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Calling all CP3600, so many questions

KazaiDaGod
KazaiDaGod
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Players:
Is ZOS got any plans to keep us coming back?
What makes you come back?
ZOS,
What are you doing to keep valuable CP3600 players to keep return?
Is there EVER going to be a cap increase?
This is a plea to find out more.
  • karthrag_inak
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    Khajiit would like something else to work on/level, but this one still finds so many things to do (after perhaps 13k hours in game/21k steam hours) that reasons to log in every day are not hard to find. It has been years, for instance, since Khajiit did the vvardenfell quest line - 8 to be precise, so doing that again is on the menu in the near future.

    The 3600 limit really should be removed. No reason for it since cp 2.0 happened.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • alternatelder
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    Why are you acting like cp 3600 players are more valuable than other players that don't mind numbingly grind for cp that doesn't matter? There's no reason to increase the cap. In all honesty, those who grinded to the limit wasted a lot of time just to say they were the first, and if you feel like you have nothing to do, you're just burnt from wasted grinding.
    Khajiit would like something else to work on/level, but this one still finds so many things to do (after perhaps 13k hours in game/21k steam hours) that reasons to log in every day are not hard to find. It has been years, for instance, since Khajiit did the vvardenfell quest line - 8 to be precise, so doing that again is on the menu in the near future.

    The 3600 limit really should be removed. No reason for it since cp 2.0 happened.

    CP cap was removed in cp 2.0, that's when they allowed people to reach and use all 3600 points. There isn't a reason to go beyond 1500 even, why would you need an increase?
  • Four_Fingers
    Four_Fingers
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    What one needs is a feeling of progression even if it is just a placebo.
  • Icy_Waffles
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    It should be unlimited at this point, it hardly matters after 1500 cp for builds/ uses. Let these 3600’s go they definitely earned it.
  • CrazyKitty
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    Why are you acting like cp 3600 players are more valuable than other players that don't mind numbingly grind for cp that doesn't matter? There's no reason to increase the cap. In all honesty, those who grinded to the limit wasted a lot of time just to say they were the first, and if you feel like you have nothing to do, you're just burnt from wasted grinding.
    Khajiit would like something else to work on/level, but this one still finds so many things to do (after perhaps 13k hours in game/21k steam hours) that reasons to log in every day are not hard to find. It has been years, for instance, since Khajiit did the vvardenfell quest line - 8 to be precise, so doing that again is on the menu in the near future.

    The 3600 limit really should be removed. No reason for it since cp 2.0 happened.

    CP cap was removed in cp 2.0, that's when they allowed people to reach and use all 3600 points. There isn't a reason to go beyond 1500 even, why would you need an increase?

    2100 is the CP cap now if you want to fill your green CP tree completely. And we don't know what changes they're going to make with this next update. They did say they were going to mess with the green CP tree, so maybe we'll need less, or maybe we'll need more going forward. Guess we find out sometime soon.
  • Cruxanero
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    Why are you acting like cp 3600 players are more valuable than other players that don't mind numbingly grind for cp that doesn't matter? There's no reason to increase the cap. In all honesty, those who grinded to the limit wasted a lot of time just to say they were the first, and if you feel like you have nothing to do, you're just burnt from wasted grinding.

    I never grinded for CP at all, yet I still reached CP3600 half a year ago just because I'm a long term player. The only "unusual thing" I do is that I frequently help new guild members by running their daily random dungeon with them, and play PvP frequently, so on most days I get both the increased daily dungeon and BG XP.

    That being said, I don't necessarily need an increase in CP cap (I never paid much attention to it), but I certainly wouldn't mind it as well, even if it's just to see numbers going higher.
  • Arunei
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    Er...exactly why are 3600CP players "valuable" compared to everyone else? That just seems like a weird way to phrase it.

    3600 is the amount to take EVERY CP in all three trees, right? So what would be the point of having unlimited CP if you can't use them? They'd just be a number doesn't mean anything. Playing the game should be done because you enjoy it and have fun doing it, not to watch a number that can't be used for anything go up.
    CrazyKitty wrote: »
    Why are you acting like cp 3600 players are more valuable than other players that don't mind numbingly grind for cp that doesn't matter? There's no reason to increase the cap. In all honesty, those who grinded to the limit wasted a lot of time just to say they were the first, and if you feel like you have nothing to do, you're just burnt from wasted grinding.
    Khajiit would like something else to work on/level, but this one still finds so many things to do (after perhaps 13k hours in game/21k steam hours) that reasons to log in every day are not hard to find. It has been years, for instance, since Khajiit did the vvardenfell quest line - 8 to be precise, so doing that again is on the menu in the near future.

