sh4d0wh4z3 wrote: »Gothmau definitely needs a nerf. They're pretty unbalanced for solo play as a melee dps. If you haven't gotten any good visions during arc 1, he's a guaranteed death in arc 2 because unless you're built as a full tank with major cowardice, you don't have the sustain to continue to block/dodge his attacks and heal at the same time, even with pale order. The rest are fine for arc 2, and above that largely depends on the arena size and round adds still being alive. I still don't know why they haven't toned down their damage numbers to a more acceptable range, or even balance the entire archive for solo play by allowing us to at least choose more than one verse/vision.
I don't object to Marauders. In fact I welcome them most of the time.
However I do object to Marauders spawning in that very small and narrow dark arena in the later rounds where there's next to no chance to beat it.
spartaxoxo wrote: »@Necrotech_Master
Which companions are you using that aren't bugged? I had issues with both Isobel and Bastian, as they are my tanks, and found it to be pretty buggy. Is there ones that work better?
spartaxoxo wrote: »@Necrotech_Master
Which companions are you using that aren't bugged? I had issues with both Isobel and Bastian, as they are my tanks, and found it to be pretty buggy. Is there ones that work better?
Azandar is great, he has ranged class taunt. When marauder spawns for me I just do heavy attack on him, so that Azandar swaps aggro and taunts him on self.
spartaxoxo wrote: »spartaxoxo wrote: »@Necrotech_Master
Which companions are you using that aren't bugged? I had issues with both Isobel and Bastian, as they are my tanks, and found it to be pretty buggy. Is there ones that work better?
Azandar is great, he has ranged class taunt. When marauder spawns for me I just do heavy attack on him, so that Azandar swaps aggro and taunts him on self.
Thanks. I have him setup as a healer but maybe I'll train him up as a tank instead to see if his taunt holds up better.
spartaxoxo wrote: »@Necrotech_Master
Which companions are you using that aren't bugged? I had issues with both Isobel and Bastian, as they are my tanks, and found it to be pretty buggy. Is there ones that work better?
Maybe I am just lucky or something but I can go solo with Isobel as tank and make it thru arc 5 without much trouble. Even with the new Marauder's.
Sure I have to throw some heals her way at times but that pretty easy to do with scribing skills. Generally stop after 5 rounds due to time constraints. If I don't stop after arc 2 for time.
Stay safe 🙂
Necrotech_Master wrote: »Maybe I am just lucky or something but I can go solo with Isobel as tank and make it thru arc 5 without much trouble. Even with the new Marauder's.
Sure I have to throw some heals her way at times but that pretty easy to do with scribing skills. Generally stop after 5 rounds due to time constraints. If I don't stop after arc 2 for time.
Stay safe 🙂
i sometimes try to have isobel be a tank for my dps, but her aggro is broken against some marauders, notably gothmau
most of the other ones shes fine with but gothmau shes bugged and basically stands around looking clueless while gothmau runs over and 1 taps my dps lol
so if you got to arc 5 with an isobel tank, i highly suspect you didnt get gothmau lol
I've dealt with two of these guys so far, both encountered on act 2. First was the werewolf, which honestly felt impossible. Anytime I stopped to fight him, I'm almost dead in one hit. I can't see ***, and even though I know where the fog is from, I was disappointed to see there were no light beams to use to stun him.
Second was the minotaur, which honestly wasn't much different except I could see and I had Bastian with me this time who, somehow, was able to tank the almost oneshot hits. I dunno what I have him in but I'm afraid to change it now lol.
Both felt insanely strong to encounter on act 2, but I did kill the minotaur. Werewolf felt like a f you.
Necrotech_Master wrote: »Maybe I am just lucky or something but I can go solo with Isobel as tank and make it thru arc 5 without much trouble. Even with the new Marauder's.
Sure I have to throw some heals her way at times but that pretty easy to do with scribing skills. Generally stop after 5 rounds due to time constraints. If I don't stop after arc 2 for time.
Stay safe 🙂
i sometimes try to have isobel be a tank for my dps, but her aggro is broken against some marauders, notably gothmau
most of the other ones shes fine with but gothmau shes bugged and basically stands around looking clueless while gothmau runs over and 1 taps my dps lol
so if you got to arc 5 with an isobel tank, i highly suspect you didnt get gothmau lol
Actually last time I got him it was arc 4. Like I said maybe I am lucky because she never dies long as throw some heals her way every now and then.
Stay safe🙂