dk_dunkirk wrote: »
Besides, there are many posts in this thread that point out that people are having the same lag and disconnect problems on consoles. I don't understand why everyone is focused so hard on mods. One or more of them may exacerbate the problems for their users on PC, but the overall problem is clearly not related to mods.
My understanding (as someone who comes back to this thread mostly on a weekly basis) is that everyone is actually not focused on mods — less than a handful are, but they are being quite loud about it, so it just feels like mods are the focus. A number of us have pointed out that we don’t use Bandits and that console users can’t use addons period, and yet…. Bandits, Bandits, Bandits.
this is not a "back door", it's backchannel which is much different. Read a post of mine that I replied to @thaellin about this.
Now please explain to me why disconnects, latency, low frame rates, getting booted from server are happening on Xbox and PS when those are completely different servers and not even connected to the PC servers. They don't have any addons.
In case it helps with anything ... every time I've had issues over recent days, I triggered Windows' own wait chain analysis... always it's stuck waiting on network I/O. Not sure this is helpful, may not help pin-point the root cause, but may be indicative of some dodgy code in the client that doesn't handle things too well?
It's only ESO that exhibits issues on my rig, no other game suffers with the latency problem, no other AAA title suffers from drops in frame rate - several of us often see fps drop below 10fps in some trials.
In case it was related to drivers, I've even refreshed and reinstalled Windows, drivers, etc. along with ESO itself... took a while... but still the issues exist with ESO. They've been apparent on my system since the most recent client update. No idea if that's just coincidence.
KaironBlackbard wrote: »
Because it's a different issue.
It's not a one size fits all.
It's multiple problems, which needs multiple different solutions.
Here in Florida, we don't have those latency problems like you do in California.
Xbox works flawlessly.
However, it is quite evident when someone has BanditsUI (PC), and in dungeons it often snails or even crashes my game.
All you gotta do is see them auto pinging while their map isn't open, and every time I've asked they've responded BanditsUI.
Over 30 times in the past week.
Almost every group I get, someone has BanditsUI.
I'm tired of seeing those autopings, I'm tired of getting slowed with them in my team, I'm tired of it.
And there's nothing I can do to resist their influence. Nothing I can do to stop the auto pings. Nothing I can do to resist their calls and their info thefts.
I want options to allow us to resist, to allow us to decline their requests, to decline BanditsUI pulling from my system every second.
It's not affecting console, It's the only thing affecting me.
And I'm tired of it.
imaslowlearner wrote: »
If you're truly tired of it, maybe consider playing solo or with friends instead of queuing into groups that ping you. @KaironBlackbard
KaironBlackbard wrote: »
Because it's a different issue.
It's not a one size fits all.
It's multiple problems, which needs multiple different solutions.
Here in Florida, we don't have those latency problems like you do in California.
Xbox works flawlessly.
However, it is quite evident when someone has BanditsUI (PC), and in dungeons it often snails or even crashes my game.
All you gotta do is see them auto pinging while their map isn't open, and every time I've asked they've responded BanditsUI.
Over 30 times in the past week.
Almost every group I get, someone has BanditsUI.
I'm tired of seeing those autopings, I'm tired of getting slowed with them in my team, I'm tired of it.
And there's nothing I can do to resist their influence. Nothing I can do to stop the auto pings. Nothing I can do to resist their calls and their info thefts.
I want options to allow us to resist, to allow us to decline their requests, to decline BanditsUI pulling from my system every second.
It's not affecting console, It's the only thing affecting me.
And I'm tired of it.
And yet it's not a universal problem. The person I play with the most uses Bandits. I don't. I never crash, and almost never have ping/latency issues (except when it's obvious there's something external at play, such as 'malicious bad actors' ddosing the server, or my kids queuing up 7 steam downloads at once).
imaslowlearner wrote: »
If you're truly tired of it, maybe consider playing solo or with friends instead of queuing into groups that ping you. @KaironBlackbard
ZOS_JessicaFolsom wrote: »Hey everyone, we've been seeing a recent increase in malicious activity targeting our servers, so we have made adjustments on our end to address this threat. Because of this, you may experience decreased game performance while these adjustments are in place. Please note that this is not related to the datacenter power failure last week.
