Please, please, please NO!!!! This is a terrible idea. I love this game, but customized stuff like noisy recalls and excessive effects are destroying this game. It's becoming hard to recommend this game due to this kind of useless mess. I wouldn't mind if all that useless awfully looking things were seen and heard only by the owner, but we have to remember that all this kind of mess will become forced to all players, ruining the game for all. Until we don't have an option to disable all customized stuff and effects from other players, please don't recommend things like this. There's already too much sound and visual noise in the game. It's so sad. :'( This game could be amazing without it.
katanagirl1 wrote: »I don’t use any customized actions
sans-culottes wrote: »katanagirl1 wrote: »I don’t use any customized actions
Any reason in particular?
katanagirl1 wrote: »I don’t use any customized actions
Now that I figured out how to disable the "frost draugr rune collection" one, the only one I really care about using is the gold road recall. Most of this sort of thing is just - fluff I haven't any need for.
katanagirl1 wrote: »katanagirl1 wrote: »I don’t use any customized actions
Now that I figured out how to disable the "frost draugr rune collection" one, the only one I really care about using is the gold road recall. Most of this sort of thing is just - fluff I haven't any need for.
That one is almost okay, except for the “beam me up” energy effect. If the character just faded it would be great.
Blood_again wrote: »If it is customized to owner only, like gathering animation, then it makes no difference.
If it is visible to all like a teleport, then it is an odd distraction in a difficult situation. I don't want it.
sans-culottes wrote: »Blood_again wrote: »If it is customized to owner only, like gathering animation, then it makes no difference.
If it is visible to all like a teleport, then it is an odd distraction in a difficult situation. I don't want it.
What’s the “difficult situation”? It’s another player’s cosmetic item.
sans-culottes wrote: »Why would one animation over another make one iota of difference?
katanagirl1 wrote: »katanagirl1 wrote: »I don’t use any customized actions
Now that I figured out how to disable the "frost draugr rune collection" one, the only one I really care about using is the gold road recall. Most of this sort of thing is just - fluff I haven't any need for.
That one is almost okay, except for the “beam me up” energy effect. If the character just faded it would be great.
katanagirl1 wrote: »katanagirl1 wrote: »I don’t use any customized actions
Now that I figured out how to disable the "frost draugr rune collection" one, the only one I really care about using is the gold road recall. Most of this sort of thing is just - fluff I haven't any need for.
That one is almost okay, except for the “beam me up” energy effect. If the character just faded it would be great.
DeadlySerious wrote: »Why?
We don't need customized actions. We need…for ZOS to restore Cyrodiil to it's former glory.
sans-culottes wrote: »Blood_again wrote: »If it is customized to owner only, like gathering animation, then it makes no difference.
If it is visible to all like a teleport, then it is an odd distraction in a difficult situation. I don't want it.
What’s the “difficult situation”? It’s another player’s cosmetic item.
sans-culottes wrote: »Why not just make every character look the same? Every ability look the same?
Reductio ad absurdum is, in this case, a rhetorical technique and not an actual argument.Blood_again wrote: »sans-culottes wrote: »Blood_again wrote: »If it is customized to owner only, like gathering animation, then it makes no difference.
If it is visible to all like a teleport, then it is an odd distraction in a difficult situation. I don't want it.
What’s the “difficult situation”? It’s another player’s cosmetic item.
I'm not eager to contemplate someone's (including mine) cosmetics while one of our tanks or heals has to be resurrected.
Also, I prefer a clear determination if the res is in progress or not. Doubling this info with an add-on, visual, and sound is a plus because it is vital for a group. The opposite, obstacling it with cosmetics, makes nothing good.
I didn't mention the performance yet, while it is important for many players. Ask yourself, why are non-battle pets removed in PvP? Why may trial players ask you to remove them if the addon hasn't done it for you? It’s another player’s cosmetic item, isn't it?sans-culottes wrote: »Why not just make every character look the same? Every ability look the same?
I take this "reductio ad absurdum" argument as a cosmetic item. It doesn't have any real effect here
robwolf666 wrote: »Why? As pointless as the other custom resource things. What's wrong with vanilla?
katanagirl1 wrote: »katanagirl1 wrote: »I don’t use any customized actions
Now that I figured out how to disable the "frost draugr rune collection" one, the only one I really care about using is the gold road recall. Most of this sort of thing is just - fluff I haven't any need for.
That one is almost okay, except for the “beam me up” energy effect. If the character just faded it would be great.
I used the Gold Road recall and have never noticed this "beam me up" effect.
katanagirl1 wrote: »katanagirl1 wrote: »katanagirl1 wrote: »I don’t use any customized actions
Now that I figured out how to disable the "frost draugr rune collection" one, the only one I really care about using is the gold road recall. Most of this sort of thing is just - fluff I haven't any need for.
That one is almost okay, except for the “beam me up” energy effect. If the character just faded it would be great.
I used the Gold Road recall and have never noticed this "beam me up" effect.
I mean it looks like the Star Trek transporter “energize” effect. The yellow beam that moves up the character’s body.