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Sariias's Guide to Tormenting Goldfarmers (For Zenimax with love)

  • sylviermoone
    sylviermoone
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    I love, love LOVE every one of these ideas.

    Personally, I don't need any reward for killing bots. Though it would be nice to have an achievment linked to it.

    How awesome would it be, upon killing 10 bots, to see "Achievement unlocked: Hand of the Night Mother" pop up on the screen? I'd be pretty excited, anyway......
    Co-GM, Angry Unicorn Traders: PC/NA
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  • Noswell
    Noswell
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    How awesome would it be, upon killing 10 bots, to see "Achievement unlocked: Hand of the Night Mother" pop up on the screen? I'd be pretty excited, anyway......

    I think Pimphand of the Night Mother would be a little more satisfying and appropriate.
  • Jonplummer99b14_ESO
    This is brilliant and full of win! Thank you for the laugh. Bots suck but at least we can still laugh..
  • Maleficus
    Maleficus
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    A lot of good ideas in here actually. But I imagine executing these in a way that will not effect legit players would be very difficult if not impossible.. I am not a game dev so I could be wrong, but I would be willing to bet this would take a whole team of guys to develop the code to get this to work..
  • Kenthros
    Kenthros
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    I LOVE this idea. This was a amazing read and perfect solutions. However, the company knows full well who is a bot and what account is doing what. If they made the game super hard for bots then they would lose that carrot on the stick to purchase more copies and Zen would lose money. They want bots in this game and will only combat them enough to make the player base think they are working hard at it, and only ban enough to make the farmers make a return to make money to purchase another copy. I wish we could kill the bots, would be such a fun day.
    But I, being poor, have only my dreams;
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  • Phinix1
    Phinix1
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    Sariias wrote: »
    ...

    I like you. A lot.

    ZOS should hire you, as their efforts against bots and gold spam over the last month+ have been about as effective as a wet noodle battering ram.
    Edited by Phinix1 on May 13, 2014 2:26AM
  • Sariias
    Sariias
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    Kenthros wrote: »
    I LOVE this idea. This was a amazing read and perfect solutions. However, the company knows full well who is a bot and what account is doing what. If they made the game super hard for bots then they would lose that carrot on the stick to purchase more copies and Zen would lose money. They want bots in this game and will only combat them enough to make the player base think they are working hard at it, and only ban enough to make the farmers make a return to make money to purchase another copy. I wish we could kill the bots, would be such a fun day.

    Well, that's the line you have to bring them to, but not so they cross. They'll stick around botting, being inefficient, and Zenimax still gets paid. The goldfarmers are going to allow a certain amount of penalty (even after they realize what is going on) before they put effort into new accounts, especially when it comes to their higher level bots and bank storage mules.

    The question is how much can we screw with them before they decide to start over?
    Edited by Sariias on May 13, 2014 5:21AM
  • Phinix1
    Phinix1
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    Kenthros wrote: »
    I LOVE this idea. This was a amazing read and perfect solutions. However, the company knows full well who is a bot and what account is doing what. If they made the game super hard for bots then they would lose that carrot on the stick to purchase more copies and Zen would lose money. They want bots in this game and will only combat them enough to make the player base think they are working hard at it, and only ban enough to make the farmers make a return to make money to purchase another copy. I wish we could kill the bots, would be such a fun day.

    Sad to say it, but I think you are absolutely right. The bots and gold spam are here to stay, not because ZOS is really THAT incompetent, but because it is working as intended by the greedy suits that call the shots.
  • Zabus
    Zabus
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    I like the punching bag idea.
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  • jktz122_ESO
    just put them all on their own little server with unkillable enemies and no mail.. and unconnected to the megaserver ..
  • Dominulf
    Dominulf
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    I've always been in favor of public punishment and a Hall of Shame lists.
    The Elder Scrolls Online - Where the best spells are AoEs and the strongest weapon is a Shield!

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  • reggielee
    reggielee
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    I loved several of your suggestions, especially the stockade one and any of those that let them continue botting but all the rewards are secretly marked worthless. brilliant stuff
    Mama always said the fastest way to a man's heart is through his chest.
  • sylviermoone
    sylviermoone
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    Noswell wrote: »
    How awesome would it be, upon killing 10 bots, to see attached"Achievement unlocked: Hand of the Night Mother" pop up on the screen? I'd be pretty excited, anyway......

