
      Gingaroth
      ✭✭✭
      Calastir wrote: »
      "Ha ha bullying is funny"

      It baffles me every time someone think this way.

      Where as I am baffled by how soft some of our fellow community members are.
      If someone dies in a vet HM dungeon, do we say the boss is bullying them? No. We say they are underprepared for the activity they're trying to attempt.
      Killing players in a PvP zone is not bullying. If they are underprepared for the requirements of that activity, that is their fault, and their fault alone.

      The dungeon boss is not a conscious being, able to make its own decisions. You are.

      I get Cyrodiil is a PvP area and anyone can get killed. In most cases, I have no problems with that.
      If you see players from another faction attacking flags or guards, and you kill them, I won’t complain.
      If you yourself are obviously trying to quest and some other ‘quester’ attacks you, go for him.
      If you see someone somewhere out in the wild and you’re not sure what they’re there for, soit.

      But if, during an event like this, you see people running around a village, talking to questgivers, and not attacking anything, I think that's a different situation.

      You know these people are not there to PvP, they just want to get tickets and boxes. Tickets and boxes, I’d like to add, which are especially valuable for new and therefore inexperienced players, as they have a lot of catching up to do in collecting all the goodies. So no, they’re not likely to want to ‘skip the event’.

      They’re not a threat to you or your faction. Killing them provides you with no great benefit. They're not even slowing you down.

      If you want alliance points, you're usually get them quicker by conquering resources, castles and villages. If you want Tel Var, you'll get them quicker by flipping the districts and hunting the Patrolling Horrors and other tough NPC's. If you're looking for kills for achievements or bounty missions, you can easily get them in Battlegrounds or in group-versus-group fights in either Cyrodiil or Imperial City.

      You decided to waste these other players' time, sour their game experience, and keep them from reaching their goals anyway. For several hours.

      So I can see no other reason for your actions than you getting a kick out of handing other people a very unpleasant experience. And I think ‘bullying’ is a correct description for such behaviour.

      (Also the suggestion that the only possible reason someone isn’t good at a certain activity is because they didn’t prepare well enough and that must be their own fault is nonsensical. I won't get into that now, though, as this post is already getting to long.)





    • necro_the_crafter
      necro_the_crafter
      ✭✭✭✭✭
      Calastir wrote: »
      You're no slave to the game."Play as you want", but to hunt involuntary questers is your free will to be a bully.

      Just because we can do something, does not mean that we must do it.

      I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.

      To clarify I never attack people first in PvP generally. Its just my habit from playing PvP in fromsoftware games, where people cameup with a joke - "nonconsensual PvP" by the way. I always wait to see what people are up to first.

      With that out of the way, they are voluntary questers. They chose to go to PvP zone and do quests. Some of them also would attack you on sight, some of them dont, and some of would join the gang when they see an opportunity.
      You cant speak for every quester, and I cant speak about every PvP player.
      Every encounter depends on what kind of player you encountering.

      For short - in PvP zone people do PvP. Its a basic game function. If dont want to participate, don't. Try simply not participating in the event. Or dont make such a big deal when players are acting as they supposed to act. They killing the enemy, and they are allowed to do that. There is no issue with that. Stop making it a thing.

      By the way questers also are no slaves to the game and simply can refuse to participate. You know, if you not in a PvP zone, other players cant kill you.

      Would you carry me through some hardmodes for free becuase I want the loot/skins/achivements and dont want to participate in PvE?

      Edited by necro_the_crafter on February 28, 2025 2:37PM
    • Calastir
      Calastir
      ✭✭✭✭✭
      Calastir wrote: »
      You're no slave to the game."Play as you want", but to hunt involuntary questers is your free will to be a bully.

      Just because we can do something, does not mean that we must do it.

      I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.

      To clarify I never attack people first in PvP generally. Its just my habit from playing PvP in fromsoftware games, where people cameup with a joke - "nonconsensual PvP" by the way. I always wait to see what people are up to first.