We will continue to monitor for any malicious activity, and thank you for your patience and understanding.
No joke! First time since I came back and I am sitting here waiting for the 999+ latency to go away. The game has been running almost flawless for me upon return.....until today.
High latency in game started at 11:50AM and stopped at 12:10PM 12/16/24. PC NA West Weald
I already know the answer to this but... did you change anything?
Yeah I didn't change anything. Blew my mind how well it's been playing and my in game latency (or frame latency per Rich) is lower than before. I've had the one hiccup today due to the server attacks.
YandereGirlfriend wrote: »
Was that feature on an opt-in basis? Or did it also impact non-users if a user was grouped with them? Goes without saying that the latter would be extremely problematic and invasive. Things like Loot Spy are already bad enough.
Because one of the issues that keeps surfacing here is non-users being (potentially) impacted by users of add-ons in ways that they 100% do not consent to. And that (potentially) impacting their performance/game experience. As I've said before, the rights of add-on users end when they start to touch other players.
Like, I categorically do NOT consent to being sent arbitrary data by other players via any mechanism, no matter how big or small it is or how efficiently or inefficiently it is supposedly being done. Full stop.
A large part of that is out of principle but also what an add-on dev considers to be trivial bandwidth to their Google Fiber connection in suburban LA might not be so trivial to someone on a rickety satellite connection from rural Idaho or someone on a fixed data plan.
KaironBlackbard wrote: »
Because it's a different issue.
It's not a one size fits all.
It's multiple problems, which needs multiple different solutions.
Here in Florida, we don't have those latency problems like you do in California.
Xbox works flawlessly.
However, it is quite evident when someone has BanditsUI (PC), and in dungeons it often snails or even crashes my game.
All you gotta do is see them auto pinging while their map isn't open, and every time I've asked they've responded BanditsUI.
Over 30 times in the past week.
Almost every group I get, someone has BanditsUI.
I'm tired of seeing those autopings, I'm tired of getting slowed with them in my team, I'm tired of it.
And there's nothing I can do to resist their influence. Nothing I can do to stop the auto pings. Nothing I can do to resist their calls and their info thefts.
I want options to allow us to resist, to allow us to decline their requests, to decline BanditsUI pulling from my system every second.
It's not affecting console, It's the only thing affecting me.
And I'm tired of it.
StihlReign wrote: »PvE is broken. Please take the servers off-line. The lag is unreal in West Weald +999 and we cannot complete World events.
ERROR. crashed again...
16:53 EST 12/16/2024
StihlReign wrote: »PvE is broken. Please take the servers off-line. The lag is unreal in West Weald +999 and we cannot complete World events.
ERROR. crashed again...
16:53 EST 12/16/2024
I went into PVP today with a fairly new character. I don't ever PVP but I wanted to see what my game did in there. I lagged like mad, skills non responsive and had the 999+ a lot. I wasn't there 30 minutes! Went back to questing in PVE and had zero issues.
I will be staying in PVE I think. Something not right with that zone.....
It's not affecting console? Really? I see posts in this thread from console users, I even see the posts on the ESO FB group page from console players...so it IS happening on console.
Again, I have run with groups that not one person was running Bandits and we had people booted from game, lags, frame rate drops, etc.
You need to take your blinders off and maybe look at what others are posting instead of your posts being "me, me, me".
Again, there is a comment to the ESOUI page for BanditsUI about this, we'll see if there's a response other than what is posted on the about page of the addon.
Again, you have failed to explain why this is happening on PS and XBox, which it IS happening on. The hardware is not the same on the server side. You being in denial of it happening on console doesn't help either.
This is REALLY weird, but it seems like my game is working again. I've had no issues at all on PC NA-server, so it seems like whatever ZOS did helped me.
HOWEVER, things could change, but I just wanted to give an update.
Edit: I only get a 999+ ping when I swap zones. Otherwise no issues.
StihlReign wrote: »
No, not for everyone. I've rarely lagged in PvP or PvE since the game begin...meaning once or twice every few months. My ping until earlier this year was a consistent avg 60-80. Now it's never below 90 averaging 120+ and the game crashes often, which it did a lot of in the first few years, but not so much in the last 3 until the 10 year Anniversary.