Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Why do CP levels need to be visible?

  • Artim_X
    Artim_X
    ✭✭✭✭✭
    ✭✭
    Although CP is not reflective of skill but rather time played, I think it still good information to know when dealing with an unknown variable of a pug in your group.

    At the end of the day, joining guilds is the solution to this issue.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • abkam
    abkam
    ✭✭✭
    Artim_X wrote: »
    Although CP is not reflective of skill but rather time played, I think it still good information to know when dealing with an unknown variable of a pug in your group.
    At the end of the day, joining guilds is the solution to this issue.

    "Although CP is not reflective of skill but rather of time played", well, in Badlands, they just figured out how to time travel.

    But anyway, like I thought, the only real reason to keep CP visible to everyone is just to give raid leaders one more way (yeah, another one) to exclude players for no reason at all.
    Edited by abkam on February 24, 2025 2:11PM
  • Arrow312
    Arrow312
    ✭✭✭✭✭
    CP = PvP Rangs just show how many time you play the game. e.g. you fight a volunteer who kicks your A$$ in pvpor you fight a Grand Warlord and thinks ok good you can run straight GG....


    IMO you see if a player knows what to do or not. Saw low CP who rushed Vet Dungeons easy, saw more then 2000 Cp and they didnt know what to do.
    Edited by Arrow312 on February 24, 2025 2:22PM
    PC EU X'ing, Small Scale PvP
    Arr0w312
  • NoOneSpecial
    NoOneSpecial
    ✭✭✭
    Why do CP levels need to be visible?

    Because we are all wearing scouters.

    Next chapter: Raditz arrives.
  • oldbobdude
    oldbobdude
    ✭✭✭✭✭
    abkam wrote: »
    oldbobdude wrote: »
    abkam wrote: »
    So, tell me; why on earth do you need to see a player's CP if they’ve already linked the achievement? If a player can prove they’ve completed the content, why does CP still matter?
    An achievement link is just a piece of text that you insert into a chat. It can be modified, so it doesn't prove anything.

    Also, you can be carried through content and still get the achievement.

    "The game should be able to automatically detect whether a player have vet achievement before allowing them to join."
    How will someone be carried?

    If somebody is asking somebody to link an achievement that doesn’t necessarily mean they weren’t carried to get it to start with.
  • redeyedclyde
    redeyedclyde
    ✭✭
    I'm forgiving of players who are still on the lower end of CP points when they are seen to underperform or be floor-lords, I also kind of prioritise support for them in trials and vet content because I know they don't have the advantages of somebody with a full champion tree.

    I understand visible CP count can be a reason for some players to immediate exclude players, but they tend to be the kind of people who will be toxic to players without taking into account that they lack the advantages.
    If it was working, we wouldn't be here.
  • LesserCircle
    LesserCircle
    ✭✭✭✭✭
    Yeah I would like champion points to be hidden as well, I'm a very proficient player in almost every type of content but I sometimes feel like I can't make any mistakes.

    There's that kind of expectation from other players and unlike other games I can't just create a new character because once it reaches 50 it will be cp2300 again. But then that character may not be fully geared yet, what about all the skill lines? What if it's the first time playing that class in a certain role?
  • sarahthes
    sarahthes
    ✭✭✭✭✭
    ✭✭✭
    oldbobdude wrote: »
    abkam wrote: »
    oldbobdude wrote: »
    abkam wrote: »
    So, tell me; why on earth do you need to see a player's CP if they’ve already linked the achievement? If a player can prove they’ve completed the content, why does CP still matter?
    An achievement link is just a piece of text that you insert into a chat. It can be modified, so it doesn't prove anything.

    Also, you can be carried through content and still get the achievement.

    "The game should be able to automatically detect whether a player have vet achievement before allowing them to join."
    How will someone be carried?

    If somebody is asking somebody to link an achievement that doesn’t necessarily mean they weren’t carried to get it to start with.

    At the end of the day it really doesn't matter though.

    I do find it funny when they ask for a vet achievement link and kick me when I share a HM or trifecta achievement though.
  • abkam
    abkam
    ✭✭✭
    vg2z8sdl07ly.jpg

    Right now, at this moment... Every day, every hour, someone is kicked because of low CP. They don’t even have a chance to play the game.
    And look at this Endgame Trifecta group.


    edit:
    Yeah, I also blame the player with @CP 197. He cursed the group. Because of this low CP, we can't even kill Trast! This group didn’t even get to see the first boss. lol
    zljc5tsv7ua9.jpg


    Edited by abkam on February 25, 2025 6:10PM
  • Ph1p
    Ph1p
    ✭✭✭✭✭
    abkam wrote: »
    Come on, you know I’m right! Every guild will ask for parses in Discord, and then they’ll decide whether to gatekeep you or not.
    They will gatekeep you even if it’s just a vet run. And they don’t actually care about your CP—they care about your DPS.
    If your account is CP 400 but you pull 70k DPS, and they have someone with 91k DPS, they’ll still gatekeep you just because of your low CP… unless there’s no one else available.
    You know this is true.

    Personally, I don't care much about CP either for all the reasons you've mentioned, but this example is just nonsense. The exclusion isn't because of low CP, but because the group has a better option available. So unless this is about a dedicated learning run aimed at new players, it makes no sense to pick a 70k DPS over a 91k one, all other things being equal.

    When it comes to organized groups, people really need to stop acting like any selection process is automatically the same as gatekeeping... I'm sure there is a misguided raid lead somewhere who's demanding 100k parses to join a vHRC learning run, but in most cases, raid leads simply try to have the best group they can. And if there's more people than spots, someone will unfortunately be disappointed. Just like in any hiring process or athletic try-out.
  • abkam
    abkam
    ✭✭✭
    Ph1p wrote: »
    abkam wrote: »
    Come on, you know I’m right! Every guild will ask for parses in Discord, and then they’ll decide whether to gatekeep you or not.
    They will gatekeep you even if it’s just a vet run. And they don’t actually care about your CP—they care about your DPS.
    If your account is CP 400 but you pull 70k DPS, and they have someone with 91k DPS, they’ll still gatekeep you just because of your low CP… unless there’s no one else available.
    You know this is true.

    Personally, I don't care much about CP either for all the reasons you've mentioned, but this example is just nonsense. The exclusion isn't because of low CP, but because the group has a better option available. So unless this is about a dedicated learning run aimed at new players, it makes no sense to pick a 70k DPS over a 91k one, all other things being equal.

    When it comes to organized groups, people really need to stop acting like any selection process is automatically the same as gatekeeping... I'm sure there is a misguided raid lead somewhere who's demanding 100k parses to join a vHRC learning run, but in most cases, raid leads simply try to have the best group they can. And if there's more people than spots, someone will unfortunately be disappointed. Just like in any hiring process or athletic try-out.

    Did you read my post just above yours? Did you see what happened? Tell me, what’s the sense in kicking someone just because of their CP, especially when they can’t even kill trash mobs? Does that make sense? Do you really believe picking someone with CP 3600 is better than someone with CP 400? Do you really believe that?

    And of course, I’m talking about the group finder. Guilds or Discord have their own rules! I’m talking about playing the game without any third-party software like Discord—just playing the game.
Sign In or Register to comment.