      With that out of the way, they are voluntary questers. They chose to go to PvP zone and do quests. Some of them also would attack you on sight, some of them dont, and some of would join the gang when they see an opportunity.
      You cant speak for every quester, and I cant speak about every PvP player.
      Every encounter depends on what kind of player you encountering.

      For short - in PvP zone people do PvP. Its a basic game function. If dont want to participate, don't. Try simply not participating in the event. Or dont make such a big deal when players are acting as they supposed to act. They killing the enemy, and they are allowed to do that. There is no issue with that. Stop making it a thing.

      By the way questers also are no slaves to the game and simply can refuse to participate. You know, if you not in a PvP zone, other players cant kill you.

      Would you carry me through some hardmodes for free becuase I want the loot/skins/achivements and dont want to participate in PvE?
      These nonconsensual PvP'ers went through a lot of trouble to earn their tickets and reward. To camp at their quest point just to grief them is bullying. You keep polishing, but the counterargument remains a turd.
      Edited by Calastir on February 28, 2025 2:48PM
      Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
    • necro_the_crafter
      necro_the_crafter
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      Im actulay think that devs should drop pelinal boxes and ticket only for PvP activities. Like capturing a keep, doing warfront quests, and with rewards of the worthy. PvE players have a way to do PvP event without doing any PvP.
      And when people are bringing PvP to them (main focus of the event by the way) they complain of how unfair it is and they are bullied and whatever.

      Reward are already almost PvP exclusive, except for some crafting mats, and styles. Most of the styles could be bought for extreamly cheap price. Getting a ticket is like 5-7 mins of questing, 10-15 if you die a few times. Hakeijos, well, you gotta PvP to get those outside of the event, no way around that. If you arent prepared for PvP them maybe you dont deserve them.

      Just stop. Take a deep breath, and be grateful, that devs dont require you to actually particicpate in the dereadful PvP.

      All that you are losing its maybe 1-2mins here and there to travel from respawn to your quest objective. Maybe sometimes you have to change campains if you keep getting ganked by same person. That's fine, and thats to be expected. No need to be so salty about that. No need to make it a thing. You have no control over other people and no argumentation would stop a player for a thing that they are want to do, and are supposed to do.

      Just do a minimal prepararion, atleast get invisibility potions from ap vendor if you are so afraid to die. 8/10 you will get away with single invis pot.
      Edited by necro_the_crafter on February 28, 2025 2:52PM
    • Calastir
      Calastir
      ✭✭✭✭✭
      Im actulay think that devs should drop pelinal boxes and ticket only for PvP activities. Like capturing a keep, doing warfront quests, and with rewards of the worthy. PvE players have a way to do PvP event without doing any PvP.
      And when people are bringing PvP to them (main focus of the event by the way) they complain of how unfair it is and they are bullied and whatever.

      Just stop. Take a deep breath, and be grateful, that devs dont require you to actually particicpate in the dereadful PvP.

      All that you are losing its maybe 5mins here and there to travel from respawn to your quest objective. Maybe sometimes you have to change campains if you keep getting ganked by same person. That's fine, and thats to be expected. No need to be so salty about that.

      Just do a minimal prepararion, atleast get invisibility potions from ap vendor if you are so afraid to die. 8/10 you will get away with single invis pot.
      I'm starting to repeat myself so unless you're being willfully ignorant, I'll try using simpler terms;

      Player wanna fight, then player fight.
      Player don't wanna fight, then player don't fight.

      No matter where they are, anyone who fight player who don't wanna fight is bully.
      Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
    • M_Volsung
      M_Volsung
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      I've been in cyro exactly three times, for the skyshards... now, thanks to the crown store, I never have to go there again and I'm fine with that.