    I think Pimphand of the Night Mother would be a little more satisfying and appropriate.

    OH SNAP!! Even better!!!
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • timur.dosrwb17_ESO
    You do realize all this stuff is useless until ZoS implements at least a basic defence against packet hacks, right? As it stands now, you can do anything with old-old-old packet hack programs, even those used to hack L2.
  • Prospero_ESO
    Prospero_ESO
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    Really creative ideas from the OP. Unfortunately due to the harshness of these countermeasures it is very unrealistic that zenimax or any other mmo developer will implement something like this. The main problem is false positives, what do you think will happen if legit players are targeted by some or all of these action. And please don´t say that it won´t happen, it will. It happened before, people got banned for nothing etc. So to keep false positives at an absolut minimum, a human has to make such decisions (and not even that is a guarantee) . That would be a lot of effort and time consuming.
  • Aurilis_Sungaze
    I don't know if this would work, but how about checking the gear of a reportet Bot/Player, to flag them.
    If they need to equip all their Bots fiting to their level, the had a lot less stuff to sell :)
    Additionaly if you geht through this check as a player, you get the chance to anwser some kind of question.
    |Aurilis Sungaze|V10 Templar| Healer of the Aldmeri Dominion|
  • Laura
    Laura
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    that's thinking outside the box. +1
  • Ri_Dariit
    Ri_Dariit
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    WilliamTee wrote: »
    Then follow the 'money-trails' back to the big 'banker' accounts and wipe them and their resource and gold reserves from the game.

    Ri'Dariit agrees with not insta-banning but following trail of big coin vendor. You kill one Skooma Dealer, Skooma still flows. Yet, you kill Skooma lord, dealers are confused, unorganized and fall apart. Of course, makers could kill Skooma lord once identified and then kill all connected to him to wipe out epidemic.

    This one also must add to possibly give farmers and botters unchangeable titles such as "Farmer" or "Botter" to give them unremovable mask of shame for public awareness.
    Fusozay Var VarJaji kor nirni. Ri'Dariit ahnurr shir Gouranga an vasa rid-t'har.
  • Keffertjes
    Keffertjes
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    The ignorance in this thread is amuzing me keep going^^
  • ttwinklerub17_ESO
    actually if ZOS uses a tag system it doesn't matter if people would report in error or as spite

    tag system

    player ID - or number tag is identified - flag and 15-30 mins of game time recorded
    then a second person reviews and marks it either as

    an error in reporting - no harm done

    or

    Breach of TOS - flagged as suspended - until an appeal is heard
    and data is kept
    Email is sent out notifying the person on activity and that a game log/and video is kept

    even it the person does win an appeal he will be on probation - because flag and data is kept and prior acts will be kept as proof

    and possibly laying out the grounds for legal action in their country for cybercrimes and lawsuits and reminding the account holder of these possibilities

  • Sandmanninja
    Sandmanninja
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    No matter what is done with the Bots, all efforts are hampered by ensuring legit players aren't affected. Sure, some do get accidentally marked as a bot currently. It isn't fun. So ANYTHING that is done HAS to be well thought out so as NOT to affect real players.

    If I was farming low level mats on my lvl 50 tank (for either the ore to get the procs or for crafted gear for my guildies), I wouldn't want to be called a Bot. I wouldn't want to be banned. Would you?

    Take an argument and flip it as a test. AutoBan any toon in Coldharbor - because they'd have to be a bot. But what about high level toons in low level areas? As a paying customer, don't I have the right to go where I want to go? And what ever elaborate plan devised by the original poster, just imagine you got that done to your character. Your legitimate character.

    There are no easy and quick solutions.

    I do like the Valor and Justice system in WoW. You 'do things' (quests, dungeons, etc) and you get gold but you also get JPs and VPs. You use that to buy the nicer gear. This 'currency' can't be traded - it just sits on your character sheet. Some form of liquid currency will be needed (i.e. repairs or flasks or food or mats). Maybe start banning real players who BUY gold. If no one was BUYING gold, these farmers wouldn't be in the game...
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  • thegamekittenub17_ESO
    I think all low level characters should not be able to go anywhere. If they put it where you had to be at least 10 levels under a certain area to get any nodes, loot, and gold. It would stop level 3s from getting into higher areas. Cold Harbor seems to be really suffering in the bot infestation and I seen 100s coming from the way shrine..all level 3s.

