https://www.youtube.com/watch?v=z2Yy0pkcfiADestroyerPewnack wrote: »Where as I am baffled by how soft some of our fellow community members are.
If someone dies in a vet HM dungeon, do we say the boss is bullying them? No. We say they are underprepared for the activity they're trying to attempt.
Killing players in a PvP zone is not bullying. If they are underprepared for the requirements of that activity, that is their fault, and their fault alone.
"Ha ha bullying funny"
It baffles me every time someone thinks this way.
necro_the_crafter wrote: »DestroyerPewnack wrote: »Where as I am baffled by how soft some of our fellow community members are.
If someone dies in a vet HM dungeon, do we say the boss is bullying them? No. We say they are underprepared for the activity they're trying to attempt.
Killing players in a PvP zone is not bullying. If they are underprepared for the requirements of that activity, that is their fault, and their fault alone.
This game has 2(!) PvP zones, going there willingly knowing fully well that you can be targeted by the other player, and then complaining that you got killed is insane.
In some other MMOs I played - they have all of their world as PvP enabled, some of them didnt even had a faction/alliance so you basicly can be targeted anywhere by anyone except for major cities. And this games were fun."Ha ha bullying funny"
It baffles me every time someone thinks this way.
Its not bulliying, people do what they are supposed to do. They are pvping in pvp zone. All within game boundries. Its a players choise to attack questers or spare them, you cant force people who want to kill questers to be a pacifist.
Thinking that if you are quester than everyone around should somehow act differently towards you is crazy.
Why would they?
You are a player, in PvP zone, and you have a bounty on you (AP/Tel-var), Game will reward opposing player for killing you. Why souldnt they?
Vulsahdaal wrote: »While I waited for the battle to end, in case a player of my alliance revived me, I was revived by an enemy player, whose alliance I could not see, only to be immediately killed again by that player. I did not consider that to be fair play.
This is possible? Ive spent years in Cyro and I never knew this, not that Id want to rez any enemies anyway. Not even to kill again, nope.
This said, if Im in a town during an event, I dont bother anyone unless Im attacked first.
"Ha ha bullying funny"DestroyerPewnack wrote: »Filthy ganker here...
I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
My favorite time of the year, to be honest.
I understand it's probably frustrating for PvE players, so here are some recommendations:
1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.
2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
It baffles me every time someone thinks this way.
necro_the_crafter wrote: »I also have a funny anecdot that happened to me right now
PC EU, Evergloam
Went to capture vlastarus, started with central flag.
First guy with start spaming snipes on me only for his 3 friends to join after, I retaliated and killed them, they resed in vlas and attack me once again. After second attempt when I finished them, one of them starded PMing about how I have 0 brains to kill PvE players.
I sent this guy combat logs that shows that they attacked first and he just blocked me. Nice.
Here first guy attacking mesecond buddy join in for the brawlthird buddy joinone of quester got colloteral damage from my FoOafter wich he decided that he gona fight me back while i dealing with guardsAnd here is the PM
So yeah, I mean, that what Cyrodiil is about, territorial conflict.
I want vlastarus for set merchant, you want it for a questing, and our interests clash in a battle, and power would decide whos interests should prevail. Thats is the basic premise of eso PvP. That is why they attacked me, and why I retaliated. Thats fun.
But why do you have to remind me that you are PvE player? should I stand still when you gang on me and accept my fate because you are quester?
Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort."Ha ha bullying funny"DestroyerPewnack wrote: »Filthy ganker here...
I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
My favorite time of the year, to be honest.
I understand it's probably frustrating for PvE players, so here are some recommendations:
1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.
2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
It baffles me every time someone thinks this way.
I personally don't see it as 'bullying'.
I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.
They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.
If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort."Ha ha bullying funny"DestroyerPewnack wrote: »Filthy ganker here...
I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
My favorite time of the year, to be honest.
I understand it's probably frustrating for PvE players, so here are some recommendations:
1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.
2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
It baffles me every time someone thinks this way.
