karthrag_inak wrote: »Khajiit would like something else to work on/level, but this one still finds so many things to do (after perhaps 13k hours in game/21k steam hours) that reasons to log in every day are not hard to find. It has been years, for instance, since Khajiit did the vvardenfell quest line - 8 to be precise, so doing that again is on the menu in the near future.
The 3600 limit really should be removed. No reason for it since cp 2.0 happened.
alternatelder wrote: »Why are you acting like cp 3600 players are more valuable than other players that don't mind numbingly grind for cp that doesn't matter? There's no reason to increase the cap. In all honesty, those who grinded to the limit wasted a lot of time just to say they were the first, and if you feel like you have nothing to do, you're just burnt from wasted grinding.karthrag_inak wrote: »Khajiit would like something else to work on/level, but this one still finds so many things to do (after perhaps 13k hours in game/21k steam hours) that reasons to log in every day are not hard to find. It has been years, for instance, since Khajiit did the vvardenfell quest line - 8 to be precise, so doing that again is on the menu in the near future.
The 3600 limit really should be removed. No reason for it since cp 2.0 happened.
CP cap was removed in cp 2.0, that's when they allowed people to reach and use all 3600 points. There isn't a reason to go beyond 1500 even, why would you need an increase?
alternatelder wrote: »Why are you acting like cp 3600 players are more valuable than other players that don't mind numbingly grind for cp that doesn't matter? There's no reason to increase the cap. In all honesty, those who grinded to the limit wasted a lot of time just to say they were the first, and if you feel like you have nothing to do, you're just burnt from wasted grinding.
The CP cap is 3600, what you're thinking would be the minimum needed for full Green tree. Also they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.CrazyKitty wrote: »alternatelder wrote: »Why are you acting like cp 3600 players are more valuable than other players that don't mind numbingly grind for cp that doesn't matter? There's no reason to increase the cap. In all honesty, those who grinded to the limit wasted a lot of time just to say they were the first, and if you feel like you have nothing to do, you're just burnt from wasted grinding.karthrag_inak wrote: »Khajiit would like something else to work on/level, but this one still finds so many things to do (after perhaps 13k hours in game/21k steam hours) that reasons to log in every day are not hard to find. It has been years, for instance, since Khajiit did the vvardenfell quest line - 8 to be precise, so doing that again is on the menu in the near future.
The 3600 limit really should be removed. No reason for it since cp 2.0 happened.
CP cap was removed in cp 2.0, that's when they allowed people to reach and use all 3600 points. There isn't a reason to go beyond 1500 even, why would you need an increase?
2100 is the CP cap now if you want to fill your green CP tree completely. And we don't know what changes they're going to make with this next update. They did say they were going to mess with the green CP tree, so maybe we'll need less, or maybe we'll need more going forward. Guess we find out sometime soon.
- they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.
3600 is the amount to take EVERY CP in all three trees, right?
alternatelder wrote: »CP cap was removed in cp 2.0, that's when they allowed people to reach and use all 3600 points. There isn't a reason to go beyond 1500 even, why would you need an increase?
3600 is the amount to take EVERY CP in all three trees, right? So what would be the point of having unlimited CP if you can't use them? They'd just be a number doesn't mean anything.
Supreme_Atromancer wrote: »<snipped for brevity>
In terms of ongoing progress, I really like the idea of horizontal vs. vertical. I really hope they lean into that.
Supreme_Atromancer wrote: »<snipped for brevity>
In terms of ongoing progress, I really like the idea of horizontal vs. vertical. I really hope they lean into that.
Please no! One of the things that built up to the point where I quit WoW and RIFT was the need to regrind everything every couple of years. That's not progression, that's being jerked around by the devs....
Please no! One of the things that built up to the point where I quit WoW and RIFT was the need to regrind everything every couple of years. That's not progression, that's being jerked around by the devs....
The current system doesn’t really promote meaningful progress after you’ve reached what, ~1200CP? Forget exactly where this is encountered. Given that you can reassign champion points quite easily, this really trivializes things further.
I don't have any interest in "progression" past CP160 - when the entire "gear chase" is over. Thank the goddesses.... The whole game suits just fine the way it is. For me. I'm aware others don't feel that way. But I certainly don't want more "gear chases" - not having that is WHY I play this game instead of others (outside of the fact the only franchise I have any interest in these days is TES, including ESO).
I don't have any interest in "progression" past CP160 - when the entire "gear chase" is over. Thank the goddesses.... The whole game suits just fine the way it is. For me. I'm aware others don't feel that way. But I certainly don't want more "gear chases" - not having that is WHY I play this game instead of others (outside of the fact the only franchise I have any interest in these days is TES, including ESO).
It could be said that the "gear chase" moves into the group instances, and you are chasing dungeon sets, and then arena sets, and trial sets. Of those only a portion can be done solo, but equally, you don't need those sets if you are not doing that content.
The Slottable CP stars are a form of gear chase, too, as they confer some of the same benefits as better gear.
I actually don't know why I said we'd need fewer CP because I don't think they'd change the required number. I think my Dum Brain somehow equated those being made passive with lower cost? I...have no idea, so ignore that particular claim lol.- they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.
I know about the announcement. Will we need less CP to fill out the new passives?
How many CP do we need to fill out all of the new 9 passives?
Can't seem to find this info anywhere, and I haven't installed PTS.
tomofhyrule wrote: »
Holy <self-snip>. I never bothered with the math so I honestly just assumed 3600 would fill everything out...karthrag_inak wrote: »Incorrect. Each of the 3 trees has substantially more points to spend than 1200.3600 is the amount to take EVERY CP in all three trees, right? So what would be the point of having unlimited CP if you can't use them? They'd just be a number doesn't mean anything.
Green : 1453 cp possible to spend.
Blue : 2070 cp possible to spend.
Red : 1742 cp possible to spend.
To have every spent cp in all 3 trees, achieving cp 6210 would have to be possible, although that would leave many points unspent in the green and red trees.
I actually don't know why I said we'd need fewer CP because I don't think they'd change the required number. I think my Dum Brain somehow equated those being made passive with lower cost? I...have no idea, so ignore that particular claim lol.- they specifically said they're making nine of those that are currently active ones passive, so we already know we'd need (considerably) fewer CP invested in that tree.
I know about the announcement. Will we need less CP to fill out the new passives?
How many CP do we need to fill out all of the new 9 passives?
Can't seem to find this info anywhere, and I haven't installed PTS.tomofhyrule wrote: »Holy <self-snip>. I never bothered with the math so I honestly just assumed 3600 would fill everything out...karthrag_inak wrote: »Incorrect. Each of the 3 trees has substantially more points to spend than 1200.3600 is the amount to take EVERY CP in all three trees, right? So what would be the point of having unlimited CP if you can't use them? They'd just be a number doesn't mean anything.
Green : 1453 cp possible to spend.
Blue : 2070 cp possible to spend.
Red : 1742 cp possible to spend.
To have every spent cp in all 3 trees, achieving cp 6210 would have to be possible, although that would leave many points unspent in the green and red trees.
I mean in that case I don't see the harm of increasing the cap. It would...probably take people so long to max out all the tress that the game would be dust long before then...but even if it doesn't add anything to the character, I don't see why people shouldn't have the choice of maxing all three Trees if they wanted.