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I haven’t played ESO in over a year

DUTCH_REAPER
DUTCH_REAPER
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Just got the email about Cyrodil getting back to 2014 playability!!! If they fix it. I’m back and I know a whole crew who will be joining me. Get er done ZOS.
  • ArchMikem
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    What exactly is the problem you think needs to be fixed? The performance already took a huge leap forward some time ago in my experience. 2014 Cyrodiil however was a much different experience considering the lack of all the skills/buffs/sets we have today.

    I did notice they mentioned creating a specifically unique set of PvP skills just for Cyrodiil though, in order to bring a modicum of fairness to everyone. THAT is interesting, as it will being ESO in line with other kinds of competitive multiplayers.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • LadyGP
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    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed? The performance already took a huge leap forward some time ago in my experience. 2014 Cyrodiil however was a much different experience considering the lack of all the skills/buffs/sets we have today.

    I did notice they mentioned creating a specifically unique set of PvP skills just for Cyrodiil though, in order to bring a modicum of fairness to everyone. THAT is interesting, as it will being ESO in line with other kinds of competitive multiplayers.

    Wait. Performance took a huge leap forward? Uh, you must be one of the very few lucky ones who aren't having performance related issues. The forums for 2024 have been littered with performance related threads almost every week.
    Will the real LadyGP please stand up.
  • Dojohoda
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    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed? The performance already took a huge leap forward some time ago in my experience. 2014 Cyrodiil however was a much different experience considering the lack of all the skills/buffs/sets we have today.

    I did notice they mentioned creating a specifically unique set of PvP skills just for Cyrodiil though, in order to bring a modicum of fairness to everyone. THAT is interesting, as it will being ESO in line with other kinds of competitive multiplayers.

    Speaking for myself, this part of the letter referring to Cyrodiil (is what I like, a lot):
    the expectation that we can support more players per campaign


    Edited by Dojohoda on December 18, 2024 9:25PM
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • DUTCH_REAPER
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    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed? The performance already took a huge leap forward some time ago in my experience. 2014 Cyrodiil however was a much different experience considering the lack of all the skills/buffs/sets we have today.

    I did notice they mentioned creating a specifically unique set of PvP skills just for Cyrodiil though, in order to bring a modicum of fairness to everyone. THAT is interesting, as it will being ESO in line with other kinds of competitive multiplayers.

    How about we start real simple. Like when I hit my break free button, my character actually breaks free. Or when I hit an attack skill it goes off at that moment the button is released. We can go really really simple and say, how about when I am not in combat for 6 seconds the game allows me to mount?

    Lol
  • Rohamad_Ali
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    What email?
  • Aurielle
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    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed?

    Er… for starters, the frequent disconnects and high latency? Increased population caps would be nice, too.
  • LadyGP
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    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed? The performance already took a huge leap forward some time ago in my experience. 2014 Cyrodiil however was a much different experience considering the lack of all the skills/buffs/sets we have today.

    I did notice they mentioned creating a specifically unique set of PvP skills just for Cyrodiil though, in order to bring a modicum of fairness to everyone. THAT is interesting, as it will being ESO in line with other kinds of competitive multiplayers.

    How about we start real simple. Like when I hit my break free button, my character actually breaks free. Or when I hit an attack skill it goes off at that moment the button is released. We can go really really simple and say, how about when I am not in combat for 6 seconds the game allows me to mount?

    Lol
    Aurielle wrote: »
    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed?

    Er… for starters, the frequent disconnects and high latency? Increased population caps would be nice, too.

    This.

    Fix latency and disconnects before anything. This should still be an all hands on deck kind of situation. Season 1 should be to fix this. I could care less about content at this point because there is an insane number of us who literally can't play the game in its current state.
    Will the real LadyGP please stand up.
  • Lags
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    LadyGP wrote: »
    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed? The performance already took a huge leap forward some time ago in my experience. 2014 Cyrodiil however was a much different experience considering the lack of all the skills/buffs/sets we have today.

    I did notice they mentioned creating a specifically unique set of PvP skills just for Cyrodiil though, in order to bring a modicum of fairness to everyone. THAT is interesting, as it will being ESO in line with other kinds of competitive multiplayers.

    Wait. Performance took a huge leap forward? Uh, you must be one of the very few lucky ones who aren't having performance related issues. The forums for 2024 have been littered with performance related threads almost every week.

    ya im not sure how someone could think performance is good or better. A "huge leap" is a huge exaggeration. In my experience, and from literally everyone i know, and from most posts i see on the forums, performance has only gotten worse. In fact, if zos didnt (finally) understand that performance was bad, then why would they be trying all of these things to improve it? Since the year of performance lol?

    No, performance is bad. Its only gotten worse. Them saying that their restructure, or whatever they did last year, improved things was laughable to anyone actually playing. In my experience the only people who dont notice the performance are the people who are just button mashing in a massive zerg. And even the ones paying attention still notice it. I guess some people could get lucky though, really wish i was.