I personally don't see it as 'bullying'.
I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.
They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.
If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.
Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.
TheMajority wrote: »Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort."Ha ha bullying funny"DestroyerPewnack wrote: »Filthy ganker here...
I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
My favorite time of the year, to be honest.
I understand it's probably frustrating for PvE players, so here are some recommendations:
1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.
2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
It baffles me every time someone thinks this way.
I personally don't see it as 'bullying'.
I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.
They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.
If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.
Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.
I feel bullied by PVE players who constantly try to browbeat me into not defending myself when they attacks me first because they under an illusion that it's "bullying" to get killed in a PVP zone
Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort."Ha ha bullying funny"DestroyerPewnack wrote: »Filthy ganker here...
I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
My favorite time of the year, to be honest.
I understand it's probably frustrating for PvE players, so here are some recommendations:
1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.
2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
It baffles me every time someone thinks this way.
I personally don't see it as 'bullying'.
I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.
They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.
If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.
Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.
Are you trying to derail my argument on purpose? Of course if they attack first, that's a sign that they're voluntarily engaging in PvP combat. The bullying starts when you know full well that they're weaker and not there to engage in PvP, but just to earn tickets.TheMajority wrote: »Bullying is a form of aggressive behavior in which someone intentionally and repeatedly causes another person injury or discomfort."Ha ha bullying funny"DestroyerPewnack wrote: »Filthy ganker here...
I spent a few good hours ganking PvE players at the villages. It was the funniest thing ever.
One time I was ganking 3 PvE players. I killed the first two, but I was 1 HP by the time I turned to kill the third. He just held block and didn't finish me off. So, I let him live. Other than that, I killed every single player on sight.
My favorite time of the year, to be honest.
I understand it's probably frustrating for PvE players, so here are some recommendations:
1. Skip the event. 99% of this game is PvE, and there is plenty of other things to do.
2. Go in a group, guild or otherwise, preferably with PvP veterans who can watch over you. Most decent PvP players can quickly finish off gankers, and can keep other actual PvP players occupied while you finish your quests.
It baffles me every time someone thinks this way.
I personally don't see it as 'bullying'.
I don't really have to understand why some people derive entertainment from this behaviour either to acknowledge the fact that it is entertainment and the developers are happy to provide it.
They set the stage for players to be the source of entertainment for other players whether they want to [be] or not. This is not an abuse of the system, is working within the parameters set by the system.
If the developers were not happy with it they would have addressed it already like they have addressed many other things that they originally put in the game and then disliked, grew disillusioned with or in some cases even resentful of how they were being used/approached
So let's not mince words. The guy I reacted to admitted that he'd spent a few good hours 'ganking PvE players at the villages' and thought it was the funniest thing ever, even though he understands it's probably frustrating for the PvE players.
Textbook definition of bullying, and lots of PvE players lost their chance to earn tickets during this event because of this bullying. Trying to justify this, and devs even creating this situation on purpose is wrong.
I feel bullied by PVE players who constantly try to browbeat me into not defending myself when they attacks me first because they under an illusion that it's "bullying" to get killed in a PVP zone
You're no slave to the game."Play as you want", but to hunt involuntary questers is your free will to be a bully.
Just because we can do something, does not mean that we must do it.
I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.
DestroyerPewnack wrote: »"Ha ha bullying is funny"
It baffles me every time someone think this way.
Where as I am baffled by how soft some of our fellow community members are.
If someone dies in a vet HM dungeon, do we say the boss is bullying them? No. We say they are underprepared for the activity they're trying to attempt.
Killing players in a PvP zone is not bullying. If they are underprepared for the requirements of that activity, that is their fault, and their fault alone.
You're no slave to the game."Play as you want", but to hunt involuntary questers is your free will to be a bully.
Just because we can do something, does not mean that we must do it.
I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.
These nonconsensual PvP'ers went through a lot of trouble to earn their tickets and reward. To camp at their quest point just to grief them is bullying. You keep polishing, but the counterargument remains a turd.necro_the_crafter wrote: »You're no slave to the game."Play as you want", but to hunt involuntary questers is your free will to be a bully.