    The 3600 limit really should be removed. No reason for it since cp 2.0 happened.

    CP cap was removed in cp 2.0, that's when they allowed people to reach and use all 3600 points. There isn't a reason to go beyond 1500 even, why would you need an increase?

    2100 is the CP cap now if you want to fill your green CP tree completely. And we don't know what changes they're going to make with this next update. They did say they were going to mess with the green CP tree, so maybe we'll need less, or maybe we'll need more going forward. Guess we find out sometime soon.
    The CP cap is 3600, what you're thinking would be the minimum needed for full Green tree. Also they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Ruj
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    Arunei wrote: »
    - they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.

    I know about the announcement. Will we need less CP to fill out the new passives?
    How many CP do we need to fill out all of the new 9 passives?

    Can't seem to find this info anywhere, and I haven't installed PTS.
  • tomofhyrule
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    Arunei wrote: »
    3600 is the amount to take EVERY CP in all three trees, right?

    Actually no. Even with 3600, you can't fill in all of the trees.

    However, as to the topic, every 3600CP player I know got there by doing one of two things: 1) grinding master writs, or 2) grinding BRP. Keyword: grinding.

    There is no benefit to getting 3600. The only thing you have is to flex on other people and say "I have the highest possible number, even though I haven't been able to do anything major to my build for at least 1000 CP now, and I got there by spending days doing busywork."

    Here's a hint: there's a lot of game outside of grinding for XP. Do we think the person who got to 3600 by doing thousands of Enchanting master writs has all of the trifectas?
  • Orbital78
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    I got to 3273 by just playing the game a lot, after CP2.0 I barely "try" to level as there really isn't a point.
  • karthrag_inak
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    CP cap was removed in cp 2.0, that's when they allowed people to reach and use all 3600 points. There isn't a reason to go beyond 1500 even, why would you need an increase?

    There's still substantially more spots to spend in vs available points even at cp3600, and besides, there doesn't even have to be an end, a cap. Players could keep going and going, with the illusion of progress, without stopping, with unspent points, etc. Wouldn't be that big of a deal, really.

    But ignore khajiit said anything - apparently this is a sore spot for many players, one which inspires much angst and salt. Khajiit was just conversing.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • karthrag_inak
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    Arunei wrote: »
    3600 is the amount to take EVERY CP in all three trees, right? So what would be the point of having unlimited CP if you can't use them? They'd just be a number doesn't mean anything.

    Incorrect. Each of the 3 trees has substantially more points to spend than 1200.

    Green : 1453 cp possible to spend.
    Blue : 2070 cp possible to spend.
    Red : 1742 cp possible to spend.

    To have every spent cp in all 3 trees, achieving cp 6210 would have to be possible, although that would leave many points unspent in the green and red trees.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • KazaiDaGod
    KazaiDaGod
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    alternatelder ✭✭✭✭✭ ✭ Why are you acting like cp 3600 players are more valuable
    • Absolutely not the intention, lower levels most of the times are more valuable. CP3600 I have always felt are ESO Gods and not the ability to destroy the dragon in under 220 seconds.

    Four_Fingers ✭✭✭✭✭✭
    What one needs is a feeling of progression even if it is just a placebo.
    • Exactly. Take out every achievement in your most loved game. Most likely not play it.

    ESO should recalculate experience, like it happened in Daggerfall and Skyrym. Every new level grew extensively more longer to get to the next level. Doing this halve everyone's levels, now that would be fun.

    And to say finishing every quest in every DLC with 2 characters is enough repetitive questing for me. I would never get enough of new questing.
    Edited by KazaiDaGod on January 22, 2025 8:36AM
  • M0ntie
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    There is sooo much more to do in the game than grind CP. Check out all the achievements. Plenty to grind there
  • Supreme_Atromancer
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    I'm not 3600, but I'm getting close.