      The people leaving certain comments in this thread, and other threads like it, are exactly why I wouldn't do PVP even if someone tried to pay me.
      "In the Deep Halls, Far from Men;
      Forsaken Red Mountain, Twisted Kin;
      Hail the Mind, Hail the Stone;
      Dwarven Pride, Stronger than Bone"

      —Dwemer Inquiries I-III, Thelwe Ghelein
    • Blood_again
      Blood_again
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      Calastir wrote: »
      to hunt involuntary questers

      Yes, totally involuntary. Omg, I was sorting my bank inventory staying in Vivec when the game suddenly ported me to Bruma outskirts where I immediately died under a ballgroup for nothing!
      Do you believe me? Me neither.
      Every player located in a PvP zone went there voluntarily. Every minute they stay there is a result their own choice. (don't tell me about people unaware how to leave Cyro, I heard about them and they are extinctively rare)

      I do quests on NA with pure PvE build. Please don't picture me or other event questers as silly children. We know about the risk, and we know what we wanna get here under that risk.
      Yes, being cut by tough brawler or filthy ganker while "I just wanna have my tickets" is frustrating. But picturing us involuntary is something from another reality.
      Calastir wrote: »
      I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.

      I'm convinced that any solution that doesn't let kill somebody in PvP area will be exploited. By PvP players, obviously. So "involuntary questers" would just get their situation worse :)
      Another solution - restricting the access in PvP zone for unprepared players/characters - may save some rusty souls from visiting IC with their 18k hp. Well I predict some PvEers who would cheat that restiction and would be the fist voices with "they bully us" again.
      If you ask me, I vote for "play as you want and face the consequences".
    • BXR_Lonestar
      BXR_Lonestar
      ✭✭✭✭✭
      Arrow312 wrote: »
      If i see quester i let them quest if a quester attacks me back to spawn point for the quester.
      Arrow312 wrote: »
      Players like this arent "real" PvPers. Real PvPers arent wait a quest points in town to kill quester. They take scrolls, keeps play as Ballgroups but never wait at those points.

      Pretty much this. Why sit and kill questers when there is better AP and fun to be had elsewhere?

      That being said, I did kill questers in Vlastarus this weekend on my bowgank, but they were in my way when I was trying to collect/turn in quests for my golden pursuit. And I was sorely outnumbered so I didn't think it was that unsporting.

      But I also didn't sit there and farm them. Once I was done, I took off. Better things to do.

      I did find that it is absolutely hilarious though to get on a troll tank and go to the quest towns and troll those people who are setting up to gank the questers. I did that for a couple of hours the other night, and the reds got so salty they summoned the entire red server to deal with just a small handful of us lol.

      if they at a potential spawn point for the next keep e.g. brindle, Dclaw ok shxt happens. But just wait for them there for how much 600 AP or so?? Naaah i let them quest, too if i saw someone questing but if they attack me -> back to spawn for them. tbf sometimes i run to the gankers of my color and show the quester where they sit xD

      I d
      Sarannah wrote: »
      Personally as a PvE quester I don't mind if someone kills me in a PvP zone, that is fair. But I do have a major issue with this when they kill me over and over and over and over and over and over and over and over and over and over and over and over. (if that was tiresome to read, imagine how it felt!)

      Was in IC today to get my 500 kills for the golden pursuit on an under level 50 char in PvE quest gear, and the same people kept killing me again and again. That is NOT fun, nor PvP!

      That is only toxic and bullying. This is why PvP events should not be happening, they are just feeding questers to the morally lacking. Players should only move to PvP zones when they themselves are ready to go there.

      PS: Had no other char to do that pursuit on, as it wasn't my main server.

      I don't know what color you were on, but I know a lot of the spawn points when you climb the latter into the city are on raised platforms where they can't run up and get you (they can still hit you with ranged attacks), so you could have just sat up there with a desto staff or bow or other ranged attacks/abilities and killed NPC's with minimal risk...

      If another player comes and tries to hit you with ranged attacks, you back out onto the trap door and you get the purple aura of invulnerability.