    As for the new campaign they talked about, i think a lot of people who left because of how things have been will be disappointed. Many of us dont want a dumbed down cyrodiil, all we ever wanted was a cyrodiil that worked. As well as a nerf to heal stacking, which probably is part of the problem. If the new camp is fun then cool but as someone who thinks the game has already been dumbed down waaay too much, and that build/class diversity is at an all time low, im not going to hold my breath. But id love to be wrong. Id love to main eso again.
    Edited by Lags on December 18, 2024 11:23PM
  • The_Meathead
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    ArchMikem wrote: »
    What exactly is the problem you think needs to be fixed? The performance already took a huge leap forward some time ago in my experience. 2014 Cyrodiil however was a much different experience considering the lack of all the skills/buffs/sets we have today.

    I did notice they mentioned creating a specifically unique set of PvP skills just for Cyrodiil though, in order to bring a modicum of fairness to everyone. THAT is interesting, as it will being ESO in line with other kinds of competitive multiplayers.

    Unless something was stated beyond the single mention in the 2025 letter, their exact wording is that the PvP skills are for "performant" (their word) reasons. As in, towards efficiency and for reducing lag.

    I think many of us have interpreted, hoped, or worried that means something further beyond that, but we really don't know yet.

    I agree with you about the current performance, though. I rarely if ever lag in Cyrodiil lately, outside of the occasional Ball Group situation. If that's why the OP and his pals are holding off playing, they might want to test it out now.

    EDIT: I do get rando disconnects at times in Cyrodiil, but they're not any more frequent than they are outside of Cyrodiil.
    Edited by The_Meathead on December 18, 2024 11:58PM
  • Attorneyatlawl
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    If they can fix server performance and raise player caps higher again (I loved 2014, but even half or 2/3 of that would be nice!) I'll play this as my main game again for years to come. For now I bought the gold road collection so I can catch my toons up some, in case.
    Edited by Attorneyatlawl on December 19, 2024 8:35AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
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    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Cantinee
    Cantinee
    Soul Shriven
    Everyone complaining about Cyro performance and saying it's not gotten better or is worse than back then doesn't actually remember how it was back then. Not only is performance much better there's been tons of little QoL changes that have been done over the years specifically to make your Cyro performance a tiny bit better.

    People forget the days of disconnects every 5 minutes, just being near the battle and not actually close enough to jump in. disconnecting as you're already reloading, "unusually long load times" that weren't unusual at all. Chinese code exploits that have been pretty much fixed, frame rate in large battles is also better, for the most part I can actually see what's happening now.

    I can't actually remember the last Unusually long load screen I've seen. I do remember it used to be 100 times a day tho
    Edited by Cantinee on December 19, 2024 2:57PM
  • DUTCH_REAPER
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    Cantinee wrote: »
    Everyone complaining about Cyro performance and saying it's not gotten better or is worse than back then doesn't actually remember how it was back then. Not only is performance much better there's been tons of little QoL changes that have been done over the years specifically to make your Cyro performance a tiny bit better.

    People forget the days of disconnects every 5 minutes, just being near the battle and not actually close enough to jump in. disconnecting as you're already reloading, "unusually long load times" that weren't unusual at all. Chinese code exploits that have been pretty much fixed, frame rate in large battles is also better, for the most part I can actually see what's happening now.

    I can't actually remember the last Unusually long load screen I've seen. I do remember it used to be 100 times a day tho

    PC Beta player here. Played since the beginning. I strongly disagree with you. PVP back then was waaaaay better. My full raid vs 2 other full raids in Cyro with pugs galore everywhere and almost no issues. So maybe you mean console not having issues? Idk what you’re talking about. But on pc it was lit the first 2 years.
  • s3dulo
    s3dulo
    I've been in Cyrodiil most days for many hours over the last 6 months and the performance is pretty rough. I've experienced all of following and much of it fairly regularly.

    1. Lag followed by rubber-banding. This is the worst and happens far too often. Even when Cyro pop is low.
    2. Sudden disconnects. We've all been there.
    3. Skills don't fire. So many times I'm in situations and the game just can't keep up with my button presses so I'm in the habit now of rapidly mashing them. Heals don't fire when I need, break frees aren't happening, executes miss the window. The game just clearly can't handle many situations where 6 players or more are involved. Even when the Cyro pop is very low the functionality has suffered when the activity picks up. It's much better if I'm just dueling with someone.
    4. Glitches. Lately, I'll jump from keep to keep and all of the walls are at 75%. And I've seen walls and even doors that I just repaired to 100 just fall to 75%. It's ridiculous.
    5. I've gotten stuck inside walls at least 4 times. Stuck to the point where I have to port to Imperial City and then back to Cyro in order to get out. I've also witnessed this happen at least 4 other times. So if I've experienced this first hand 8 times in 6 months, I imagine it happens a lot.
    6. This past week people were rezzing at an FC and it was rezzing them underground. I rezzed and there were 4 people hopping around below the ground trying to get out.

    There's more I'm not remembering but that's enough. Just making Cyro PVP work reliably would be incredible. No changes, feature updates, PVP powers....just make what is already there work.

  • MincMincMinc
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    Cantinee wrote: »
    Everyone complaining about Cyro performance and saying it's not gotten better or is worse than back then doesn't actually remember how it was back then. Not only is performance much better there's been tons of little QoL changes that have been done over the years specifically to make your Cyro performance a tiny bit better.