Just because we can do something, does not mean that we must do it.
I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.
To clarify I never attack people first in PvP generally. Its just my habit from playing PvP in fromsoftware games, where people cameup with a joke - "nonconsensual PvP" by the way. I always wait to see what people are up to first.
With that out of the way, they are voluntary questers. They chose to go to PvP zone and do quests. Some of them also would attack you on sight, some of them dont, and some of would join the gang when they see an opportunity.
You cant speak for every quester, and I cant speak about every PvP player.
Every encounter depends on what kind of player you encountering.
For short - in PvP zone people do PvP. Its a basic game function. If dont want to participate, don't. Try simply not participating in the event. Or dont make such a big deal when players are acting as they supposed to act. They killing the enemy, and they are allowed to do that. There is no issue with that. Stop making it a thing.
By the way questers also are no slaves to the game and simply can refuse to participate. You know, if you not in a PvP zone, other players cant kill you.
Would you carry me through some hardmodes for free becuase I want the loot/skins/achivements and dont want to participate in PvE?
I'm starting to repeat myself so unless you're being willfully ignorant, I'll try using simpler terms;necro_the_crafter wrote: »Im actulay think that devs should drop pelinal boxes and ticket only for PvP activities. Like capturing a keep, doing warfront quests, and with rewards of the worthy. PvE players have a way to do PvP event without doing any PvP.
And when people are bringing PvP to them (main focus of the event by the way) they complain of how unfair it is and they are bullied and whatever.
Just stop. Take a deep breath, and be grateful, that devs dont require you to actually particicpate in the dereadful PvP.
All that you are losing its maybe 5mins here and there to travel from respawn to your quest objective. Maybe sometimes you have to change campains if you keep getting ganked by same person. That's fine, and thats to be expected. No need to be so salty about that.
Just do a minimal prepararion, atleast get invisibility potions from ap vendor if you are so afraid to die. 8/10 you will get away with single invis pot.
to hunt involuntary questers
I hope the devs will create a solution to stop this behavior. Until then, avoiding PvP like the plague seems the best option.
If i see quester i let them quest if a quester attacks me back to spawn point for the quester.BXR_Lonestar wrote: »Players like this arent "real" PvPers. Real PvPers arent wait a quest points in town to kill quester. They take scrolls, keeps play as Ballgroups but never wait at those points.
Pretty much this. Why sit and kill questers when there is better AP and fun to be had elsewhere?
That being said, I did kill questers in Vlastarus this weekend on my bowgank, but they were in my way when I was trying to collect/turn in quests for my golden pursuit. And I was sorely outnumbered so I didn't think it was that unsporting.
But I also didn't sit there and farm them. Once I was done, I took off. Better things to do.
I did find that it is absolutely hilarious though to get on a troll tank and go to the quest towns and troll those people who are setting up to gank the questers. I did that for a couple of hours the other night, and the reds got so salty they summoned the entire red server to deal with just a small handful of us lol.
if they at a potential spawn point for the next keep e.g. brindle, Dclaw ok shxt happens. But just wait for them there for how much 600 AP or so?? Naaah i let them quest, too if i saw someone questing but if they attack me -> back to spawn for them. tbf sometimes i run to the gankers of my color and show the quester where they sit xD
Personally as a PvE quester I don't mind if someone kills me in a PvP zone, that is fair. But I do have a major issue with this when they kill me over and over and over and over and over and over and over and over and over and over and over and over. (if that was tiresome to read, imagine how it felt!)
Was in IC today to get my 500 kills for the golden pursuit on an under level 50 char in PvE quest gear, and the same people kept killing me again and again. That is NOT fun, nor PvP!
That is only toxic and bullying. This is why PvP events should not be happening, they are just feeding questers to the morally lacking. Players should only move to PvP zones when they themselves are ready to go there.
PS: Had no other char to do that pursuit on, as it wasn't my main server.
