Maintenance for the week of November 10:
· [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Thank you for the buffs to necromancer!
-The sticky breach was a much needed addition to boneyard and adding in minor vuln will help damage dealing necros a lot. --i like the GLS activation outside combat
-The siphon and skeletal mage buffs were badly needed.
-the duration increase to summoners armor will make my rotation much easier.
Im glad to see the issues with necromancer being addressed. These are steps in the right direction. May i add a few suggestions to further improve the class,
-fix the targeting of skeletal mage and morphs.
-adjust blighted to suit both magicka and stamina players
-increase the radius size of boneyard and morphs to 8m and allow one of the morphs to apply a sticky DoT as necro is meant to be a DoT class with no sticky DoTs
-rework empowering grasp to be a single target stun. I envision something like kjalnar's nightmare stun with the skeletal hand.
Solid changes overall, look forward to more.
Edited by brandsnipe on July 15, 2024 11:53AM