    For me, just for the completionist sake, I pop xp scrolls when I'm doing high-xp-yield stuff like grind or master writs, so I guess I do go out of my way. But its just for the fun of it. Lording it over my partner is its own reward. In a sense.

    I think that a lot of the people who went hard for 3600 early on knew that they'd be at cap, for potentially years, with no further reward, and were OK with that.

    In terms of ongoing progress, I really like the idea of horizontal vs. vertical. I really hope they lean into that.

    But for the time being, I'm 100% OK with ZOS not having to worry about it until the average player in the community starts to get much closer. I think that's a while off.
    Edited by Supreme_Atromancer on January 22, 2025 9:57AM
  • TaSheen
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    <snipped for brevity>

    In terms of ongoing progress, I really like the idea of horizontal vs. vertical. I really hope they lean into that.

    Please no! One of the things that built up to the point where I quit WoW and RIFT was the need to regrind everything every couple of years. That's not progression, that's being jerked around by the devs....

    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • sans-culottes
    sans-culottes
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    TaSheen wrote: »
    <snipped for brevity>

    In terms of ongoing progress, I really like the idea of horizontal vs. vertical. I really hope they lean into that.

    Please no! One of the things that built up to the point where I quit WoW and RIFT was the need to regrind everything every couple of years. That's not progression, that's being jerked around by the devs....

    The current system doesn’t really promote meaningful progress after you’ve reached what, ~1200CP? Forget exactly where this is encountered. Anyway, some kind of “alternative advancement” tree to allow more horizontal AND vertical progression (thinking, e.g., EverQuest) would make this more interesting than the current implementation.

    Part of the issue is many of these nodes simply don’t affect gameplay in meaningful ways. Given that you can reassign champion points quite easily, this really trivializes things further.
    Edited by sans-culottes on January 22, 2025 3:50PM
  • TaSheen
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    I don't have any interest in "progression" past CP160 - when the entire "gear chase" is over. Thank the goddesses.... The whole game suits just fine the way it is. For me. I'm aware others don't feel that way. But I certainly don't want more "gear chases" - not having that is WHY I play this game instead of others (outside of the fact the only franchise I have any interest in these days is TES, including ESO).
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Supreme_Atromancer
    Supreme_Atromancer
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    TaSheen wrote: »

    Please no! One of the things that built up to the point where I quit WoW and RIFT was the need to regrind everything every couple of years. That's not progression, that's being jerked around by the devs....

    Oh yeah, definitely don't want to regrind things. That does sound crap. I meant "horizontal" progression in the sense of broadening abilities. As opposed to constantly upping character power, and widening the power gap. That's how ZOS explained it when they first explained CP 2.O a couple years back.
    rrbreezy wrote: »
    The current system doesn’t really promote meaningful progress after you’ve reached what, ~1200CP? Forget exactly where this is encountered. Given that you can reassign champion points quite easily, this really trivializes things further.

    I agree. The breadth of horizontal progression is reached once you have all passives, and enough for 4 slottables.
  • ghastley
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    TaSheen wrote: »
    I don't have any interest in "progression" past CP160 - when the entire "gear chase" is over. Thank the goddesses.... The whole game suits just fine the way it is. For me. I'm aware others don't feel that way. But I certainly don't want more "gear chases" - not having that is WHY I play this game instead of others (outside of the fact the only franchise I have any interest in these days is TES, including ESO).

    It could be said that the "gear chase" moves into the group instances, and you are chasing dungeon sets, and then arena sets, and trial sets. Of those only a portion can be done solo, but equally, you don't need those sets if you are not doing that content.

    The Slottable CP stars are a form of gear chase, too, as they confer some of the same benefits as better gear.
  • TaSheen
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    ghastley wrote: »
    TaSheen wrote: »
    I don't have any interest in "progression" past CP160 - when the entire "gear chase" is over. Thank the goddesses.... The whole game suits just fine the way it is. For me. I'm aware others don't feel that way. But I certainly don't want more "gear chases" - not having that is WHY I play this game instead of others (outside of the fact the only franchise I have any interest in these days is TES, including ESO).