      Boring? Yes. But the get 500 kills in IC was always going to be a major grind to get (I skipped it personally). That is pretty much why I opted to do 5 quests in Vlastarus - I needed one more pursuit to get to 15.
    • DestroyerPewnack
      DestroyerPewnack
      ✭✭✭✭
      Calastir wrote: »
      Player wanna fight, then player fight.
      Player don't wanna fight, then player don't fight.

      No matter where they are, anyone who fight player who don't wanna fight is bully.

      So glad the world doesn't work the way this person thinks it does.
    • AzuraFan
      AzuraFan
      ✭✭✭✭✭
      ✭✭✭
      kind_hero wrote: »
      IMO it is a problem of design... Why would you want people who don't want to PvP, doing quests and whatnot in a PvP area, where chances to get into fights with PvP players is high? The closest answer is that developers want more people to do certain content, PvP in this case. Carrot on a stick...

      Absolutely right, and this game is really bad for that (trying to get players to do certain types of content). It's really hilarious when the slogan for this game is "play how you want." At least with the event, it's pretty easy to get the event tickets. No PvP required. As for the golden pursuit, they seem to be themed, so there will be a PvP one every once in a while.

    • BXR_Lonestar
      BXR_Lonestar
      ✭✭✭✭✭
      The game is encouraging you to play the game and build a pvp build with the over 700 sets in the game. Seems to me the pve players have the biggest problem here.

      As mostly PvEer and part time PvPer - no, making a pvp build is not the biggest problem for PvE player.
      It may be a problem for potential PvPer, but not for a pure PvEer and that's why.

      Problem is that PvP build won't save you if you're just a pveer.
      Player should spend lots of time and attention to get used to the build. Should know their limits when to attack and when to run. Should work on some vital habits and get rid of bad ones that kill them in encounter.
      All this takes time in PvP action only. Also it requires to be eager to fight with players. If a player doesn't like PvP in any kind, they will suffer and drop it soon. PvP build will be just a tiny help here.

      I may catch myself many times a day on a moment "I just wanted to do quests... why am I running for this player and trying to kill them?" :)
      But I believe that many PvE players don't. I think it is a fair decision not to spend any time mastering their pvp skills, if they aren't eager to PvP in their souls.
      I don't have a panacea for pure PvE players in this situation, but I know that PvP builds aren't the thing.

      Build isn't everything, but it is part of it. The other part is knowing the areas, knowing how to use cover and obstacles to your advantage, and to be quite frank, knowing how to read the PVP map. All of those things come only with experience playing PVP. So sometimes it is very much a L2P issue.

      Yes, it sucks for those PVE players sometimes, but you know what? Those of us who still play PVP suffered through similar growing pains when we started. I remember having to enter the sewers through the gates in Cyrodil rather than getting to IC just by a different que, and getting ganked over and over and over again trying to get into IC to be able to complete an IC quest. I got so mad I eventually made a ganker, learned how to play a bow gank, and started doing the exact same thing to other players.

      Most players who are really good at PVP also went through tough stints where they got slaughtered repeatedly, or got "stuck" in IC or Cyrodil (meaning they didn't know how to get out). It is just part of the game and the learning curve. Some PVE players will zerg surf and find they enjoy some aspects of PVP and come back. Some will be completely turned off by the experience and play elsewhere. That is all perfectly fine, as PVP is simply not for everyone.
    • Calastir
      Calastir
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      Calastir wrote: »
      Player wanna fight, then player fight.
      Player don't wanna fight, then player don't fight.

      No matter where they are, anyone who fight player who don't wanna fight is bully.

      So glad the world doesn't work the way this person thinks it does.
      I know you are, and I know it doesn't. And that's a problem.
      Edited by Calastir on February 28, 2025 3:21PM
      Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
    • Vulkunne
      Vulkunne
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      Heelie wrote: »
      I Have Been following the post since the beginning of this event. And I have seen a lot of posts from PvE players who obviously do not enjoy PvP tired of getting killed when just trying to do activities for the event. The counter you see is from other players pointing out that PvP zones are for PvP. But I think the problem is more nuanced than presented here. I think it's the easiest to explain with my own anecdote of killing questers in Vlastarus.