IMO it is a problem of design... Why would you want people who don't want to PvP, doing quests and whatnot in a PvP area, where chances to get into fights with PvP players is high? The closest answer is that developers want more people to do certain content, PvP in this case. Carrot on a stick...
Blood_again wrote: »ThoraxtheDark wrote: »The game is encouraging you to play the game and build a pvp build with the over 700 sets in the game. Seems to me the pve players have the biggest problem here.
As mostly PvEer and part time PvPer - no, making a pvp build is not the biggest problem for PvE player.
It may be a problem for potential PvPer, but not for a pure PvEer and that's why.
Problem is that PvP build won't save you if you're just a pveer.
Player should spend lots of time and attention to get used to the build. Should know their limits when to attack and when to run. Should work on some vital habits and get rid of bad ones that kill them in encounter.
All this takes time in PvP action only. Also it requires to be eager to fight with players. If a player doesn't like PvP in any kind, they will suffer and drop it soon. PvP build will be just a tiny help here.
I may catch myself many times a day on a moment "I just wanted to do quests... why am I running for this player and trying to kill them?"
But I believe that many PvE players don't. I think it is a fair decision not to spend any time mastering their pvp skills, if they aren't eager to PvP in their souls.
I don't have a panacea for pure PvE players in this situation, but I know that PvP builds aren't the thing.
I know you are, and I know it doesn't. And that's a problem.DestroyerPewnack wrote: »
I Have Been following the post since the beginning of this event. And I have seen a lot of posts from PvE players who obviously do not enjoy PvP tired of getting killed when just trying to do activities for the event. The counter you see is from other players pointing out that PvP zones are for PvP. But I think the problem is more nuanced than presented here. I think it's the easiest to explain with my own anecdote of killing questers in Vlastarus.
Day one of the event I decided to do all the golden pursuits as I never know how much I was going to play. At 10 in the evening I am just missing the Quest in the towns. At this point, I have already decided I am not going to kill anyone I just want the quest over and done with. But I decided to take my magicka sorcerer as an insurance as this is by far the best 1vX class in the game. Plus it also has good damage for the few PvE enemies during the quest. Once I get into Cyrodill none of the towns are AD, but I decide to go to Vlastarus anyway as we control a few keeps there. When I arrive there are 6-7 blue players, a quick glance at their HP, as well as none of them keeping up buffs tells me they are all there to quest and I run past all of them without attacking a single one. Once I pick up my set and quest and head out I run into a Warden player whom I have killed a few times today already (In IC and in keeps). He's not going to let me go, so he obviously attacked me on sight. This wouldn't have been a problem for me, but the second that he attacked me… Every single one of those players that I just let live decides to join him. I end up spending the next half an hour kiting and picking off this group of “questers” across half of Tamriel. And all that time I couldn't help myself thinking that if I had just killed them all at the very start they probably would have returned to base and I would have had the town for myself.
While this might just be my anecdote, when I talk to other players the number one reason that they kill “questers” on sight is that they hate being 3rd partyed. PvE templar beams, lightning heavies, and snipe spam are the most infamous.
From a PvP player to players that just want to be left alone. Stop 3rd partying PvP players at every opportunity you get. While you're never going to stop the Nightblade gankers who are having the time of their lives ruining your day. I feel like I have pretty much been “radicalized” into killing PvE spec players on sight. I can not think of a single time recently where I let a PvE player live, and that they didn't attack me as soon as they saw an opportunity to do so. PvP players aren't so unique evil entities out to ruin your day, most of them are looking to have fun and typically these are near-peer 1v1 2v2s with other PvP geared players. And when you interfere in those fights you ruin their experience, and this is why they kill you, even preemptively. Most PvP players don't take joy in killing questers, they do so because they know that these players won't think twice about 3rd partying as soon as they turn your back on them.
Mayhem for one non-consensual side only.SilverBride wrote: »It's called Whitestrake's Mayhem. Not Whitestrake's Come and Safely Quest and earn Tickets and Boxes in a War Zone.