I Have Been following the post since the beginning of this event. And I have seen a lot of posts from PvE players who obviously do not enjoy PvP tired of getting killed when just trying to do activities for the event. The counter you see is from other players pointing out that PvP zones are for PvP. But I think the problem is more nuanced than presented here. I think it's the easiest to explain with my own anecdote of killing questers in Vlastarus.
Day one of the event I decided to do all the golden pursuits as I never know how much I was going to play. At 10 in the evening I am just missing the Quest in the towns. At this point, I have already decided I am not going to kill anyone I just want the quest over and done with. But I decided to take my magicka sorcerer as an insurance as this is by far the best 1vX class in the game. Plus it also has good damage for the few PvE enemies during the quest. Once I get into Cyrodill none of the towns are AD, but I decide to go to Vlastarus anyway as we control a few keeps there. When I arrive there are 6-7 blue players, a quick glance at their HP, as well as none of them keeping up buffs tells me they are all there to quest and I run past all of them without attacking a single one. Once I pick up my set and quest and head out I run into a Warden player whom I have killed a few times today already (In IC and in keeps). He's not going to let me go, so he obviously attacked me on sight. This wouldn't have been a problem for me, but the second that he attacked me… Every single one of those players that I just let live decides to join him. I end up spending the next half an hour kiting and picking off this group of “questers” across half of Tamriel. And all that time I couldn't help myself thinking that if I had just killed them all at the very start they probably would have returned to base and I would have had the town for myself.
While this might just be my anecdote, when I talk to other players the number one reason that they kill “questers” on sight is that they hate being 3rd partyed. PvE templar beams, lightning heavies, and snipe spam are the most infamous.
From a PvP player to players that just want to be left alone. Stop 3rd partying PvP players at every opportunity you get. While you're never going to stop the Nightblade gankers who are having the time of their lives ruining your day. I feel like I have pretty much been “radicalized” into killing PvE spec players on sight. I can not think of a single time recently where I let a PvE player live, and that they didn't attack me as soon as they saw an opportunity to do so. PvP players aren't so unique evil entities out to ruin your day, most of them are looking to have fun and typically these are near-peer 1v1 2v2s with other PvP geared players. And when you interfere in those fights you ruin their experience, and this is why they kill you, even preemptively. Most PvP players don't take joy in killing questers, they do so because they know that these players won't think twice about 3rd partying as soon as they turn your back on them.
Players like this arent "real" PvPers. Real PvPers arent wait a quest points in town to kill quester. They take scrolls, keeps play as Ballgroups but never wait at those points.
BXR_Lonestar wrote: »Players like this arent "real" PvPers. Real PvPers arent wait a quest points in town to kill quester. They take scrolls, keeps play as Ballgroups but never wait at those points.
Pretty much this. Why sit and kill questers when there is better AP and fun to be had elsewhere?
That being said, I did kill questers in Vlastarus this weekend on my bowgank, but they were in my way when I was trying to collect/turn in quests for my golden pursuit. And I was sorely outnumbered so I didn't think it was that unsporting.
But I also didn't sit there and farm them. Once I was done, I took off. Better things to do.
I did find that it is absolutely hilarious though to get on a troll tank and go to the quest towns and troll those people who are setting up to gank the questers. I did that for a couple of hours the other night, and the reds got so salty they summoned the entire red server to deal with just a small handful of us lol.
And this is why I as a PvE'er stopped questing in PvP alltogether.
PvP draws toxic people or turns people toxic.
While I waited for the battle to end, in case a player of my alliance revived me, I was revived by an enemy player, whose alliance I could not see, only to be immediately killed again by that player. I did not consider that to be fair play.
I Have Been following the post since the beginning of this event. And I have seen a lot of posts from PvE players who obviously do not enjoy PvP tired of getting killed when just trying to do activities for the event. The counter you see is from other players pointing out that PvP zones are for PvP. But I think the problem is more nuanced than presented here. I think it's the easiest to explain with my own anecdote of killing questers in Vlastarus.
Day one of the event I decided to do all the golden pursuits as I never know how much I was going to play. At 10 in the evening I am just missing the Quest in the towns. At this point, I have already decided I am not going to kill anyone I just want the quest over and done with. But I decided to take my magicka sorcerer as an insurance as this is by far the best 1vX class in the game. Plus it also has good damage for the few PvE enemies during the quest. Once I get into Cyrodill none of the towns are AD, but I decide to go to Vlastarus anyway as we control a few keeps there. When I arrive there are 6-7 blue players, a quick glance at their HP, as well as none of them keeping up buffs tells me they are all there to quest and I run past all of them without attacking a single one. Once I pick up my set and quest and head out I run into a Warden player whom I have killed a few times today already (In IC and in keeps). He's not going to let me go, so he obviously attacked me on sight. This wouldn't have been a problem for me, but the second that he attacked me… Every single one of those players that I just let live decides to join him. I end up spending the next half an hour kiting and picking off this group of “questers” across half of Tamriel. And all that time I couldn't help myself thinking that if I had just killed them all at the very start they probably would have returned to base and I would have had the town for myself.
While this might just be my anecdote, when I talk to other players the number one reason that they kill “questers” on sight is that they hate being 3rd partyed. PvE templar beams, lightning heavies, and snipe spam are the most infamous.
From a PvP player to players that just want to be left alone. Stop 3rd partying PvP players at every opportunity you get. While you're never going to stop the Nightblade gankers who are having the time of their lives ruining your day. I feel like I have pretty much been “radicalized” into killing PvE spec players on sight. I can not think of a single time recently where I let a PvE player live, and that they didn't attack me as soon as they saw an opportunity to do so. PvP players aren't so unique evil entities out to ruin your day, most of them are looking to have fun and typically these are near-peer 1v1 2v2s with other PvP geared players. And when you interfere in those fights you ruin their experience, and this is why they kill you, even preemptively. Most PvP players don't take joy in killing questers, they do so because they know that these players won't think twice about 3rd partying as soon as they turn your back on them.
Players like this arent "real" PvPers. Real PvPers arent wait a quest points in town to kill quester. They take scrolls, keeps play as Ballgroups but never wait at those points.
Vulsahdaal wrote: »While I waited for the battle to end, in case a player of my alliance revived me, I was revived by an enemy player, whose alliance I could not see, only to be immediately killed again by that player. I did not consider that to be fair play.
This is possible? Ive spent years in Cyro and I never knew this, not that Id want to rez any enemies anyway. Not even to kill again, nope.
I do not kill quester, except in the following cases:
- they attack me or a player of my alliance
- they're taking a flag or attacking a guard of my flag
RealLoveBVB wrote: »I do not kill quester, except in the following cases:
- they attack me or a player of my alliance
- they're taking a flag or attacking a guard of my flag
In vlastarus the guards in the middle are kinda protecting the door to the questgiver.
If someone wants the quest in the house and he's killing the guards for that, you would kill this poor soul too?
ThoraxtheDark wrote: »The game is encouraging you to play the game and build a pvp build with the over 700 sets in the game. Seems to me the pve players have the biggest problem here.
RealLoveBVB wrote: »I do not kill quester, except in the following cases:
- they attack me or a player of my alliance
- they're taking a flag or attacking a guard of my flag
In vlastarus the guards in the middle are kinda protecting the door to the questgiver.
If someone wants the quest in the house and he's killing the guards for that, you would kill this poor soul too?