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Will anyone play Vampire after Update 43?

  • StarOfElyon
    StarOfElyon
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    darvaria wrote: »
    30% to 10% damage reduction makes vamp useless in PVP. I think it was only used in PVP anyways.

    My only two vampires are currently stage one so this is a buff for me.
  • Veinblood1965
    Veinblood1965
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    I'm about done playing anyway. Getting tired of getting used to playing a certain way then a major change to things that have been used for years. It's taking the enjoyment out of the game. This might just be the final nail.
  • ssewallb14_ESO
    ssewallb14_ESO
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    Stage 1 seems really solid unless all you do is duel DKs.
  • Desiato
    Desiato
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    I don't see why anyone who is currently using vampirism would stop. 10% damage reduction is still significant and it is now available at stage 1.

    It's not as much of a nerf as people think it is because stage 3 comes with a significant trade-off: an 8% increase to ability cost.

    And although the 13% increase to fire damage was offset by undeath at some point in its scaling, it was a drain on resources against fire siege and mdks before reaching the point in PVP.

    At stage 1, these increases are 3%/5% The health recovery penalty drops from -60% to -10% which is significant.

    Stage 1 undeath will mean that many builds that needed wretched vitality to offset the inefficiency of stage 3 vampirism will be able to replace it with a defensive set to compensate for the nerf.

    IMO, easy unlimited sustain resulting in constant fight resets is as big of a problem in Cyro as undeath is, so I don't think this change will be a panacea in PVP.

    Vampirism may be more common as it will now be much more viable for PVE tanks.

    Edited by Desiato on July 15, 2024 4:03PM
    spending a year dead for tax reasons
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