ClevererHail6 wrote: »StarOfElyon wrote: »It's obvious that no one knows what the Necromancer is supposed to be. Unlike with the Arcanist class there's no clear vision.
Yes. I get that feeling too. Hard to explain that any role it has, has been mediocre…tank, dps, healer. No unique group buffs. I will be waiting so see what these current changes bring, most of which Im happy about.
Urzigurumash wrote: »If I had to pick I'd rather just have the 5% back on Rapid Rot then some new class dot. There are plenty of non class sticky dots, especially with the revision to status effects. Necro has the strongest version of all of them thanks to Rapid Rot.
Urzigurumash wrote: »If I had to pick I'd rather just have the 5% back on Rapid Rot then some new class dot. There are plenty of non class sticky dots, especially with the revision to status effects. Necro has the strongest version of all of them thanks to Rapid Rot.
Urzigurumash wrote: »If I had to pick I'd rather just have the 5% back on Rapid Rot then some new class dot. There are plenty of non class sticky dots, especially with the revision to status effects. Necro has the strongest version of all of them thanks to Rapid Rot.
Most of the non class sticky dots are quite bad, especially the new scribing ones. I’d definitely rather have something unique to necro that’s actually decent than another 5% buff that doesn’t affect much in our actual kit.
LukosCreyden wrote: »Urzigurumash wrote: »If I had to pick I'd rather just have the 5% back on Rapid Rot then some new class dot. There are plenty of non class sticky dots, especially with the revision to status effects. Necro has the strongest version of all of them thanks to Rapid Rot.
True, but I still like the idea of the class having another proper DoT to go aling with the passive. I am also biased; one of the reasons I hate SacBones is that I think the visuals of summoning a blastbones that jumps at and explodes on the caster looks stupid. [snip]
Urzigurumash wrote: »Urzigurumash wrote: »If I had to pick I'd rather just have the 5% back on Rapid Rot then some new class dot. There are plenty of non class sticky dots, especially with the revision to status effects. Necro has the strongest version of all of them thanks to Rapid Rot.
Most of the non class sticky dots are quite bad, especially the new scribing ones. I’d definitely rather have something unique to necro that’s actually decent than another 5% buff that doesn’t affect much in our actual kit.
Think past slottable skills. We can stack Bleed Status Effect more quickly than a WW and its stronger than on a Non Cro WW.
Or, we can play WW and have the strongest DoTs.
necro_the_crafter wrote: »TL;DR - Give us a decent realible cc pls, and then solve necros identity crisis.
Urzigurumash wrote: »Urzigurumash wrote: »If I had to pick I'd rather just have the 5% back on Rapid Rot then some new class dot. There are plenty of non class sticky dots, especially with the revision to status effects. Necro has the strongest version of all of them thanks to Rapid Rot.
Most of the non class sticky dots are quite bad, especially the new scribing ones. I’d definitely rather have something unique to necro that’s actually decent than another 5% buff that doesn’t affect much in our actual kit.
Think past slottable skills. We can stack Bleed Status Effect more quickly than a WW and its stronger than on a Non Cro WW.
Or, we can play WW and have the strongest DoTs.
It’s great necro can be solid for WW but I don’t think the class should be balanced/designed around WW haha. Also, any class can stack bleeds just as fast as Necro with Rending Slashes or Arterial Burst/Blood for blood.