    It could be said that the "gear chase" moves into the group instances, and you are chasing dungeon sets, and then arena sets, and trial sets. Of those only a portion can be done solo, but equally, you don't need those sets if you are not doing that content.

    The Slottable CP stars are a form of gear chase, too, as they confer some of the same benefits as better gear.

    I don't do group content in this game. I also don't care about CP other than the green tree. I just stuff the rest of it wherever. I am not at all combat oriented, so I just don't have much use for nitpicking over it.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Elvenheart
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    For the longest, my personal goal was to get to enough points in the green tree to slot all the passives there plus the actives I wanted, usually just four or five because I didn’t care to be swapping actives all the time, except for getting the fishing actives just for one character. Some time back I finally reached that point! But with the upcoming conversion of nine actives to passives that bar has now been pushed further out for me. I’m not complaining, mind you, I’m really happy about the changes to the green tree and wish they would take it even further by at least adding Master Gatherer! I did a test change on the PTS to see how my green tree was going to be different and now I’m going to need more points to get all the passives and the actives I want done.
  • Arunei
    Arunei
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    Ruj wrote: »
    Arunei wrote: »
    - they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.

    I know about the announcement. Will we need less CP to fill out the new passives?
    How many CP do we need to fill out all of the new 9 passives?

    Can't seem to find this info anywhere, and I haven't installed PTS.
    I actually don't know why I said we'd need fewer CP because I don't think they'd change the required number. I think my Dum Brain somehow equated those being made passive with lower cost? I...have no idea, so ignore that particular claim lol.
    Arunei wrote: »
    3600 is the amount to take EVERY CP in all three trees, right?
    Actually no. Even with 3600, you can't fill in all of the trees.
    Arunei wrote: »
    3600 is the amount to take EVERY CP in all three trees, right? So what would be the point of having unlimited CP if you can't use them? They'd just be a number doesn't mean anything.
    Incorrect. Each of the 3 trees has substantially more points to spend than 1200.

    Green : 1453 cp possible to spend.
    Blue : 2070 cp possible to spend.
    Red : 1742 cp possible to spend.

    To have every spent cp in all 3 trees, achieving cp 6210 would have to be possible, although that would leave many points unspent in the green and red trees.
    Holy <self-snip>. I never bothered with the math so I honestly just assumed 3600 would fill everything out...

    I mean in that case I don't see the harm of increasing the cap. It would...probably take people so long to max out all the tress that the game would be dust long before then...but even if it doesn't add anything to the character, I don't see why people shouldn't have the choice of maxing all three Trees if they wanted.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Elvenheart
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    Arunei wrote: »
    Ruj wrote: »
    Arunei wrote: »
    - they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.

    I know about the announcement. Will we need less CP to fill out the new passives?
    How many CP do we need to fill out all of the new 9 passives?

    Can't seem to find this info anywhere, and I haven't installed PTS.
    I actually don't know why I said we'd need fewer CP because I don't think they'd change the required number. I think my Dum Brain somehow equated those being made passive with lower cost? I...have no idea, so ignore that particular claim lol.
    Arunei wrote: »
    3600 is the amount to take EVERY CP in all three trees, right?
    Actually no. Even with 3600, you can't fill in all of the trees.
    Arunei wrote: »
    3600 is the amount to take EVERY CP in all three trees, right? So what would be the point of having unlimited CP if you can't use them? They'd just be a number doesn't mean anything.
    Incorrect. Each of the 3 trees has substantially more points to spend than 1200.

    Green : 1453 cp possible to spend.
    Blue : 2070 cp possible to spend.
    Red : 1742 cp possible to spend.

    To have every spent cp in all 3 trees, achieving cp 6210 would have to be possible, although that would leave many points unspent in the green and red trees.
    Holy <self-snip>. I never bothered with the math so I honestly just assumed 3600 would fill everything out...

    I mean in that case I don't see the harm of increasing the cap. It would...probably take people so long to max out all the tress that the game would be dust long before then...but even if it doesn't add anything to the character, I don't see why people shouldn't have the choice of maxing all three Trees if they wanted.

    One thing I can say about the blue and red trees is that it definitely is not hard to get all the passives in those trees plus the four actives you like best for your particular character. I did that long before getting all of the passives in the green tree.
    Edited by Elvenheart on January 22, 2025 9:31PM
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