    People forget the days of disconnects every 5 minutes, just being near the battle and not actually close enough to jump in. disconnecting as you're already reloading, "unusually long load times" that weren't unusual at all. Chinese code exploits that have been pretty much fixed, frame rate in large battles is also better, for the most part I can actually see what's happening now.

    I can't actually remember the last Unusually long load screen I've seen. I do remember it used to be 100 times a day tho

    PC Beta player here. Played since the beginning. I strongly disagree with you. PVP back then was waaaaay better. My full raid vs 2 other full raids in Cyro with pugs galore everywhere and almost no issues. So maybe you mean console not having issues? Idk what you’re talking about. But on pc it was lit the first 2 years.

    Agreed as well, PvP and the game in general was much more clear and concise. People today dont even know what its like to have stuns and cc with clear telegraphed animations. Years and years of dlc procs and animations clouding combat and breaking basic combat design logic.

    I'm sure years of fundamental rule changes did not help and just multiplied the load on the server. Even just thinking of old rule changes like hots, dots, procs being allowed to stack infinitely on players. A group of 12 people casting rapid regen used to only have 12 stacks........ but with stacking allowed this same group of players is suddenly worth 12x12. Not to mention this multiplies again for XX seconds meanwhile over the XX seconds they are casting other skills that compound this.
  • DUTCH_REAPER
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    I would also like to point out that ESO was touted and boasted as going to be the MMO PVP Super Star of the gaming world when it was being advertised. Along the way they dropped the ball. There is a massive player base out there that only wants to pvp. Don’t believe me? Look at WoW PVP servers. There are players out there who PAY a monthly subscription to PVP all the time when they game. But the difference is those WoW PvP servers actually work. Lag barely creeps into play during fights. Sometimes yes lag shows its ugly face, but rarely. When was the last time you knew guildies who started a toon in ESO, then took it into Cyro at level and leveled that character to max only in Cyro? I got news for you, that use to be the norm for a lot of people in the begining bc PvP Cyro was so incredibly fun.

    I think it’s great ZOS is saying they will improve PvP. Imma still “believe it when I se it.” But I am very hopeful.
  • LadyGP
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    Cantinee wrote: »
    Everyone complaining about Cyro performance and saying it's not gotten better or is worse than back then doesn't actually remember how it was back then. Not only is performance much better there's been tons of little QoL changes that have been done over the years specifically to make your Cyro performance a tiny bit better.

    People forget the days of disconnects every 5 minutes, just being near the battle and not actually close enough to jump in. disconnecting as you're already reloading, "unusually long load times" that weren't unusual at all. Chinese code exploits that have been pretty much fixed, frame rate in large battles is also better, for the most part I can actually see what's happening now.

    I can't actually remember the last Unusually long load screen I've seen. I do remember it used to be 100 times a day tho

    As someone who literally disconnects every 5 minutes - I haven't forgotten. Just see the amount of posts in the Lag thread that is always on the top page. It's still an issue.
    Will the real LadyGP please stand up.
  • LadyGP
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    I would also like to point out that ESO was touted and boasted as going to be the MMO PVP Super Star of the gaming world when it was being advertised. Along the way they dropped the ball. There is a massive player base out there that only wants to pvp. Don’t believe me? Look at WoW PVP servers. There are players out there who PAY a monthly subscription to PVP all the time when they game. But the difference is those WoW PvP servers actually work. Lag barely creeps into play during fights. Sometimes yes lag shows its ugly face, but rarely. When was the last time you knew guildies who started a toon in ESO, then took it into Cyro at level and leveled that character to max only in Cyro? I got news for you, that use to be the norm for a lot of people in the begining bc PvP Cyro was so incredibly fun.

    I think it’s great ZOS is saying they will improve PvP. Imma still “believe it when I se it.” But I am very hopeful.

    Read zone chat in PvP and people always joke they would legit pay for ESO+ PvP if it fixed server performance.
    Edited by LadyGP on December 19, 2024 3:49PM
    Will the real LadyGP please stand up.
  • DUTCH_REAPER
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    LadyGP wrote: »
    I would also like to point out that ESO was touted and boasted as going to be the MMO PVP Super Star of the gaming world when it was being advertised. Along the way they dropped the ball. There is a massive player base out there that only wants to pvp. Don’t believe me? Look at WoW PVP servers. There are players out there who PAY a monthly subscription to PVP all the time when they game. But the difference is those WoW PvP servers actually work. Lag barely creeps into play during fights. Sometimes yes lag shows its ugly face, but rarely. When was the last time you knew guildies who started a toon in ESO, then took it into Cyro at level and leveled that character to max only in Cyro? I got news for you, that use to be the norm for a lot of people in the begining bc PvP Cyro was so incredibly fun.

    I think it’s great ZOS is saying they will improve PvP. Imma still “believe it when I se it.” But I am very hopeful.

    Read zone chat in PvP and people always joke they would legit pay for ESO+ PvP if it fixed server performance.

    Oh I absolutely believe that. I would be one of them.
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