    Also the island idea is also good. If they are stuck and actually had full time Game Masters all day and night. Then most (not all some always slip by) of them would get tired of buying and stealing accounts because it would not be profitable for them because they would get stuck on this solo island with GMs firing random questions at them and no way off said island.

    The island area would not harm most normal players because they could reply to the series of random questions and let of the island. The questions would have to vary widely so bot users could not code in the answers into the programs they use.

    It would take a tiny bit of Zen's money and answer the problem of the infestation quickly so they could move on and fix their VERY BROKEN game.
  • Sariias
    Sariias
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    Well, the issue with low levels not being able to use friends/guilds/whatever to get to a higher level area wouldn't be solved by closing gates. The reason is because the goldfarmers will just use no clipping and teleport hacks to get there. They already do that to move bots instantly to vendors and into dungeons and so forth.

    It would only work if there was a system that alerted the Gamemasters when a low level player was in the no fly zone. If only people hacking could get low level players to high level areas, then clearly all low level players in those high level zones are hackers.

    But that goes against the idea of having freedom in ESO as well. I went to Coldharbor at level 15, and had fun exploring. I don't think many players did that, though, and personally it is a freedom I'd be willing to give up.

    It's true, there's no cut clean method for automatic marking for goldfarmers. They are going to evolve and escalate to match the changes. There are counters to all the solutions I gave, some easier than others. Unless there's some ingenious coder that somehow unlocks a true detection method for finding these scumbags, there is always going to be friendly collateral damage.

    Honestly, I'm willing to accept some casualties in order to purge the infected mass of bots, but that's me. If a thousand bots get banned and one real player gets banned (and fights it and successfully by proving they are a real person and they get reinstated), I wouldn't mind that at all. ESO's lawyers probably think differently.

    The other option is a team of hunter seekers that cover a 24/7 watch, but that's also more positions than Zenimax might be willing to pay.
    Edited by Sariias on May 13, 2014 8:11PM
  • Skylias
    Skylias
    Looting the same node and giving a three-time allowance to that? - That is funny. My character farms for her gear mats. Yep. I go out, pick a decent place for numerous types of nodes/beasties and follow a pathway and begin! I do this to craft my own armor and also, I sell it to merchants to be able to afford repair costs. I am a vain, vain girly-girl gamer. I like crafting my gear and not trembling in my boots because I have to discard a piece that looks stupid after playing dress-up, because I ran out of mats. No thank you! I farm my topgrain in stacks of 100 to be able to do this. So, no. I am no bot, but I farm the heck out of Tamriel for my character. ZOS made us medium-armor ladies (and gents) have to kill for that mat. Not my design, but hey, I gotta' do what I gotta' do!

    And in a different thread about bots in CH, I saw people mentioning a level allowance to even be in that zone. Two things in reply to that (since I am here):

    A )Traveling to a guildmate in CH allowed me to be able to move past my bugged main story quest line at 42. It was my only solution! Well, other than sitting and waiting for ZOS to fix the quest.

    B ) I have a crafting mule I made. That mule is only 18 and I have them in Reaper's March collecting skyshards for skillpoints to be applied to their crafting only. I personally didn't want to waste my main's skillpoint allocation to crafting and thus, I made a mule and they tag along to other zones that are higher level. Is this cheating? Nope. It is a "crafting alt". So, thinking my alt is a bot is silly willy. :wink:
    ~Skylias~
    Devoted Rangeress of Elderblade
  • Sariias
    Sariias
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    @Skylias there is a huge difference between a player farming and a bot farming. Players are running around, and even if they take the same route again and again, each path is slightly different. Bots aren't like that, they literally run the exact same path again and again. Or, they sit there and never move and loot the same spot for hours, and they don't respond to tells, and they don't ever log off. A player farming Jute for instance probably wouldn't sit at one resource node and wait for it to respawn. They'd run to the next one because it's more efficient.
    Edited by Sariias on May 13, 2014 9:32PM
  • ttwinklerub17_ESO
    if the gold sellers can't trade or gift items to anyone they will have no business model - except power level services or just selling bots to users
  • Saerydoth
    Saerydoth
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    just put them all on their own little server with unkillable enemies and no mail.. and unconnected to the megaserver ..

