NDReptiles wrote: »What if your companions knew of each other's existence? Say you have Mirri and Bastion unlocked and Mirri says, "Hey, I ran into Bastion the other day..." and then cheese induced debacle story follows. Or maybe Sharp contemplates taking Ember fishing. I think it would help make them feel more real if I wasn't the only one who noticed them.
I've been playing ES 5 for the last few months, which ( oddly enough ) has a lot of these features already provided either in-game or via mods. The game is so much better with these features.AcadianPaladin wrote: »Agree with @ArchMikem completely. We have a fine assortment of companions. I'd really like to see companion focus go to expanding/improving the ones we have.
Ideas for improvement:
-Ability to bring your companion into your house, just like any other friend or even you summon already can.
-More dialogue as OP suggests.
-Companion dances when I play an instrument and plays an instrument when I dance.
-Buy your companion a drink when in a tavern and when you sit down in a tavern, they join you, sitting nearby.
-Add a small inventory to companions so they can carry a small amount of their own extra companion gear.
-Ability to earn a perk that eliminates negative rapport. Possibly getting max rapport would trigger this perk.
-Allow companions to wear player headgear (hats, circlets, helmets).
Ideas for fixing things that don't work well:
-Address ranged companions dodge-roll resetting bosses. Only ranged weapon not guilty of this is ice staff.
-Improve companion ability to avoid standing and dying in red via smarter AI or a degree of immunity if they are going to stand in stupid.
NDReptiles wrote: »I have all of them as houseguests and they are all in the same house. Mine know each other.
NDReptiles wrote: »Most my irl friends do know each other even if they are not friends with each other.
NDReptiles wrote: »It was just an idea. A fun one, I thought.
NDReptiles wrote: »I have all of them as houseguests and they are all in the same house. Mine know each other.
It was just an idea. A fun one, I thought.
NDReptiles wrote: »That's why I said IF you have Mirri and Bastion unlocked.
I have all of them as houseguests and they are all in the same house. Mine know each other.
Most my irl friends do know each other even if they are not friends with each other.
It was just an idea. A fun one, I thought.
spartaxoxo wrote: »I like companions and we don't need to stop making new ones to add some dialogue to old ones.
However, iirc when asked about new quests for old companions ZOS has said that they only have finite time/resources to put towards companions and thus adding to old companions would necessarily take away from new companions. .
Q: Will older companions (Bastion and Mirri)) ever be updated to have more dialog and quests?
TM: I can’t go into too much detail regarding our future plans, but I can say that we have big ideas on how we can expand the Companion system in the future, and those ideas certainly involve revisiting Bastian and Mirri!
u/Northener1907 wrote:Is there any chance to give more quests old companions? It feels kinda sad to not get any content for them after they released because i believe they are really good characters.
u/ZOS_RichLambert wrote:We agree! It's a difficult line to walk though -- we don't have unlimited time or resources and any time the team spends on doing this, takes away from anything new.
I found it again, it's in this Ask Us Anything post on Reddit.u/Northener1907 wrote:Is there any chance to give more quests old companions? It feels kinda sad to not get any content for them after they released because i believe they are really good characters.u/ZOS_RichLambert wrote:We agree! It's a difficult line to walk though -- we don't have unlimited time or resources and any time the team spends on doing this, takes away from anything new.