The role of Destruction Staff should be DPS with three elemental flavors. If ZOS wants a large stick that will taunt, they need to create one, like they did with Restoration Staff and healing. They can call it Big Threatening Staff.
the1andonlyskwex wrote: »MindOfTheSwarm wrote: »moderatelyfatman wrote: »Ice Staff needs to be redone as a pure damage staff so it becomes a viable alternative to Flame and Lightning.
You can then bring in a fourth staff type for tanking that has low damage e.g. Alteration/Force Staff.
I don’t mind that Ice Staff has some tanking utility but I do think its viability as an offensive option needs expanding.
For example: I would like to see the fully charged heavy attack shield be moved to one that activates while bracing and refreshes every 6 seconds or so.
Meanwhile, the fully charged heavy attack could summon a snowstorm that swirls around the caster for 10-20 seconds. This would give it something offensive while still maintaining its defensive value.
The problem is that an ice staff that is good for both DPS and tanking is almost guaranteed to be overpowered in PvP.
katanagirl1 wrote: »Renato90085 wrote: »in pvekatanagirl1 wrote: »Tommy_The_Gun wrote: »Bow - It is imho most useless weapon skill line. It suffered too many nerfs due to PvP and is kinda a meme weapon.
Destruction & Restoration staff - even after hybridization, both are still pretty much exclusive for magicka based builds & lack support in passives when it comes to stamina builds. Technically there is a Destruction staff scribing skill that only recently got a very weak option for stamina skill but it is "meh" at best. Restoration staff still lacks stamina based self-heal.
I came here to say that. Supposedly it got a buff a while back but I can’t see a difference. Besides the only somewhat useful skills are poison injection and endless hail, and the dots for hail are weak.
You hardly see anyone running around with a bow on their character anymore.
old bow>>if you need speed(last passive or your class bad use vma greatsword(temp
passive buff>>good for Tideborn Taleria HM >>bow/bow temp/sorc
because her hitbox is ...big?
My argument is that greatsword and destro staves and even dual wield have much better skills amd damage and bow should be buffed to match them.
NotaDaedraWorshipper wrote: »
The whole idea of a “tanking staff” feels completely wrong.
None of them.
Every time weapon skills are tweaked or reworked, there's a chorus of complaints. Just leave them as they are.