    Stop and think for a minute. How do you put them on their own server? They have to be detected to begin with. This is NOT something that can be automated. Computers are not sentient. You'd basically have to have hands-on support staff constantly watching everything.

    There is no magic bullet that will allow a computer to "detect" a bot. Bot detection is a cat and mouse game. Detection method is found - bot maker immediately removes bot to make it detectable again.

    If you're suggesting players flag bots, that is unworkable. There would have to be extensive oversight and hands-on verification. Because I can guarantee that within 5 minutes of such a system being implemented, someone would decide that they didn't like someone else, and would abuse it to "banish" them to the "bot realm". This would be *immensely* abused almost immediately after implementation.

    If you're suggesting players just report suspected bots...that's what we do now. We report them, GM's show up when they can and ban them. I'm sure we would all like this process to happen faster, but still...how do you ban all these bots "instantly" without some sort of verification? The faster it is done, and the less verification there is, the greater the chance of innocent players getting caught up in it. Where are the safeguards to protect people that just happened to be in the wrong place at the wrong time? For instance, going up to a jute node, not knowing there are 3 bots underneath it.

    As real as Tamriel might look on your screen, it is not a real place. It is just a big database filled with numbers. Bots don't have anything magical that makes them look different from other players.
    Edited by Saerydoth on May 13, 2014 10:19PM
  • Sariias
    Sariias
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    Saerydoth wrote: »
    As real as Tamriel might look on your screen, it is not a real place. It is just a big database filled with numbers. Bots don't have anything magical that makes them look different from other players.

    Except for their behavior, which is plainly obvious.

    Edited by Sariias on May 13, 2014 10:37PM
  • Ojustaboo
    Ojustaboo
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    Sariias wrote: »
    @Skylias there is a huge difference between a player farming and a bot farming. Players are running around, and even if they take the same route again and again, each path is slightly different. Bots aren't like that, they literally run the exact same path again and again. Or, they sit there and never move and loot the same spot for hours, and they don't respond to tells, and they don't ever log off. A player farming Jute for instance probably wouldn't sit at one resource node and wait for it to respawn. They'd run to the next one because it's more efficient.

    While true, numerous times while out and about, I've mined a node then left myself there while I make a coffee, bathroom or whatever, in many mmos.

    I now always move somewhere else for fear of a GM sending me a tell while I'm afk.

    Not a big deal, but it's the drip drip drip effect of bots forcing us to play a different way to how we want to.
  • Skirmish840
    Skirmish840
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    I am a creature of considerable talent when it comes to manipulating the minds of the weak willed and the desperate. I'm almost as good at touting my own horn as I am causing others to waddle into their own demise, but, enough about me and my gloriously twisted mind, let's talk about what we can do to make goldfarmers have a very, very bad time and yet still allow us to glean some enjoyment out of their suffering. I'm also pretty good at run on sentences too, but I digress.

    When I read your horn blow I thought for sure, this'll be a no show, then I continued to read and follow the path into your mind and saw the brilliance.


    Unfortunately for me I was reduced to having a tantrum last night because of all the bots in the Forgotten Crypts, I literally could not complete the quest because of all the agro being pulled, my average 50-60fps (including in banks and town market places) was reduced to about 10-15fps. The agro was being dropped left right and centre, you would be standing somewhere you thought was safe and the next split second 6 zombies started spewing all over your nice armor, from no where, oh I mean because the last bot failed to finish off all 30 of the mobs it just trained around the corner.

    So I reported the report of all reports, yes I Zombie spewed all over Zenimax, most likely in vein, I may have even broke the TOS with my vibrant rant, who knows, I wouldn't be surprised if I got the ban and not the bots. There were 60 characters in that dungeon atleast, only 3 or 4 were real players just trying to complete the damn quest.

    I sincerely hope your ideas are implemented, !!their awesome !!
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