      Day one of the event I decided to do all the golden pursuits as I never know how much I was going to play. At 10 in the evening I am just missing the Quest in the towns. At this point, I have already decided I am not going to kill anyone I just want the quest over and done with. But I decided to take my magicka sorcerer as an insurance as this is by far the best 1vX class in the game. Plus it also has good damage for the few PvE enemies during the quest. Once I get into Cyrodill none of the towns are AD, but I decide to go to Vlastarus anyway as we control a few keeps there. When I arrive there are 6-7 blue players, a quick glance at their HP, as well as none of them keeping up buffs tells me they are all there to quest and I run past all of them without attacking a single one. Once I pick up my set and quest and head out I run into a Warden player whom I have killed a few times today already (In IC and in keeps). He's not going to let me go, so he obviously attacked me on sight. This wouldn't have been a problem for me, but the second that he attacked me… Every single one of those players that I just let live decides to join him. I end up spending the next half an hour kiting and picking off this group of “questers” across half of Tamriel. And all that time I couldn't help myself thinking that if I had just killed them all at the very start they probably would have returned to base and I would have had the town for myself.

      While this might just be my anecdote, when I talk to other players the number one reason that they kill “questers” on sight is that they hate being 3rd partyed. PvE templar beams, lightning heavies, and snipe spam are the most infamous.

      From a PvP player to players that just want to be left alone. Stop 3rd partying PvP players at every opportunity you get. While you're never going to stop the Nightblade gankers who are having the time of their lives ruining your day. I feel like I have pretty much been “radicalized” into killing PvE spec players on sight. I can not think of a single time recently where I let a PvE player live, and that they didn't attack me as soon as they saw an opportunity to do so. PvP players aren't so unique evil entities out to ruin your day, most of them are looking to have fun and typically these are near-peer 1v1 2v2s with other PvP geared players. And when you interfere in those fights you ruin their experience, and this is why they kill you, even preemptively. Most PvP players don't take joy in killing questers, they do so because they know that these players won't think twice about 3rd partying as soon as they turn your back on them.

      Well said. This goes for alot of things, and it starts with realizing you are in a PvP zone and any expectations that you have are just that -yours- and not necessarily shared by anyone else there. For example, just because a PvP Guild is part of your faction, or a ball group, doesn't mean they will do the right thing either.
      Edited by Vulkunne on February 28, 2025 5:09PM
      All I'm doin' is kneading the dough. I don't need yo halp right now. -Khajit Gourmet
    • SilverBride
      SilverBride
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      It's called Whitestrake's Mayhem. Not Whitestrake's Come and Safely Quest and earn Tickets and Boxes in a War Zone.
      Edited by SilverBride on February 28, 2025 3:55PM
      PCNA
    • Calastir
      Calastir
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      It's called Whitestrake's Mayhem. Not Whitestrake's Come and Safely Quest and earn Tickets and Boxes in a War Zone.
      Mayhem for one non-consensual side only.

      You defend that, I prefer a situation everyone can enjoy.
      Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
    • JiubLeRepenti
      JiubLeRepenti
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      I don't really understand why some people are complaining about being killed in a PvP dedicated zone.

      This Golden Pursuit is designed for PvP players. Every reward is related to PvP.

      You want these PvP rewards? Then you'll have to go to Cyrodiil and take the risk of encountering enemy players.

      Additionally, there are plenty of ways to survive there: get a tanky build, use a nightblade or a vampire to become invisible, go with friends or guild mates...

      The game doesn't have to be in easy mode all the time.
      BE/FR l PC EU l CP2700
      Just fell in love with housing! Dedicated Youtube channel: https://www.youtube.com/@JiubLeRepentiYT/videos
      TES III Morrowind biggest fan!
      Never forget: we can disagree on everything, as long as we debate politely and respectfully
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