Looking at the 10.3.0 patch notes revealed not much going on with TOT
Fixed an issue where various Companion voice lines in response to Tribute matches were missing.
The "continue" keybind on the Tribute summary screen stays on screen as intended, regardless of your selected aspect ratios.
Ranked play is at one of it's lowest number of people getting to rubedite. The top 2% rewards aren't bad, but playing TOT is generally unrewarding. Ironically, the collectibles that many players find themselves adventuring into TOT for, the collectible fragments, seemed to be under a bug that is preventing them from being dropped and there has been zero communication from design about the issue. I personally haven't seen a Psijic Psion page dropping since the High Isle event. That's more understandable, but the general loot from TOT boxes needs a big improvement. Maybe it could be at least doubled. I can't check to make 100% sure right now, but I think that I discovered the loot from expert NPC players is the same box that one gets when receiving unranked win loot. So there is little to no additional incentive to play real players rather than bots despite real players being much more challenging to do well against.
And unranked play has been a bad joke as well. Unlike ranked, the que consistently fires, but it's pretty much just the same people always playing. That would maybe be okay, but a number of these players are extremely toxic as well. That includes people who have had to be blocked for being unhinged up to and including telling me to die. Most importantly, this includes a number of players who abuse the turn timer mechanic to harass others. Kevin, who I'm not even going to bother to tag, wrote that this issue would be reviewed, but I doubt that there will be anything done about the bad actors. Here is another irony in that notorious grierfers get to just do their thing every single day with zero recourse while other players get banned for chat offenses in private zones chats.
Discussion regarding TOT seems to be much less now after the forum change. It's fairly obvious that TOT gaining any interest requires it to be treated like it's own unique thing and not just a mere "system." I think that there has been more TOT discussion in general chat than there has been here in the system forum. But, if this ever does change again, i wouldn't doubt for change to be at snails pace after the damage has already been done.
There remain to be abysmally balanced game pieces. I think that the designers deserve alot of credit for creating ToT. That said there are cards that are abysmally balanced to the point that credentials should be brought into question. I know that the game designers working on ESO have impeccable credentials. I'm just saying that nobody would be able to tell that when looking at game pieces like Pounce or Vestments. These cards are dirty marks on the game as a whole.
The most recently released patrons, especially Alessia, cause exceptionally dull gameplay. The issue with making wide appeals is also apparent since a number of players who might like Mora rightfully dislike the trappings of Almalexia or Druid King. With the number of different types of things that the Patrons are trying to do now, there doesn't seem to be a real vision of what ToT should be except for maybe a mobile tier time sink. And it's unfortunate that this all seems to be the industry trend with card games in general. A number of quality of life changes including updating the starter cards or the morph system will likely never happen. Oh well.