I am wondering if ZOS will be going to update the PS5 client to support the new capabilities of the just announced PS5 Pro. I hope at the least, they will allow us to not have to choose between high fidelity (better quality graphics) OR performance mode (high framerate), but get a combined more were we have high fidelity AND performance. Would be good to know before deciding to pre-order a PS5 Pro.
Unfadingsilence wrote: »I am wondering if ZOS will be going to update the PS5 client to support the new capabilities of the just announced PS5 Pro. I hope at the least, they will allow us to not have to choose between high fidelity (better quality graphics) OR performance mode (high framerate), but get a combined more were we have high fidelity AND performance. Would be good to know before deciding to pre-order a PS5 Pro.
Well I do know ZOS said they are dropping old consoles
Windows 7 you could have on any system from far below minimum specification to some monster who cost as much as an new car, later would be overkill by an high degree, note with 64 GB ram an fast SSD does not increase performance after load.Unfadingsilence wrote: »I am wondering if ZOS will be going to update the PS5 client to support the new capabilities of the just announced PS5 Pro. I hope at the least, they will allow us to not have to choose between high fidelity (better quality graphics) OR performance mode (high framerate), but get a combined more were we have high fidelity AND performance. Would be good to know before deciding to pre-order a PS5 Pro.
Well I do know ZOS said they are dropping old consoles
Totally untrue.
In the most recent interview they stated old gen consoles have lots of players and they will support them like they did with Windows 7 - til the "end of life".
Am I Happy? Not so much, but this Is the reality.
Why would it matter we would still be forced into 30 frames per second no matter what at certain times. PS5 pro makes no difference as long as ZOS refuses to give us the choice same as PC player's.
Stay safe 🙂
Forgot to add I find it funny people are begging to drop old consoles support. Even if they did I don't see them also excluding Xbox series S console now that Microsoft owns ESO. Not sure we would get the big jump everyone is dreaming about.
Stay safe 🙂
Will be interesting to see if they give ps5 pro users fidelity and performance in one setting, like Mark Cerny was suggesting (for games in general)
katanagirl1 wrote: »Right now Performance mode doesn’t seem to be able to provide a constant 60 fps at all times in this game. There is a lot of stuttering at what looks like less than 30 fps after interacting with npc merchants and I am seeing black silhouettes of characters near wayshrines again. Someone should look into that first.
kmufc77b16_ESO wrote: »katanagirl1 wrote: »Right now Performance mode doesn’t seem to be able to provide a constant 60 fps at all times in this game. There is a lot of stuttering at what looks like less than 30 fps after interacting with npc merchants and I am seeing black silhouettes of characters near wayshrines again. Someone should look into that first.
Im playing on quality mode because of this, the DRS is really bad and causes major stutters - FPS drops. Some zones the fidelity looks really bad on performance mode to me, not everywhere! but a lot of places.
DirtyDeeds765 wrote: »We don't need the game updated 10 percent for the PS5 Pro owners to take advantage of the console.
We need the last gen, 11 year old consoles that are holding the game back, dropped, so the game can move on. We are almost halfway to the PS6 and the last gen consoles are still being supported.
@DirtyDeeds765
Unfadingsilence wrote: »I am wondering if ZOS will be going to update the PS5 client to support the new capabilities of the just announced PS5 Pro. I hope at the least, they will allow us to not have to choose between high fidelity (better quality graphics) OR performance mode (high framerate), but get a combined more were we have high fidelity AND performance. Would be good to know before deciding to pre-order a PS5 Pro.
Well I do know ZOS said they are dropping old consoles
Bammlschwamml wrote: »Is there a reason why PC players should have more options in the settings than console players nowadays?
I don't want to choose between 2-3 bad options. I want to find the sweetspot between performance, looks, power consumption, fan noise etc. myself.
katanagirl1 wrote: »Right now Performance mode doesn’t seem to be able to provide a constant 60 fps at all times in this game. There is a lot of stuttering at what looks like less than 30 fps after interacting with npc merchants and I am seeing black silhouettes of characters near wayshrines again. Someone should look into that first.
We don't have any updated to share today about the PS5 Pro. We'll share that the question is being asked in the community though. We saw a few comments during the livestream asking.
dk_dunkirk wrote: »Did they ever roll back the forced 30FPS mode on console? What would be the point of "supporting" a "pro" version of the PS5 if they're still purposely limiting the current version (on current hardware that's already capable of doing more) in the name of doing something "green" for the sake of institutional investors and aligning with Microsoft's internal goals? If not, it makes the whole question moot, doesn't it?
Isn't ESO Cpu bound in the most strenuous situations? Isn't the Cpu in the PS5 pro the same as the one in the PS5?
kmufc77b16_ESO wrote: »Isn't ESO Cpu bound in the most strenuous situations? Isn't the Cpu in the PS5 pro the same as the one in the PS5?
Yes, but the Pro will use PlayStation Spectral Super Resolution which is similar to Nvidia DLSS and AMD's FSR. This technology will work on all PS games but will need a patch to implement it from the developers