

RealLoveBVB wrote: »Not everyone thinks like this. I like to join random groups too and often those low CPs are better than "veterans" with their heavy attack builds.
An achievement link is just a piece of text that you insert into a chat. It can be modified, so it doesn't prove anything.So, tell me; why on earth do you need to see a player's CP if they’ve already linked the achievement? If a player can prove they’ve completed the content, why does CP still matter?
I'd honestly love to do away with CP entirely. Hiding it in general should also be an option.
I have over 2000 CP, I PvP daily, hit arc 4 solo in Archive, and can solo nearly every world boss in the game. But I never wear meta gear or do vet dungeons (or dungeons at all anymore, rant-rant-toxic-mid-game-PvE-community). On the rare occasions I have set foot in vet dungeons I've done it with guildies, and I still get comments like "how do you reach 2k cp and you've never done Ruins of Mazzy vet?"
It's that expectation, you're clearly a vet, your CP tells everyone you're a vet, but there's suddenly pressure for you to be wearing Pillar, Rele, and Velothi and know what you're doing.
And that piddling ESO Logs can get in the bin. I'll be mid to high end on the DPS and get a "Wow, you did all that on your weird set up? Now put all on some real gear and you'll be a god!" No, no I won't be. I'm good with my builds and set ups cause I made them and use them everywhere. I use cookie cutter YouTube builds and I play like trash because I don't know what I'm doing. It's a part of the reason why I don't even raid with guild I like hanging with in normal mode trials anymore.
Urgh. Pressure and blargh. Give us a no-cp server or let us hide CP and I'd be a happy Bosmer.
Grizzbeorn wrote: »Would this not just give group members another incentive to kick someone, in this case for being unwilling to share their numbers?
Grizzbeorn wrote: »Would this not just give group members another incentive to kick someone, in this case for being unwilling to share their numbers?
So why encourage kicking someone just because their CP is hidden?
Grizzbeorn wrote: »Would this not just give group members another incentive to kick someone, in this case for being unwilling to share their numbers?
Why?
I'm pretty sure you've already seen a CP 1000 Nightblade (or other) in your group dealing more DPS than a CP 2000+ Arcanist. And I can promise you that many great tanks, possibly some of the best in the game, love to tank on alt accounts with CP 400 or lower.
So why encourage kicking someone just because their CP is hidden?
Grizzbeorn wrote: »I'm not trying to encourage the behavior.
I do not run grouped content.
I was merely asking a question based on the well-documented prevalence of players to mistreat their fellow players; seemingly always on the look-out for ways to gate-keep.
Your idea could easily be abused in that manner.
said no one ever wrote: »people can pay for a carry for end game content so thats not a great determiner. people can and do buy accounts so no metric is 100% guarantee really.
Grizzbeorn wrote: »I'm not trying to encourage the behavior.
I do not run grouped content.
I was merely asking a question based on the well-documented prevalence of players to mistreat their fellow players; seemingly always on the look-out for ways to gate-keep.
Your idea could easily be abused in that manner.
I expressed myself wrong earlier, sorry about that!
But how can anyone abuse gatekeeping if CP levels are hidden? That's what I want to understand from all of you. If, somehow, the developers decided to hide CPs permanently, how could that be a bad thing? And why?
aleksandr_ESO wrote: »An achievement link is just a piece of text that you insert into a chat. It can be modified, so it doesn't prove anything.So, tell me; why on earth do you need to see a player's CP if they’ve already linked the achievement? If a player can prove they’ve completed the content, why does CP still matter?
oldbobdude wrote: »aleksandr_ESO wrote: »An achievement link is just a piece of text that you insert into a chat. It can be modified, so it doesn't prove anything.So, tell me; why on earth do you need to see a player's CP if they’ve already linked the achievement? If a player can prove they’ve completed the content, why does CP still matter?
Also, you can be carried through content and still get the achievement.
But from time to time, I like to play on my alt account CP 400-, and it's so damn hard to do anything with it. I can't join other groups because I’m "not good enough." And if I create a group, people join and then leave because my CP is too low. Even when I link Trial HM achievements or Dungeon trifectas, they don’t believe me, just because of my low CP.
Or maybe what we really need is a QoL improvement in Group Finder, something that shows if players have enough experience.
For example, it could track:I’m not sure what the best solution is, but something needs to change. CP'S is nothing more than a tool to keep players locked out of content.
- How many times a player has completed a vDungeon/Trial
- How many weapons they’re still missing from that content
So, tell me; why on earth do you need to see a player's CP if they’ve already linked the achievement? If a player can prove they’ve completed the content, why does CP still matter?
This doesn’t happen every time with every group, but we all know it does happen. And I bet even you have seen it before—a leader kicking someone out for having low CP. No?Out of curiosity, in addition to linking an achievement, do you say it's your alt account to explain the low CP? I did that on my own alt account and had zero issue being accepted for runs. I was able to join a carry group to raise a little gold and a trifecta team at 400CP when I switched server for a bit, and found random runs easy enough to get into as long as I told the lead it wasn't my main account. Sometimes they wanted to check I had okay equipment or asked what I'd cleared on my main account, but that was generally it.
You're right; maybe this isn’t the best option. I don’t know what the perfect solution is, but I do know that something needs to change. Gatekeep someone just because of low CP have to stop.As for moving from displaying CP to completion or equip collection info - wouldn't this be the same problem with a different number? I might never have done x trial or dungeon on my alt account but have done the trifecta on my main account multiple times. I'd be in the same situation as with CP.
It is common in games like this to be able to see a character's level, and CP is part of a character's level even though it is account-wide.
As such, it would not make sense to hide it.
The better solution is to avoid playing with random players, find a guild that meets the player's needs, and run with them. This would lead to running with better and more consistent groups, improving the gaming experience overall and not preventing running solo when one wants to.
Win/Win
This doesn’t happen every time with every group, but we all know it does happen. And I bet even you have seen it before—a leader kicking someone out for having low CP. No?Out of curiosity, in addition to linking an achievement, do you say it's your alt account to explain the low CP? I did that on my own alt account and had zero issue being accepted for runs. I was able to join a carry group to raise a little gold and a trifecta team at 400CP when I switched server for a bit, and found random runs easy enough to get into as long as I told the lead it wasn't my main account. Sometimes they wanted to check I had okay equipment or asked what I'd cleared on my main account, but that was generally it.
It is common in games like this to be able to see a character's level, and CP is part of a character's level even though it is account-wide.
As such, it would not make sense to hide it.
The better solution is to avoid playing with random players, find a guild that meets the player's needs, and run with them. This would lead to running with better and more consistent groups, improving the gaming experience overall and not preventing running solo when one wants to.
Win/Win
It’s not a win-win. It’s an even bigger failure! Why?
Because if you do that, guilds will ask you to join Discord. Then they’ll ask for your parse, your Pithka screenshot, and maybe even your logs. After that, you’ll get a tag to join groups. And if you’re good enough, you’ll get to run trials with them. If not, you’ll be stuck running normal ones. This should happen when guilds are doing HM or trifecta runs.
Come on, you know I’m right! Every guild will ask for parses in Discord, and then they’ll decide whether to gatekeep you or not.
They will gatekeep you even if it’s just a vet run. And they don’t actually care about your CP—they care about your DPS.
If your account is CP 400 but you pull 70k DPS, and they have someone with 91k DPS, they’ll still gatekeep you just because of your low CP… unless there’s no one else available.
You know this is true.
I’m talking about pugs—just logging in, playing the game, and having some fun. That’s it. Playing the game with pugs!