If console can't participate, maybe they should run a free week of ESO pc for this so more people can join if they want to. Not the best option, but it would help get more people on the test as well. I'm sorry console people, it must be really frustrating to not be included.
Maybe if you'd use your eyes instead of being rude and offering no constructive feedback, you'd have have answered your own question. Because they've answered them over and over and over again.When are you gonna make the existing pvp better than giving it a total overhaul to completely remove a game mode i enjoy? Is the vengeance stuff done out of laziness or out of lack of the ability to comprehend basic game mechanics?
Us using RDK to track our ultimates shouldn't have an impact on your client sending/receiving data for what its worth.
ADD-ons should only have an impact on the user running them. IF there is an add-on that impacts others (like bandits I think it was) they were tracking it. But even then.. it only had an impact on people inside the group.
Ball groups (and Zergs I don't know why people leave out the Zergs too) just cause a lot of calculations in general and that is where the impact on performance comes in. It's just a flow of data... like a fire hose amount of water trying to fit into a garden hose.
Us using RDK to track our ultimates shouldn't have an impact on your client sending/receiving data for what its worth.
ADD-ons should only have an impact on the user running them. IF there is an add-on that impacts others (like bandits I think it was) they were tracking it. But even then.. it only had an impact on people inside the group.
Ball groups (and Zergs I don't know why people leave out the Zergs too) just cause a lot of calculations in general and that is where the impact on performance comes in. It's just a flow of data... like a fire hose amount of water trying to fit into a garden hose.
ZOS_JessicaFolsom wrote: »A. Yes, everyone will be given basic weapon types, and players can swap out as much as they like.
A. We made no special accommodations to siege weaponry damage, but expect them to hit harder because characters in the Vengeance campaign don't have the modifiers they have to incoming damage that exist elsewhere.
ZOS_JessicaFolsom wrote: »with a more general PVP Q&A to follow later in February.
Erickson9610 wrote: »
Is this still planned? There's only a few days left in February.
I was wondering this myself, really looking forward to the part two.
Erickson9610 wrote: »
Can we get an update on the 2nd half of the PvP Q&A? I'd even be fine knowing it's been delayed into March. I just hope it hasn't been forgotten about entirely, what with all of the recent server issues and the Whitestrake's Mayhem event taking up everyone's time and focus.
@ZOS_JessicaFolsom @ZOS_Kevin
This has not been forgotten. We are actually going to splitting this up into a few sections because of the total amount of questions. But we are getting a batch to be translated later today with the hope of having it available next week for everyone.
This has not been forgotten. We are actually going to splitting this up into a few sections because of the total amount of questions. But we are getting a batch to be translated later today with the hope of having it available next week for everyone.